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File 130691650945.jpg - (79.69KB , 464x711 , albedo1.jpg )
7139 No. 7139 ID: 8e18cd

Since the thread this was in was merge with some stupid bitching thread, let's continue Albedo RPG discussion right here.

Here are the links for the comics (Setting) and the RPG books. There's a new edition of Albedo but I haven't looked at it yet.
http://www.megaupload.com/?d=4RZ17TOM
http://www.megaupload.com/?d=QRAA0XXX
Expand all images
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No. 7283 ID: 3ce697

I love the Albedo setting, but the system doesn't do anything for me. My group uses GURPS for it.
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No. 7286 ID: 34c044

>>317283

Ever tried looking into Platinum Catalyst edition
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No. 7296 ID: 3ce697

>>317286
Actually yes, we did. It flopped horribly, the campaign dying after one session.
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No. 7323 ID: 8e18cd

>>317296

Well damn then... that's too bad. How is GURPS working out for it then. What exactly did you modify to make it fit?
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No. 7325 ID: 8f9d98

>>317323
Not a lot needs modification. The hardest part was the stat translations for the various races/species. GURPS has a lot of good tools for running a space campaign, and most all of the advantages and disadvantages for a TL9 Space campaign work well with the setting.
>>
No. 7339 ID: 8e18cd

>>317325

The Albedo stat system is a bit weird at first.

Then again it was designed by an ex-soldier, so the whole thing makes a lot of sense for a military man, but makes less of a sense for a civilian.
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No. 7667 ID: 03c30e

Zho Chaka is one of the most interesting modules I ever read for an RPG btw.
>>
No. 7668 ID: 30df25
File 131777008957.jpg - (19.82KB , 695x537 , uboot.jpg )
7668

Thank you for providing the comics so I can finally read this hard sci-fi story I've heard about for years.

Does race/species differentiate the characters in the story any more than just by appearance? I.E.: tools that must be crafted for the different manipulating limbs, different furniture for retrograde legs, dietary requirements for carnivore vs. herbivore vs. omnivore digestive systems.
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