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1065861 No. 1065861 ID: 681cb5

Wiki and previous threads: https://questden.org/wiki/Scion_of_the_Old_Blood


“Nearly all of the early European settlements circulated stories of a being known as "The Dark Man" that lived in the primordial woods beyond the settlements' borders. Deeply religious and at the same time almost hysterically superstitious, clinging precariously to the edges of an unexplored and therefore terrifying continent, it was only natural for people in those times to project their collective fears onto the unknown. For the predominantly fundamentalist Protestant sects that first colonized the New World, these projections typically were embodiments of the Christian concept of the Devil, while the native population used much baroque names as ‘The Lurker At The Threshold’ ,’The Watcher Beyond The Stars’ or even ‘The Bleeding Eye of The Night’“ – Local Myths of the Miskaton River, ‘The man on the threshold’, page 36.
Expand all images
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No. 1065862 ID: 681cb5
File 168678306475.png - (84.63KB , 700x550 , 2.png )
1065862

You are waiting in your bed, with the coverlet up under your chin, waiting for Father to come tuck you in. Footsteps in the hall pause outside your door. While hugging Mr. Bun tight you sit up straight, eager for the arrival of your Father. After all, he promised a gift for such a good girl as yourself.
>>
No. 1065863 ID: 681cb5
File 168678307252.png - (87.58KB , 700x550 , 3.png )
1065863

Only it's not your father after all, it's your husband Chris. His eyes are bloodshot, rimmed with red, and you wonder if he has been crying. His gaze pierces through you, filled with hate and disgust, as if you were nothing but filth. It is clear that he will take no enjoyment from what he’s about to do. Slowly, he starts to take off his belt.
>>
No. 1065864 ID: 681cb5
File 168678307808.png - (71.31KB , 700x550 , 4.png )
1065864

Chris: “I don’t know what it opens yet but I know you can figure it out, Bluebell” Chris calmly states as he hands you a sphere of brass, “You have too… for both our sake.”

The polish gleams over the sphere, making it shine in the light. Your reflection is like a tiny doll trapped inside it, in a world tinged by the color of brass. Your face swells and stretches as you stare back at yourself through the curved, distorted walls, giving you an odd sense of déjà vu. Have you seen this orb before somewhere?

Chris: “We don’t have much time.” Your hubby whispers to you with a slightly shaky voice, “If you have any questions I’ll try to answer them, but…” he turns his head and look behind him, staring into the distance, “He will return soon. He always does.”

The words, “He always return for his blood” echo’s through your mind.
>>
No. 1065868 ID: 8f9bc4

>>1065864

That sphere... it's the dome on top of the mansion.
>>
No. 1065870 ID: e5709d

Suddenly, Sakkilians!
"PARTY AT SATAN'S PLACE! YEAAAH!"

Ask how to negotiate with giant space monster.
>>
No. 1065876 ID: 8f9bc4

>>1065870

Negotiate with that thing? You do remember the dream, right?

>>1065864


Ask if Chris means his own blood, or if he is referring to... no it couldn't be.

Can the priest's blessing help buy some time? What about the doctor, and the strangely shaped wayward son with eyes of blue, not red? Is Björn part of his blood? Did he somehow twist the whole village into thinking horrible things about Edward, or was that all in Edward's own mind? Or was that something that only looked like the village? What names was Edward obsessed with?

What was really in that old wine barrel in the attic?
>>
No. 1065897 ID: 30eb78

>Father says a daughter must do her Duty if she wants to get into Heaven. And I do want to get into Heaven...
Why did Dagomir do that? Why did he wanted Bjorn and Edward to be?

What did Bovel do to start this? Who is he that always returns for his blood? How do we stop it?
>>
No. 1065928 ID: 681cb5
File 168687299763.png - (140.23KB , 700x550 , 5.png )
1065928

Belle: “This sphere… is it the dome?” you ask him as you tentatively take the orb from him, “But how do I get inside it?”
Chris: “The dome?” he leans his head to the side in confusion, “Isn’t it a bit small for the dome?”
Belle: “But then…” your voice trails off as you keep staring into the orb, watching the other you stare back, “What is it?”
Chris: “I don’t know… but it might lead you to the dome?” he puts his hand on top of the sphere and push it down a bit, so that you can look into his eyes, “It’s for you to find out, bluebell.”

Belle: “And what do you mean by blood? Whose blood is he returning for?”
Chris: “His own.” Chris sighs loudly, “He always does. He already has.”
Belle: “…did Dragomir really...?” you shudder, “Why?”
Chris: “The vessels blood need to be pure.” The rabbit scratched the back of his head, “It’s easier that way. For him to find the way.”
Belle: “And Bövel… what did he do for all of this to begin?“ you glance down at the orb again, ”Why did he do it?”
Chris: “Why does anyone travel halfway across the world just to build a town in a moor, hmm?” your husband rubs his chin while thinking, “Say, doesn’t that obelisk in the center of town predate even the earliest colonist by several decades?” he shakes his head a bit, “As for why… well, he wanted to wake up tomorrow… and the day after that as well.”
Belle: “…who is it who always return for his blood?”
Chris: “…The man on the threshold, the herald of the red star. He beckons the way, and it hears him.” The rabbit looks down sadly, “Two days, Belle, before it arrives…”

Belle: “Can the priest’s blessing buy us some time?”
Chris: “No, it’s far too late for that. Far too late…” he gives you a slight smile, “But it can still be of use. I have a feeling it will be important later, just not in the way to you think.”
Belle: “And the old doctor?”
Chris: “She has her part to play as well. Find her, let her knowledge guide you and her key open the way to the truth.” While putting his hands behind his back, Chris gazes upwards, “But in the end, she will die like the rest.”
Belle: “What about the strangely shaped wayward son with eyes of blue, not red?”
Chris: “Is he a wild beast or just an innocent child? Does it matter? Both are equally dangerous in the end.” He tilts his head to the side a bit and look you straight in the eyes, “He loves his father still, far more than any strange fox he might meet. Do not be misled by his innocent, jacinthe des bois… as it will be the last thing you do.”

Belle: “What are the names Edward was so obsessed with?”
Chris: “The name of dead men, lying in a row, each one laid to rest right here in the manor, isn’t it so?” he chuckles a bit, “But it’s the numbers than are important, Belle, the numbers. Where do they start and where do they end?”
Belle: “…right.” you rub your nose a bit, giving yourself some time to find another question to ask, “How do we stop it?”
Chris: “I don’t know.” Chris shakes his head sadly, “Maybe the answer is in the vast void above… or maybe it’s hidden in the deepest reaches right below us.” a hint of a small smile crosses his face, “Possible both.”
Belle: “...can’t we… I don’t know, negotiate with the giant space monster or something?”
Chris: “Negotiate?” he chuckles again, “How do you even converse with something so alien and vast, hmm? Something so… wrong?” he gestures to your right, “Gaze upon the inventible.”
>>
No. 1065929 ID: 681cb5
File 168687300548.png - (59.18KB , 700x550 , 6.png )
1065929

The very sky blinks and focuses on you, staring down at you from above. Its size easily dwarfs the very planets orbiting the sun, its gaze filled with the stars of the sky. It is as if the very galaxy is but a speck to it, a piece of dust that can be unmade with a thought... and it has seen you. It is coming.

Chris: “It has seen us, yes, but there is still a chance…” Chris tells you, his voice soundly slightly off, “It is he who is calling it, so if you make sure he never returns for his blood again… well…” He looks over at you, raising the hand that has his wedding ring, “Just remember, Belle, remember our promise 6 months ago. These rings… as long as we wear them, we will always be there for each other. Please, remember that.”
>>
No. 1065930 ID: 681cb5
File 168687301204.png - (84.15KB , 700x550 , 7.png )
1065930

You wake up with a horrid headache, your skull throbbing painfully over and over again. The sun shines through the window, while the sound of a cute voice singing half drowned out by a shower fills the room.

Never before have you remembered a dream this lividly, nor are you sure what to think about what you learned in it. Can you even trust it? And that sphere… what is it? Where is it? There are some many questions and secrets you still need to find, but even then one thing is for certain.

There’s only two days left.
>>
No. 1065940 ID: 8f9bc4

Find husband. Hug husband. never let go
>>
No. 1065987 ID: 30eb78

>jacinthe des bois
Did... did we just get catfished in our own dreams?

Maybe we should investigate that obelisk, as well as how to opened that wierd cube.
And also getting that key that crow doctor has.
>>
No. 1066019 ID: 8f9bc4

Getting the key, or just... talking with the doctor about her problems. Doesn't seem like she has many people who do.

Why would Bjorn's hold any love for his father? He was horrible to him! Even Bjorn's drawings only draw him and his mommy together, with his father always alone. If Bjorn loves him in some twisted way, that could make him very dangerous. That man was well and truly taken with the desire to summon the red star.

Incidentally, you know who Bjorn (and Edward)'s father was, because...
1) "She had Edward about the same time with some unknown father"
2) "Father says a daughter must do her Duty if she wants to get into Heaven."
>>
No. 1066148 ID: 15a025

Firsts things first. Share your dream with Chris.
>>
No. 1066463 ID: 681cb5
File 168747630320.png - (172.98KB , 700x550 , 8.png )
1066463

>Did... did we just get catfished in our own dreams?
By a catfish, no less? Now that you think about it, Chris did start to sound more and more like Bernard as the dream went on… and that gratuitous French! But it was just a dream, wasn’t it? It’s not like he can enter other people’s minds, right?

>Find husband. Hug husband. never let go.
Chris: “Why, hello there.” Chris squeaks out as you ambush him right outside the bathroom, the rabbit still soaking wet and wearing his bathrobe, “What’s wrong Belle?” You hug him hard, even as his wet fur rubs into yours, “Did you have a bad dream again?”
Belle: “Mmm… yes… and no… it was…” taking a moment to find your words, you let your snout rest between his ears, “It was really odd… and a bit creepy…”with a sigh, you continue, “Let me share it with you…”

As you tell him about your dream, about how you were a child and him giving you the orb, as well as the giant eye, it is obvious that he’s listening to every last word even as he start to comb his fur.

Chris: “Wait, I was talking French?” the rabbit ask as he brushes the top of his ear, “And what was that about an orb? Maybe there’s some kind of ornament or decoration that has an orb on it here in the house?”
Belle: You pull him closer, letting yourself feel his breath, “So you believe my dream.”
Chris: “I believe in you, Belle.” the rabbit muses, “And while I don’t believe you’re having magical dreams, you’re clearly sleeping uneasily.” he confidently states before meeting your eyes in the mirror in front of him, “Maybe finding the things in your dream will calm you down? After all, you probably saw the orb somewhere yesterday when we were looking through the house, no?”
Belle: “Maybe… maybe it’s just the stress…”
Chris: “Sadly, I have a lot of work to do today, sweetie.” Chris tells you as he breaks out from your embrace, “But if you need me, I’ll be in the office next the library, right here in the house.” he drops the bathrobe onto the floor and start dressing himself in front of you, “I’ve already set up our computer and installed the newest doors 98 on it, so it’s a proper office now.” As he buckle his pants he looks back at you and ask, “What about you, Belle? Got any plans?”
Belle: “…I think I’ll go into town…” you rub your right arm a bit as you stare out the window, looking out over the pale, cloud filled sky, “I have a few things I want to check out, Sunflower.”
Chris: “Stay safe, Bluebell.” Chris starts to walk out, but as he passes you he pulls you down and gives you a quick kiss, “I love you.”
Belle: “I love you too, Chris.”
>>
No. 1066464 ID: 681cb5
File 168747631196.png - (91.28KB , 700x750 , 9.png )
1066464

>Why would Björn's hold any love for his father? He was horrible to him! Even Björn's drawings only draw him and his mommy together, with his father always alone.
…each of his parents only had one picture each, that’s not nearly enough to make a pattern out of. So far the only thing we know is that Björn drew his father slightly creepy in one picture and that’s it. He can still love his father, as most children do… and if he does, then that would make him rather dangerous, wouldn’t it? His father wasn’t a kind man, after all.
>Incidentally, you know who Bjorn (and Edward)'s father was, because "She had Edward about the same time with some unknown father" and "Father says a daughter must do her Duty if she wants to get into Heaven."
…wait, what are you implying with- OH HISSUS! EW! That’s disgusting! Ugh, Sophia even called Edward an inbred freak, didn’t she, so it has to be true…

>Maybe we should investigate that obelisk.
A thick fog have blown over Crowmoor, suffocating the town beneath a mantle of dense mist which only makes the place even more inimical than it already was. The streets are devoid of life, making it feel like you’ve walked into a ghost town… or a nightmare. If it wasn’t for the constant cawing of crows and sinister shadows moving in the widows, you’d think you’d fallen into limbo, beyond the reaches of anything else living. As you pass the large stone bridge crossing the Miskaton River you get the feeling that something horrid will happen here soon… but the feeling quickly disappear as you reach the other side and feel the cold cobble stones of the plaza under your feet. In the center of the square the obelisk jut out from the ground, a monolith of rock and stone several meters tall and filled to the brim with sinister looking markings. Then, beyond that, emerging from the fog like a beast prowling after its prey, the massive silhouette of the Town hall menacingly tower over the whole park.

>As well as how to open that weird cube.
Where do you even start with the cube? You can’t really solve it, can you? Maybe there is a trick to it you can learn? …or maybe there’s another way to get it open? Hmm… is it possible someone in town knows how solve it?
>Get the key, or just... talking with the doctor about her problems.
You need to find Sophia Corbin first… and who knows where she’s hiding right now.
>>
No. 1066465 ID: 681cb5
File 168747632207.png - (341.05KB , 700x550 , 10.png )
1066465

Next to the obelisk you find a rather young bat lady sketching something in a leather-bound book. It isn’t often that you meet someone actually taller than you, especially someone with such a thin frame. She looks up as you approach, her gaze unfocused as if her thoughts are somewhere else.

Josephine: “Hmm? Yes? What?” her voice is overflowing with disinterest as she barely looks at you, “Can I help you?”
Belle: “Oh, no, I was just examining the obelisk.” You tell her while gesturing towards the monolith. “Say aren’t you some kind of researcher?” rubbing your chin, you continue, “Some famous archeologist or some such?”
Josephine: “I’m an anthropologist, miss.” She quickly state, a slight venom suddenly flowing through her monotone voice, “And you’ve probably heard of my father, Joseph Rebis. He was rather well known before he disappeared in Egypt a few years ago.” The bat points towards herself with her pen, “I’m Josephine Rebis, anthropologist focusing on the native population of North America, at your service.”
Belle: “…I’m Knott. Belle Knott.” it is clear that she won’t even try and remember your name, “I recently moved her with my husband, when he inherited some land nearby.”
Josephine: “Mmm, yes, very interesting, I’m sure.” Josephine says rather absentmindedly, waving her a pen a bit in your general direction before focusing on her book again, “Now, if you would excuse me, ma’am, but I rather focus on my work.” The pen scritches against the paper, “So unless you have any questions concerning the indigenous people, I rather be left alone.”
Belle: “Oh, of course.” You sheepishly rub the back of your head, “I’m sorry I disturbed you.”

Taking a step towards to the obelisk, you lean in for a closer look. It is made out of some kind of greenish hued lime rock, with the carved markings having been painted with red tone. The obelisk measures about a meter at its base, narrowing slightly as it rises a good four and a half meter to a bluntly pointed tip. The markings, while at first reminding you of Egyptian hieroglyphs, are clearly something far different. In fact, though you're no archaeologist, these carvings don't look like any sort of ancient writing you've ever seen. The characters, which must have been carved very deeply in order to survive this much erosion, twist and squirm in disturbing ways, flowing into and through each other and almost seeming to shift slightly as you try to follow their lines. The effect is deeply unsettling, and you have to suppress an urge to take a step or two back away from the monument.

Josephine: “You wouldn’t happen to know anything about the history of this monument, would you?” a voice pulls you out from your stupor, “Or are the townsfolk just as tightlipped for you as well?”
Belle: “Huh? What?” it takes a moment for you to get your bearings again, “Oh, no, I… um…” Taking a deep breath, you regain your focus, “No, I don’t really know anything about it. In fact, I was hoping to learn about it myself, actually.” Josephine is watching you with a rather bored look, “You wouldn’t happen to know anything, would you?”
Josephine: “Know something?” she raises a singular eyebrow, “Ma’am, this is my area of expertise.” The bat flips her pen around and taps the back of it on the book, making the tip of it slide inside it, “Of course, even then, there isn’t much to know. After all, many of my fellow researchers believe that the Miskaton River Tribe is just a myth cooked up the first wave of colonizers.”
Belle: “But it isn’t?”
Josephine: “My father found several objects and artifact that proves that a tribe used to live here once not far from here.” she uses her pen to point towards the monolith, “Not to mention, the obelisk here. It clearly predates any European settlers by several hundred years.” Before continuing, Josephine audibly sighs, “Of course, seeing as both my father and myself can’t get a permit to make a proper dig here, as most of the land is owned by some aristocratic family, we’ve yet found anything really conclusive.”
Belle: “But what is it?” you look back at the obelisk, “What does it say?”
Josephine: “That I cannot tell you.” she flip a page in her little leather book, “These marking is far to advance compared to the symbols used by other indigenous tribes, being far closer to the symbol used by the bronze age civilizations of north Africa and the Middle East.” she lets her gaze wander from her book to you, “Still, I do have a theory that it is a kind of grave marker. Well, more like a marker pointing towards a mass grave of some sort. According to several paintings and witness accounts, there was supposedly a massive obelisk somewhere around here marking the grave site of the Miskaton River tribe, but it’s nowhere to be found.” The bats eyes journeys even further up, into the sky. It takes you a moment to realize she’s looking right at the mansion you currently live in, “My theory is that the large mansion on the hill was built on top of it, but I can’t really confirm it unless I get access to the archives and the old library in the town hall.” she gestures with her head behind her before shaking it, “Apparently, only people who works there can get access to those old books.”

You swear you see one of the symbols move in the corner of your eye, but as soon as you move your gaze, they freezes.
>>
No. 1066469 ID: 8f9bc4

>>1066465

Oh, you do know something about the obelisk! Something an anthropologist would be highly interested in taking a look at! You have a painting with the very same language inscribed in it... possibly. Show Josephine the symbols you wrote your notebook, and explain that you wanted to see whether any of them match with the ones on the obelisk.

The painting could just be an artist's interpretation of this obelisk here, but the obelisk in the painting is much larger, and has different symbols on it.
>>
No. 1066501 ID: e5709d

Hug her.
"Lucky you! I got married to the current head of said aristocratic family six months ago! No homo, I wuv my husband too much."
>>
No. 1066548 ID: 15a025

>>1066469
Speaking of, there was a very similar symbol on the entrance rug in the mansion as well. I think the puzzle cube as well had similar writing on it.
>>
No. 1066731 ID: 48c015

Do mention that you read several excerpts of family memoirs and casual records that mention an astrological anomaly known as "the red star" that the family took as a personal symbol and it also seems to be a subject related to the building of this monolith.
>>
No. 1066870 ID: 681cb5
File 168816033178.png - (152.41KB , 700x550 , 11.png )
1066870

Belle: “Aren’t you in luck,” you give her a playful wink, “I married the current head of said aristocratic family six months ago!”
Josephine: “You married a small hare?” one of her eyebrows slowly ascends across her brow, “And an old blueblood at that?”
Belle: “Hey!” huffing, you put your hands on your hips, “He’s only a year older than me!” looking away from her, you continue, “Not to mention, neither of us knew he was even related to these Kråkholme until a few weeks ago.”
Josephine: “Oh? Now that’s interesting.” She states in matter of fact manner, “Though, seeing how inbreed these Kråkholmes seemed to be from a quick glance, I’m not too surprised that they had to go a long way back to find another branch of the family.”
Belle: “I also work at the university here.” You give her a quick nod towards the large building behind the two of you, “You know, inside the town hall?”
Josephine: “So you can get me inside the old library? The one that’s off limits for visitors?”
Belle: “I… err… Don’t know?”

As you awkwardly scratch the back of your head, the fetid breath of the sea washes over the square, engulfing it in yet more murky mist as well as the smell of rotten fish.

Belle: “Oh, right!” you pull out the note book and flip it to the page were you drew the symbols, “I wanted to compare these symbols with the ones I saw on a painting earlier.” Holding them up to the obelisk, you can quickly see that one set of the symbols matches perfectly, while the other doesn’t. You believe the matching set was from the witch burning painting? “Well, some of them are the same…”
Josephine: “Hmm, yes…” Josephine quickly sketch the symbols into her own note book, “Fascinating… while this set here is the same as on the obelisk, these four aren’t, and I only recognize two of them.” The bat circles three of the symbols seemingly on random and draws an arrow to a third, “Where did you see these?”
Belle: “On a painting back in the mansion.” You point towards the general direction of your new home, realizing too late that it’s impossible to see with the thick mist hanging over the town, “One made by an Emerik K. You know who that is?”
Josephine: “Ah, yes, Emerik Kråkholme. Active in the late 1800th.” She jots something down in her book, “Sadly, while his paintings are fascinating, he lived about two hundred years after the Miskaton river tribe was wiped out, thus the events he depicts on his paintings must be taken by a grain of salt.” The bat scratches her chin with her pen, “But seeing as these clearly are at least inspired by the other symbols, it is possible he has seen the larger obelisk that I’m seeking.” Her gaze travels upwards and meets yours, “You wouldn’t happen to have anything else concerning the past of this town, ma’am?”

The sound of the church bell echoes through town, tearing away the heavy silence that has been suffocating the area.

Belle: “Well, there’s this symbol I keep seeing…” you rub your snout as you continue, “It’s like a golden cross with four lines next to it?”
Josephine: “You mean the Kråkholme crest? The one on the town hall?” Josephine points towards the building next to you, “It was a cross with black wings before they left Europe, but it seems it’s been simplified over the years.”
Belle: “There’s also a lot of mentions of a red star?” you state, “Both the obelisk and paintings seems to be connected with it somehow.”
Josephine: “A red star you say?” the bat flips through her book for a bit, “I cannot say I’ve heard about something like that before… but, the Miskaton River tribe might have worshipped some kind of sky based divinity, possible taking the form of a red star?” she chews a bit on the end of her pencil, “So far, the only thing I’ve seen is they like depicting an eye looking down on them, which I assume is said deity watching over them. Anything else of note?”
Belle: “Well… I found this puzzle cube, which has similar symbols.” You take out the cube and show it to her, “Take a look.”
Josephine: “Hmm?” she quickly snatches it from your hand, turning it around for a better look, “How peculiar…” she then starts to rub it, stroking it as if it was a small pet, “Made of fine birch…” before finally giving it a quick lick, “Clearly copper based red…” She rubs her chin, clearly thinking, before voicing her opinion, “Possibly from the 1400th? Clearly predates the colonization of the new world by centuries. Possible origin… Scandinavia? The Kråkholme’s was from Sweden, after all.”
Belle: “I do believe they were, yes?”
Josephine: “Which is odd, as this cube clearly has symbols associated with the Miskaton River tribe, yet predates European first contact with America by a long time. Is it possible the Vikings found the tribe as well?” the bat puts her ear against the cube and shakes it, “There’s something inside it… do you want me to open it?”
Belle: “Huh?” your eyes widen in surprise, “You can solve it?”
Josephine: “Of course not.” she gives you a look, “I do not have that kind of knowledge about strange antiques like this, but what I do have is the tools to break it open.” Josephine taps the wood, “Of course, while I do believe I can do it without actually destroying it, I might be wrong.” The bat glances over at you again, meeting your own gaze, “Though, you have to promise to help me get into the old library in turn. Deal?”

A murder of crows caws before taking flight somewhere in the mist… followed by the sound of drunken laughter.

Josephine: “I don’t believe I caught your name, Mrs…?”
Belle: “It’s Belle. Belle Knott.”
Josephine: “Well then, Belle.” For the first time since you met her, Josephine gives you a soft smile, “Glad to make your acquaintance.”
>>
No. 1066874 ID: e5709d

Time to prank her. Once she presses a button, start shivering, turn your head sideways while opening your jaw, then wait for her to react.
>>
No. 1066883 ID: 462d8c

Sounds like we have a deal. getting into a library is a lot easier than this thing
>>
No. 1066908 ID: 8f9bc4

uHHHH creepy incoming. Some worrying signs arising. You two may wish to make yourself scarce. Hold off on breaking the cube for now; let's leave damaging centuries old ancient relics to get what was certainly not intended to be gotten as a distant plan B. Josephine may not share your... sensitivity to spooky affairs, so leave her be if she wishes, but pay attention to your surroundings and stay safe.

The fog seems to be rolling in. Ask Josephine where she's staying for the night, and promise to touch bases with her in fairer weather perhaps over a coffee. Also apologize that she misunderstood, you meant that you're very new to working at the university, and doubt you'll have much access to restricted areas for a good while, but you can let her know if certain... opportunities present themselves. You don't want to get fired on your first day though.
>>
No. 1066946 ID: 15a025

Something's definitely coming. Hold the thought and get inside to safety.
>>
No. 1067826 ID: 48c015

Let's appeal to her sense of logic.

"While it would be nice to know what's inside, I believe I would like to figure out the meaning behind those symbols before trying to break it, not to mention it would destroy a fine antique.
I would, however, like to help you research the old library, since I woud also like to know more about the history of this town, since I fear my husband may have the same inheritable disease that made the Krakholme's abrasive and violent, and it might have something to do with the odd experiments Bövel and daughters did back he founded the town."
>>
No. 1068228 ID: 681cb5
File 168979500883.png - (141.45KB , 700x550 , 12.png )
1068228

Belle: “While it would be nice to know what’s inside…” you take the cube from her hands, “I believe I rather figure out the meaning behind all these odd symbols on it before destroying it.”
Josephine: “As I said before,” the bat looks slightly annoyed with you, “I believe I can do it without destroying it.”
Belle: “In that case, maybe it’s a deal?” after putting away the puzzle box, you continue, “After all, I wouldn’t mind helping you research a bit, since I too want to know more about the history of this town…” you look up into her eyes, “Especially about the founder, Bövel, and his daughters.”
Josephine: “Bövel, you say?” Josephine arch an eyebrow, “While I am a bit interested in that time frame, I’m more keen to find information about one of his descendants, Sigmund Kråkholm.” She clearly sees that you have no idea who that is, “He was a veteran of the war of independence… and is rumored to be the main reason why the Miskaton tribe isn’t around anymore…” her eyes wander over to the obelisk with a rather somber look,“…or most of their heritage, for that matter.”

The howl of a wolf is heard not far from the plaza, followed by the same laughter as before, only a lot closer this time.

Belle: “Sounds like we have a deal.” you exclaim as you hold out your hand towards the bat, “Getting into the library will probably be a lot easier than getting this thing open.”
Josephine: “Indeed.” She answers in a rather monotone tone, only throwing a quick glance towards your hand before ignoring it completely, “Unless you manage to find someone that can solve a several hundred years old puzzle box from Europe, then I’ll be your best bet, Belle.” Awkwardly, you put your hand back down again before the anthropologist continues, “Now, when you’ve done with your part of the deal, you’ll probably find me either here, inside the town hall or at my camp just north of the town.”
Belle: “Um… maybe we can continue this conversation inside?” you look around you, watching as the mist creeps closer and closer to the plaza, “Possibly over a cup of coffee?”
Josephine: “While a cup of coffee sounds tempting, I’m rather busy.” she waves at you dismissively, “But look me up after you’ve found a way into the library.”


With tentative steps you approach the massive door to the town hall, only throwing a quick glance towards the twin rabbit statues that stand an ever vigilant watch on each side of it. As you pull the old, wooden portal open with a loud creak, you take one last look behind you to make sure the bat is still there, which she is… but you swear you can see humanoid shapes dancing around the now mist covered plaza as a hymn of long dead words is floating through the air. But as you blink twice, it’s all gone… leaving only Josephine and the obelisk.

You hurry inside before anything worse happens, but with your luck you accidently fumble your way right into it. The entrance hall of the building is oddly claustrophobic, as while it is high to the ceiling, the walls are close tougher and seemingly leaning in towards you, making them tower over you with an imposing presence. Of course, it might also be because the room is filled to the brim with death, as every last wall and most of the floor is occupied by long dead animals displayed as macabre trophies.

The worst part though are the eyes, the blood rimmed eyes staring at you, burning into your soul with their madness filled glare. This time, it belongs to a massive painting depicting a “regal” looking hare in full military uniform standing proudly as he looks down at you, as if you’re were an insect to be crushed. The plaque reads “Sigmund Kråkholm, 10-18-1734 to 12-16-1802”.
>>
No. 1068229 ID: 681cb5
File 168979501899.png - (67.52KB , 700x550 , 13.png )
1068229

Scampering away from that awful room, you quickly venture deeper into the ancient building. With each step the floor creaks under your feet, and the aroma of old paper and even older wood gets thicker and thicker the further you go. Finally, after what seems to be an eternity walking through a badly lit hallway you find the front desk, which is currently manned by a rather hefty and rotund angler fish lady.

Belle: “Oh, hello, you must be the librarian?” she just stares at you, slowly blinking with one eye at a time, “Um... I want to borrow a book?” the fish points toward a sign that says public library on it, which in turn points towards a door nearby, “I mean, from the restricted archive?” the librarian shakes her head and points towards a sign behind her which states ‘Only employees of the Town Hall or Arkham university is allowed access to the restricted section.’, “Oh…”

The sound of old pages rustling nearby is followed by someone coughing.

Belle: “Oh! Right! I got an employee card!” you dig through your pockets and retrieve your wallet, which includes your university card, “Will this do?” she nods, “So I can enter?” she shakes her head.

The roof creaks above you, signaling that someone is walking across the floor above you... and you swear you can hear someone mutter something in Latin up there.

Belle: “Why not?” the angler fish points towards another sign, this one stating ‘To retrieve a book from the restricted section, please ask a librarian on duty to do so. Just state the title, author or subject and they will retrieve it for you. You are also required to sign your name before and after retrieving a book.’ to which the angler fish helpfully points towards a book full of signatures, including a rather familiar looking one, “So I just need to ask you and sign the register before getting a book and leaving?” She points toward the sign again, which reads ‘Restricted books may not leave the town hall!’, “Oh, right…”

You catch someone staring at you from across the hall in the corner of your eye, but when you turn to look there’s nothing there by slowly moving shadows.

Belle: “Would it be possible to let someone else lend a book in my name?” once again, she points toward a sign ‘Non-authorized personnel may not handle restricted books under any circumstances!’, “But if I’m here when they read it?”, she points at the sign again, indicating that no, you may not, “What if I read it too them?” another sign that reads ‘Nor may know the content of said books.’, “So I can’t-” the angler fish huffs annoyingly at you, picks up a pen and write something down before putting up a post it note next to the other signs that just says ‘No!’, “Alright, I get it.”

Mutterings of some unknown language can be heard bouncing between the bookshelves, followed by a suffocating silence. You can feel those horrid eyes bore into your back, even if the painting is out of sight. There’s no point hiding anymore…

[Inventory:]
Strange Flute
Puzzle Box
Torch
Old Photo album
Oil lamp
Child’s Diary
Edwards’ Diary
Your Wedding ring  
Wallet
Memory of a golden orb
>>
No. 1068236 ID: 8f9bc4

What to do here? You don't know what books there are in the Restricted section, but you can ask for a book by title, author or subject. Titles are probably a no go. Which authors might be in the Restricted section? Which subjects?

The Miskaton Tribe is still fresh in your mind from speaking with that polite if somewhat miffed woman by the obelisk, so maybe start with that? They won't have any books themselves, but books about them might have clues. Diaries might also be possible to request, if Sigmund's journal is restricted, or maybe something that doctor has written.
>>
No. 1068245 ID: e5709d

>>1068229
She's very... attractive.
...Too attractive. There's something... well... fishy about her. Literally fishy. Nothing you can do yet.

>Restricted books
Okay, this is what I meant by cult stuff. If this intel was classified it would be locked up in City Hall or placed in a bank, not kept tantalizingly out of reach in the Public Library!

Go look for whoever's spying on you and see if they're the rule-breaking type of junior spy.
>>
No. 1068416 ID: 48c015

I think asking for books about the miskaton tribe and culture, particularly by Bövel and Sigmund, would a good place to start. We may also inquire about the subject of the Red Star later on.
>>
No. 1068670 ID: 681cb5
File 169005983869.png - (127.29KB , 700x950 , 14.png )
1068670

>If this Intel was classified it would be locked up in City Hall or placed in a bank, not kept tantalizingly out of reach in the Public Library!
…This is the Town Hall? So yes, it is locked up in the Town Hall.
>Go look for whoever's spying on you and see if they're the rule-breaking type of junior spy.
As much as you try, you can’t spot anyone who might have been the one staring at you. It’s like they just disappeared into thin air! …or maybe you just imagined things?

Either way, as you have no idea what titles and authors may be hidden in the vault of forbidden knowledge, you instead opt to ask for different subjects matters. Specifically, The Miskaton Tribe as well as anything they have on the Kråkholme’s, especially Bövel or Sigmund. You almost ask for anything on the red star, but in the last second you change your mind and ask for any local myths instead. The angler fish disappears for a minute or two, before returning with a massive tome, a decently sized book and finally a small booklet, barely a few pages long. With a gesture she tells you to sign the register with both your name and book titles, and when you do you can’t help but notice a familiar handwriting just above your own. Your husband read a book here yesterday, which coincidently is one of the books that you now have in your possession, the large tome to be exact. With a nod, you thank the librarian before finding a place to sit and read these things.


The first book you decide to leaf through is “Local Myths of the Miskaton River Valley”, the very same book your husband was reading yesterday when you called him. It’s a large tome that would take hours to go through completely, but luckily for you, one of your husband’s cute little quirks is to use a lot of small bookmarks in every book he touches, three of which is currently sticking out from the book in question. Turning to the page marked by the first bookmark, you find a chapter about a “Strangling Mist”.

Rather unique to the lower Miskaton River Valley, this tale centers around a seemingly malevolent fog that roams the forests and lonely night roads, choking the unwary traveler with invisible, untouchable hands. The experience of being attacked by this strange entity is described in an 1855 journal as: "...lyke as thowe a deade man were to put his corpsey fingers downe yr throate withe one hande, & up yr nostrille withe the other..."

No two telling can agree on the origins of this terrible mist. Some accounts insist that it is a spirit of the restless dead; others attribute the effect to malicious hobgoblins. Other versions implicate witchcraft, a pirate's curse, swamp faerie... the list goes on. Some of the more esoteric explanations seem to indicate that the legend was adapted by white settlers from native superstitions held by the tribes indigenous to the Miskaton region; however, there is no evidence as yet that the "strangling mist" existed in any form prior to the appearance of Europeans.

The only theme that reoccurs in several of the telling is that it is possible to tame the mist. Supposedly, by playing an instrument attuned to the tune of the correct harmonic resonant, the mist can be dispelled momentarily and allow safe passage.


The second bookmark is for a chapter titled “The man on the threshold”. Nearly all of the early European settlements circulated stories of a being known as "The Dark Man" that lived in the primordial woods beyond the settlements' borders. Deeply religious and at the same time almost hysterically superstitious, clinging precariously to the edges of an unexplored and therefore terrifying continent, it was only natural for people in those times to project their collective fears onto the unknown. For the predominantly fundamentalist Protestant sects that first colonized the New World, these projections typically were embodiments of the Christian concept of the Devil. The Dark Man generally takes the form of a man of unknown species, sometimes of large or even giant stature but more often no larger than a natural anthro, who is invariably dark-furred with glowing red eyes and featuring several extra arms. He is regularly portrayed as the consort of witches. He has many names: The Dark Man, The Grinning Man, Old Scratch, Springheel Jack, The Evil One, etc., but always his formal, Biblical appellation, "Lucifer" or "Satan", is scrupulously avoided, a holdover from the tradition that to speak a demon's name is to attract his attention and perhaps even summon him.

More interesting to the folklorist are the names that harken further back than these simple Christian superstitions, recalling a more pagan portrayal of the dark and unknown. These tales, which originate from the more reclusive colonies, often bring out the more animalistic, nature-worshipping aspect of the Dark Man. He is sometimes pictured as being a feral creature, or having aspect of several species at once, resembling classical images of a chimera. His names are more obscure: The Wicker (or Wicca) Man; The Black Goat With A Thousand Young. Therein lie tantalizing clues offering the enterprising folklorist still deeper glimpses into the collective unconscious.

A few rare instances of The Dark Man have been uncovered that point beyond even these antiquated references -- bizarre aspects that seem to reflect some of the less understood concepts of Native American mysticism. Such baroque names as "The Lurker At The Threshold”, "The Watcher Beyond The Stars" or even “The Bleeding Eye of The Night” point to a substratum of human mythology as yet untouched. These versions typically describe not physical manifestations, but rather abstract concepts of Evil and Time that some scholars have linked to the pre-Roman god Saturn, before he became characterized as merely the father of Zeus, when he was instead identified with the Ouroburos Dragon, Devourer of Worlds. The biggest find concerning this myth was discovered in New England, where several old Misquat artifacts has been dug up connected to it, most often depicting the creature as a red rimmed eye looking down from the sky. Hopefully, as more archaeological evidence is uncovered, we will be able to speak of these primordial connections with greater confidence.


The third bookmark is for a chapter that deals with the strange mythology surrounding the person of Bövel Kråkholme, the first of the American Kråkholme, who immigrated from the Dales region of Sweden in the early 1600s. He settled in the Miskaton Valley and there helped establish the small fishing port soon to be known as Crowmoor. Bövel sired six raven-haired daughters and schooled all of them at home. The girls were reclusive and odd of habit, and by the time the eldest turned fifteen the town had all but openly accused them of witchcraft. The townsfolk shunned the Kråkholme daughters and called them "the Old Man's Coven of Crows" -- although never within earshot, since Bövel was already a very powerful and influential man in that region.

Although he never had a son, Bövel apparently sired a number of grandsons by more than one of his daughters, ostensibly to keep the Kråkholme blood pure, such practice being not uncommon in the more secluded and xenophobic early settlements. However, most of the male children were born dead, or horribly deformed, or both, and there were furtive whispers that Bövel was practicing some form of dark sorcery on his progeny. It did not help matters that Bövel had lost his right arm in an unspecified accident before this, playing into the common fear at the time of those that uses their left hand being aligned with evil forces. The fact that Bövel fell ill on the day that the first healthy male child was born (to his youngest daughter), and died before day's end, did not go unnoticed.

After Bövel died, the townspeople turned against the "coven", burning all of them to death on the 12th of February, 1652, except for Cristina, the youngest, who managed to escape along with her infant son, Marius. She returned some years later, after an outbreak of smallpox wiped out much of the town's older population, including the Calvinist minister and every last man and woman who had participated in the burning of Kråkholme's brood.

…huh, Chris has written something on the bookmark… “Need to check the dates. IMPROTANT”…
>>
No. 1068671 ID: 681cb5
File 169005984706.png - (68.61KB , 700x550 , 15.png )
1068671

The next booklet you look at is the one titled “Misquat, the lost tribe of Miskaton River Valley”

Little is known about the enigmatic Misquat Indians. They are believed to have occupied a small, unobtrusive area around southeastern Massachusetts, along the banks of the river which now bears their name. At the time that this book was published, various property disputes prevented any thorough archaeological investigation of the area; information regarding this tiny, sequestered tribe is therefore scarce and based largely on hearsay and folklore. Analysis of the only known fossil -- a partial skull -- has led some anthropologists to conclude that the Misquat were not indigenous to the region. One popular theory holds that the tribe is most closely related to certain degenerate branches of the northern Esquimeaux, and was perhaps driven from their original sub-arctic clime and forced to settle in exile in what would become the northeastern United States.

Although precious few physical artifacts have been recovered, chief among them a pair of ritual masks marked with an eye and hand, as well as a crudely carved, seven-holed wind instrument, tall tales of Misquat ritual abounds. They appear to have been a unilaterally reviled tribe. Most of the whispered stories involve horrid, ululating chants around blazing bonfires in the dead of winter night, grotesque copulations performed in honor of bestial gods, and of course abundant human sacrifice. The Misquat were generally known as child-stealers, creeping through open windows at night to perpetrate foul kidnappings. None of these claims can of course be verified; nearly all Indian tribes encountered by the first European settlers have been subject to such prejudices at one time or another.

It is known that the Misquat were most likely star-worshippers, and possessed what was likely a quite complex theology involving entities that dwelled beyond "the bowl of tiny fires", their term for the night sky. These entities granted wisdom or insanity, bestowed prosperity or famine, according to how well or how laxly the tribe performed its ritual appeasements. The rituals attempted to contact or possibly summon aspects of these entities through elaborately carved "beacons", mounds of stones or obelisks placed at significant geographical locations. The few eroded hieroglyphs left by them (oddly, the Misquat were one of the few North American tribes to have developed a system of writing prior to any contact with Europeans) have proved a compelling but so far intractable puzzle for linguists today; all further detail about their ritual and mythology remains yet a mystery.


There isn’t much more information to gleam from that text, so you move on to the next, a volume named “The Righteous Invasion: a History of Indian/Settler Conflicts in the Colonial Period”. Glancing through the table of contents, trying your best to ignore the clear biased this author had against the indigenous people, you notice that there is a short chapter on the Misquat Indians. Curious, you flip to the page.

The fate of the Misquat tribe, states the author, is an enigma which may never be solved. Diplomatic relationships with the original river valley settlers seemed doomed from the beginning. Documents from the period paint the tribe as aggressively pagan, degenerate savages. Nevertheless, Bövel Kråkholme managed to hammer out a peace treaty of sorts with the tribal leader, and the two groups led an uneasy coexistence for over a century. The exact circumstances which led up to the "battle" of Quattac Bend in 1772 are unclear. One document makes mention of an "uprising", although since as far as is known, the Misquats were never in a subservient relationship to the Crowmoor settlers, the use of this term is more puzzling than revealing. In fact, no evidence has yet been discovered that corroborates the notion that the Misquat Indians initiated any sort of hostility whatsoever.

What is known is this: the Battle of Quattac Bend took place in the dead of night. It was led by Bövel's descendant, Sigmund Kråkholme, and "fought" by some twenty town men, who crept through the woods and ambushed the small tribe during one of its holy ceremonies. There are no lists of casualties, although the diary of one soldier tells of many prisoners being taken, there is no mention of where these prisoners were kept or what was eventually done to them. No known document makes even the vaguest allusion to the Misquat Indians after 1772. From that date onward, the tribe effectively ceases to exist.

Geez, you can spend weeks if not months reading through all these… and the worst part is, you’re not even sure what’s helpful or not! Looking up from your research, you spot the Angler woman staring at you with unblinking eyes, probably making sure that you don’t scamper off with the books… or possible her head is just empty of thoughts and you just happened to be in her line of sight. Either way, you need to figure out a way to get Josephine access to these books if you want to get that cube opened up… but how?
>>
No. 1068730 ID: 15a025

See if you can at least take notes? After all, what kind of researcher doesn't takes notes to reference for their work.

Though who knows, maybe they won't allow it out of fear you'd just write entire pages down word for word.
>>
No. 1068763 ID: 8f9bc4

OK hopefully you have a good memory. This is... a lot. A choking mist that no longer exists, possibly some sort of volcanic activity releasing toxic gasses. Nothing particularly worrying. There are some connections with Red Star iconography in ancient history, perhaps even before the migration that would colonize the new world, which is what Josephine was already speculating. She might be able to make some use of that book, but well... why on earth is something like this restricted? At least remember the "Bleeding Eye of The Night” and how Saturn was related to Ouroboros.

> sired a number of grandsons by more than one of his daughters

Oh eww, more of this? Thank all the heavens you aren't a Kråkholme yourself. Your children should be quite healthy and not inbred at all.

So the young rabbit in that painting is Cristina carrying Marius, with the implication that this rare male was used to perpetuate their bloodline and... ensure that the Red Star would continue to come for them. But how did the Kråkholme's blood get such supernatural properties in the first place?

> children were born dead, or horribly deformed, or both

Maybe you'll... table the notion of having children with Chris for now.

> Need to check the dates. IMPROTANT”

The dates of the various births? Of the male births? Bövel's death is a single date not "dates" but ohh, how to tell what dates are important? You need to speak with Chris about this right away!

So the Misquat were Eskimos. They used obelisks, or mounds of stones to contact their star gods. Aaaand Sigmund was a senseless mass murderer, he certainly has the eyes for it. But maybe he was in some way trying to stop something that had been working through the Misquat, something they in their search beyond the stars had made contact with? Why would Sigmund's blood herald the coming of the Red Star though? Surely he wasn't the only family in that settlement who had children with Misquat natives?

Well, you can't get Josephine access to these books at the moment. Have to make sure the fish lady isn't around before you do that. You can tell your friend what you've found though, to get a better idea of how to discretely gain her access to that restricted section. You... might need to get fired on your first day after all, since there are in fact only two days remaining.
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No. 1068791 ID: f72b35

>>1068670
There's a bird above your head. Try to not get pooped on!

>>1068671
>Josephine access to books?
That bird got in here somehow, so that means there's gotta be a way to sneak in here.
>>
No. 1070167 ID: 681cb5
File 169188091028.png - (69.75KB , 700x550 , 16.png )
1070167

>Why on earth is something like this restricted?
While the information isn’t anything special, these books seem rather old and rare, thus valuable. There’s also a note in them that states; “Part of the Crowmoor private collection, funded by the Kråkholme estate. May not be put into public use.”
>So the young rabbit in that painting is Cristina carrying Marius, with the implication that this rare male was used to perpetuate their bloodline and... ensure that the Red Star would continue to come for them. But how did the Kråkholme's blood get such supernatural properties in the first place?
Where does this story even start? How? Why? And is there even a red star to begin with or is it just old myths and hearsay? You need more information, that’s for sure.

You catch a shadow in the corner of your eye, staring at you from the floor above, but when you look up, it’s gone.

>Maybe you'll... table the notion of having children with Chris for now.
After all you’ve gone through the last few days, having a child is far down on the list of things you want to do.
>Need to check the dates. IMPROTANT? The dates of the various births? Of the male births? Bövel's death is a single date not "dates" but ohh, how to tell what dates are important? You need to speak with Chris about this right away!
Hmm, maybe if you can find a register of their dates of births you might find something? Or you can just ask Chris what he meant, yeah… speaking of your hubby, the amulet should have been blessed by now. Might be time to start heading for the church after you’re done here.

The sound of a child screaming in terror jolts your body awake, but you calm down as you hear their mother comfort them.

>OK hopefully you have a good memory. This is... a lot.
While you have a good memory, it’s not that good! Besides, Josephine probably wants more than just hearsay.
>See if you can at least take notes? After all, what kind of researcher doesn't take notes to reference for their work?
Hmm, it would be possible… but then again, there’s just too much here to really write down in a reasonable timeframe. Besides, you neither have a computer or a typewriter nearby to use, as you prefer those compared to pen and paper.

A group of old men are whispering nearby… and you swear you can hear the name Chris mentioned several times, but you can’t be sure…


>There's a bird above your head. Try to not get pooped on!
Right above you, a massive murder of crows is perched on the crisscrossing ceiling beams, their crimson eyes focusing on you and following each motion. As they notice you looking back, they start to caw loudly, as if they are trying to scare you away… and seeing as you rather not get pooped on, you grab the books and leave the table you were sitting at. Wait… their poop? Where is the poop? There are at least two dozen birds up there, but you can’t see any sign of any bird poop anywhere... which means they must have gotten in not long ago.
>That bird got in here somehow, so that means there's gotta be a way to sneak in here.
It takes a minute of you observing the birds, but you finally spot one disappearing somewhere on the second floor…
>>
No. 1070168 ID: 681cb5
File 169188092784.png - (42.68KB , 700x550 , 17.png )
1070168

Following the bird, you soon find an open window in a hidden alcove, whose entrance is barely visible behind an old bookshelf of barely read books. Looking outside, you can see how the heavy fog has settled over Crowmoor, suffocating the town under a damp cover of gloomy smog. It’s is nearly impossible to see farther than some meter in this weather, but you’re sure you can see the hidden shape of the old mill in the distance. It wouldn’t be hard to climb down from here, even with the books in tow.

The smell of rotten fish permeates the air in the streets…

While the thick mist makes it impossible to see anything far away, its smothering effect doesn’t make the world silent, at least not yet. A loud crash can be heard from the mill further down the street, followed by the cawing of crows. Old wood is creaking loudly somewhere nearby, nearly drowned out by the whining of metal bending. Then, the shattering of glass echo’s through the streets, which is quickly accompanied by the sound of a drunk crying. Finally, the familiar melody of a violin being played soothes your soul as it washes over you.

One on the street lights flickers briefly… and the lights of a nearby window shuts off.
>>
No. 1070169 ID: 8f9bc4

It may be far down on the list, but considering only you have two days remaining, you should make good use of what little time you have!

And you can do that by hatching a plan with Josephine to get her into the library, and certainly not by doing anything silly with your husband. All you need is a good sturdy length of rope, a grappling hook, and someone who knows how to use a good sturdy length of rope and a grappling hook!

...maybe you should check on the pastor instead. So you'll have your little gift ready for when you see your husband again.

Who's playing that violin? Where is that music coming from?
>>
No. 1070176 ID: 15a025

Best get the amulet soon. Dream Chris mentioned it might have an unexpected use.
>>
No. 1070392 ID: 2a0ef1

I wonder why Chris took the liberty to write down that he should check the dates especially since he left the bookmark behind, sounds like he deliberately left a clue for someone else.

Either way, since time is of the essence, maybe we should:

1) Request more books, this time of local cults and faiths in the region, as well as the detailed genealogy of the krakholmes.
2) Check and write down the dates.
3) Leave the library and make a plan for Josephine to sneak into the library through the window after hours.
4) Ask for a book about how anglerfish people were percieved throughout history before regular anglerfish got doscovered a couple decades ba- okay, maybe not.

Hmm, maybe we should pay a visit to that french magician guy after retrieving the amulet from the priest. Let's not bring up the dream we had, but maybe he knows where that ex-crow doctor is right now.
>>
No. 1070394 ID: 681cb5
File 169239920070.png - (58.96KB , 700x550 , 18.png )
1070394

>Who's playing that violin? Where is that music coming from?
Somewhere in that labyrinth of twisted streets, a small shop of trinkets and curios sits. The agile hands of its owner, a French Catfish, dances across the violin, making it sing the siren song that beckons you so. Hmm… if it wasn’t for his song, you don’t think you would be able to find your way back to Bernard’s shop at all.
>All you need is a good sturdy length of rope and a grappling hook to get Josephine into the library.
Hmm, or just a ladder? Maybe she’s a good climber, even? Still, you just need to make sure this window stays open, and you’ll be set to go!

As you’re leaving your newly found hiding spot, you almost immediately run into the anglerfish receptionist, as she’s clearly been following you. Crossing her arms, she gives you a rather annoyed look. Apparently she doesn’t appreciate you running out of sight with the books. After sheepishly returning them and writing your name in the book of records, you leave the library to once again enter the fog covered streets. Looking around, you are unable to spot Josephine anywhere. The bat probably already left, as it would be pointless to continue working in this heavy mist.

A murder of crows sits in silence on the roof of the town hall, judging you… before flying away in all directions when the sound of a scream morphing into a mad laughter scares them away. Whoever is making all that ruckus, they aren’t far away, hidden in the murky haze.
>>
No. 1070395 ID: 681cb5
File 169239921046.png - (83.07KB , 700x550 , 19.png )
1070395

>Best get the amulet soon. Dream Chris mentioned it might have an unexpected use.
It should be midday by now, even if it’s impossible to see the sun in this heavy fog. Making your way through the streets, you have to focus to make sure you don’t get lost, as at times it’s almost impossible to tell where you are in thanks to the white smog around you. But soon enough, following the sound of its bell ringing, you make your way to the church.

The woods outside creak and whine, as if the miasma choking the town is warping the very trees around you, twisting them into grotesque shapes, their shadows dancing right on the edge of your sight.
As you enter the church ground, you’re met with several strangers, most of who are elderly. Today is Sunday, and it seems like Father Elijah is about to have a sermon.

Elijah: “Ah, Mrs. Knott, right on time.” the old tortoise greets you, as he’s shepherding his flock into the halls of the divine, “Your amulet is ready.” His hand slides into a hidden pocket, before pulling out the amulet you got from Bernard yesterday, “Here, take it.”
Belle: “Thank you, Elijah.” You tell him as you carefully take the necklace from him, “I can’t even begin to say how grateful I am.”
Elijah: “Do not mention it.” Elijah states, giving you a barely visible, but genuine, smile, “Now, if you’ll excuse me, I have a sermon to hold.” The priest turns a bit and watches an old rat lady make their way into the church, before gesturing towards the great double doors, “Unless you wish to join my… ah… congregation?”
Belle: “Oh, no thanks, Father.” you’ve never been the religious type, though with all that’s been happening lately, that might change, “Maybe next time?” Pocketing the amulet, you glance behind you before looking back at the tortoise, “I have something important that I must do.”
Elijah: “Then I will take my leave. Good luck, Mrs. Knott, I hope for the best.” he turns to leave, but right before he pull close the large double gates, you looks back at you and says, “May God be with you, my child.”

As you’re once again alone in the bewildering brume, you suddenly get the feeling that you’re being watched. The hairs on the back of your neck raises, your hands quivers as your breathing get heavier and your heart starts beating like mad. Looking back over your shoulder, you watch as the barely visible shadows of the trees mocks you, their forms crocked and contorted, reaching out towards you with gnarled fingers. Taking no chances, you run. You run as fast as your legs can carry you back to the mansion.

Behind you, a child’s laughter can barely be heard, coming from somewhere deep in the weald.
>>
No. 1070396 ID: 681cb5
File 169239921863.png - (68.19KB , 700x550 , 20.png )
1070396

Barging into the main hall, you immediately realize something is wrong. A heavy silence is screaming in your ears, the old halls once again empty of life.

Belle: “Chris?” you call out, “Are you there?”

But your voice is drowned out by the deafening silence...
>>
No. 1070397 ID: 8f9bc4

This is now an escape room quest

Note on the dresser. Is it still the note from your broker, Daniel Brerwood?

Be wary, silence does not mean you are alone. Your husband may be here but hiding. Check the kitchen.

At least you know old Blue Eyes is still outside.
>>
No. 1070441 ID: 15a025

Looks like another note from Daniel?
I agree we should check the kitchen first.
>>
No. 1070485 ID: e5709d

>>1070397
Get a doorstopper and jam the front door wide open.

That rug looks ruffled, take it off for cleaning.
>>
No. 1070497 ID: 681cb5
File 169265066376.png - (74.19KB , 700x550 , 21.png )
1070497

>That rug looks ruffled, take it off for cleaning.
Everything in this godforsaken house is ruffled and need to be cleaned, but now is not the time for that! You have a hubby to find!
>Note on the dresser. Is it still the note from your broker, Daniel Brerwood?
Picking up the note, you immediately recognize the handwriting. It’s from Chris.

“Gone out for a walk, will be back before dinner.”

It’s even signed with the sunflower he usually uses on his letters for only your eyes.

Looking over your shoulder, you watch as the thick fog outside turn the whole world into nothing but a white mess. There is no way anyone would be able to find anything out there right now... heck, you might even have passed him on the way home none the wiser! You can only hope that he isn’t lost out there somewhere, that he just went down to O’mally’s pub… or better yet, changed his mind and stayed home. After all, you can’t shake the feeling you’re not alone here.

For some odd reason, instead of going up and checking the office Chris is supposed to be working in, you decide to head towards the kitchen… and as you approach, you can hear the sound of someone moving in there. Grabbing a fire poker as you pass the fireplace, you start to creep towards the kitchen door…
>>
No. 1070498 ID: 681cb5
File 169265067146.png - (88.04KB , 700x550 , 22.png )
1070498

…only to find that old homeless crow making a sandwich? What?

Sophia: “Ah, the woman of the house finally makes an appearance!” the crow mutters with her mouth full, “I hope you don’t mind little old me making myself at home in your carcass of evil.” After swallowing loudly, Sophia continues, “After all, your little devil left the door open when he went.”
Belle: “Wha-” shaking your head, you lower the fire poker, “Even if the doors unlocked, you can’t just come in and make a sandwich!”
Sophia: “Unlocked? I didn’t say unlocked.” the old doctor takes another bite, “He left the door wide open. You should be glad I closed it so this horrid miasma of death didn’t break in.” suddenly, her expression grows grim, “It’s his breath, after all… the breath of the devil himself!”
Belle: “Breath of… oh, you mean the mist.” you start massaging your temple with a sigh, “Just… tell me where my husband went, please.”
Sophia: “How would I know?” she shrugs, “All I know is that the worms are out… and the miasma is suffocating out there.” The crow spots your worry and quickly adds, “Do not worry, they won’t hunt the one they worship… but you?” she shakes her head before continuing, “You should stay inside. Trust me.” Her focus returns to the sandwich, as she takes another big bite, spilling lettuce all over the floor, “But if you really want to find him… maybe he left a clue somewhere?” She gives you a dark chuckle, “It’s your untimely death, after all… not mine… no, I’m safe here… safe in my little hidey hole… at least for now…”
Belle: “Safe from what? The worms?” you point the fire poker at her questioningly, “What even are these worms? Literal worms or…?”
Sophia: “They seek… they hunt…” the crow places the sandwich on the table behind her and grabs the sides of her head, “They will come for me, but I’m hidden, gone…” she giggles, clearly losing it again, “But one is following you… will it find us? A wolf stalking its prey… the blood beckoning it…” her breath quickens as she continues, “Doesn’t matter, I will be gone before it comes… hidden again…”
>>
No. 1070499 ID: e5709d

"Let's discuss RENT."
>>
No. 1070502 ID: a63b1b

You can't stay inside all day. You have an appointment at the church.
>>
No. 1070513 ID: 8f9bc4

Well, it's good that she came in to stay safe then. That fog certainly did seem to have a foul air to it. You should mention to the old crow that you heard Björn out there, and you need to go check to make sure that his ehh... entrance into the house is secure.

Just running out into the fog to find Chris won't accomplish anything. Where would he leave a clue to his whereabouts, if not in the note that he left you?
>>
No. 1070769 ID: 8f9bc4

Oh, that newspaper. Did she bring that in? Maybe Chris was reading it before he left.
>>
No. 1070988 ID: 15a025

He could be heading out somewhere to check on those dates.
>>
No. 1071080 ID: 681cb5
File 169324217001.png - (98.65KB , 700x550 , 23.png )
1071080

>You can't stay inside all day. You have an appointment at the church.
…you’ve already been at the church, remember? Just a few minutes ago? You’re even wearing the amulet you were going to get from there right now.

>Oh, that newspaper. Did she bring that in? Maybe Chris was reading it before he left.
It’s today’s Arkham Herald, which must have arrived after you left this morning. You guess Chris brought it in? Flipping through the pages, you pass by a few articles about world events, like “Turkish military launches incursion into Iraq: Syria may be next!”, “Y2k bug will doom us all!” and “The First Night by Monica is topping the USA music charts!”. Nothing you’re really interested in… but then, near the end of the paper, there’s suddenly half a page missing. Someone has clearly been here with scissors and removed an article… but for what purpose? You glance up towards the old Crow, but she just shrugs.


>He could be heading out somewhere to check on those dates.
That’s possible… but where would he go to check out people’s date of birth?

Belle: “Hey, Sophia…” you ask as you put away the paper, “If I want to find out when someone was born, where should I look?”
Sophia: “Someone in the world? The library, of course. If it is someone in town, then the town hall has records, yes?” with a face of disgust, she growls, “But if it’s about the disease which festered within these walls, then I’m sure you can find something right here. Those narcissistic abominations wouldn’t miss the chance for self-indulgent titillation. Of course they would have a family tree in the library or the office right here in the house!”
Belle: “Oh, right, the office. Chris was supposed to be working there…” you glance toward the ceiling, as if you were able to look through the wood between the floors, “When did he leave again?”
Sophia: “Right after this thick fog started to roll in.” the crow chuckles quietly, “I was on my way to my little hidey hole among the dead when I saw him, yes, I saw him! He was leaving, walking away into the mist, leaving the door wide open for the miasma to enter.”
Belle: “When the mist rolled in?” you rub your snout, “That’s not long after I left! Surely, if he was heading for the town hall library, I would have seen him there!”
Sophia: “Then maybe he went somewhere else, hmm?” she gives you a not at all genuine smile, “The worms crawls out from their nests in this fog, leaving the way open for those that seek their secrets, hehe…”

Belle: “Either way, it’s a good thing you came in to stay safe…” the smog is thick enough that you can’t even see out the windows anymore, “If this fog is as dangerous as you say it is. It did certainly have a foul air to it.”
Sophia: “It will choke you, as if it was a wrathful husband with too much to drink…”
Belle: “And I think I heard Bjö-”
Sophia: “DO NOT SAY THAT THINGS NAME!” she interrupts you, spittle splashing into your face as she screams, “No, no, he’s dead! DEAD!” putting her hands on her temples, it looks like she’s about to cry, “His coffin is in the crypt, protected and whole… he is dead.”
Belle: “Maybe I should make sure the attic is locked up tight.” Once again you glance toward the ceiling, “Just in case he tries to come home again.”
Sophia: “Hehe… No need… the boy has grown big, big, so very big…” the crow lets go of her head, instead leaning on the nearby cupboard, “He won’t fit in his crib any more… to big… all too big…”
Belle: “Speaking of home…” crossing your arms, you give her a stern look, “If you’re going to sleep here and eat our food, we might need to discuss RENT.”
Sophia: “Oh, look at the time!” she exclaims loudly, turning around and grabbing the knob on the backdoor, “I need to go before the worms come! Need to hide with the dead again, yes yes…”
Belle: “Hold it!” you stop her right as she’s about to head out into the mist, “This is my house and you’re staying right here until I’m done with you.”
Sophia: “Bah!” Sophia waves around a bit dismissingly, “Just don’t mention that horrid R word again… or those horrid names…” she shakes her head, putting it in her hands, “Names… names… names all around me, staring down at me… hehehe…”

Ugh, you need to focus… what was it you were doing again? You got the amulet, which means…


[Current objectives:]
Find Chris and give him the Amulet.
Open the puzzle box.
What’s up with the strange flute?
Get access to the crypt.
Find a way into the dome at the top of the house.
Figure out where the orb of gold you saw in your dream is.
Figure out what’s so important about dates.

[Inventory:]
Amulet
Strange Flute
Puzzle Box
Torch
Old Photo album
Oil lamp
Child’s Diary
Edwards’ Diary
Your Wedding ring  
Wallet
>>
No. 1071111 ID: 8f9bc4

Huh, sounds like Sophia found a hiding place in a cemetary. Don't worry about the flute. Check Chris's office. Maybe he has some note about the dates in there. You're still convinced that the orb of gold has something to do with the golden domed observatory at the top of the house. Some sort of key to get in it, maybe?
>>
No. 1071112 ID: 8f9bc4

Also tell Sadie that charging RENT is positively ridiculous, if it's only for a few days. You'd never think of asking money from someone who only needs a place to hide.
>>
No. 1071115 ID: 918cdb

"Eesh lady, I get he was extremely malformed, but that's no reason to freak out and abandon medicine forever. Why do you have to assume a family is evil just because one of them is ugly?

And did you say I'm being chased by a worm who is like a wolf? You mean that angry wolf guy who works at the docks and is addicted to the local wine? Who even is selling it to him?"

On that note, we should find ourselves a knife or gun or something against
those weird Junkies.
>>
No. 1071492 ID: 15a025

Ask if she might know anything about a gold orb here? Otherwise head up to Chris's office, maybe he has notes on his research.
>>
No. 1071498 ID: e5709d

Explain that rather than collect money from her every week, you want her services as a personal doctor at your beck and call. She doesn't need much, and she doesn't want to do work most of the time, so this works out for both of you.
And really, she can't refuse. Aren't there specific laws against squatting in homes that are used regularly?
>>
No. 1071506 ID: 273c18

>His coffin is in the crypt
We should probably see what's in that coffin at some point.
>>
No. 1071713 ID: 681cb5
File 169394483745.png - (174.64KB , 1550x550 , 24.png )
1071713

>On that note, we should find ourselves a knife or gun or something.
A knife? No, you’re more of a blunt force trauma kind of gal… maybe there’s an old knights mace or something similar hidden around here? As for guns… well, you’ve never actually held one before, let alone used one? The priest did have that massive elephant rifle, didn’t he? …or will that be a bit of an overkill?

>Huh, sounds like Sophia found a hiding place in a cemetery.
Belle: “…is there a cemetery around here?” you cross your arms as you look over at the old crow, “Within walking distance?”
Sophia: “Around here? No…” rubbing the underside of her beak, she continues, “No, the closes garden of corpses is far away from the worms… far away from the mist… near the old town of Arkham, they are…”
Belle: “I see…”
>We should probably see what's in that coffin at some point.
Visiting the crypt at all is probably a good idea… but the key is gone, remember? Someone has already palmed it before you even… wait…
Belle: “Don’t tell me…” leaning forward, you point at her and growl a bit, “You’re the one who’ve stolen the Crypt key, aren’t you? That’s where you’ve been hiding!? Among the dead Kråkholme’s!”
Sophia: “It’s possible…” she gives you a smirk, “Probable even…”
Belle: Taking a moment to rub your temples, you ask, “Can I please have the key back? I’ll even return it after I’m done with it?”
Sophia: “NO!” she screams, making you jump a bit, “It is mine! I’ve hidden it and you can’t have it!” taking a step away from you, she hunches over, as if she’s trying to hide herself, “Your smell will lead the worms right to my hiding place, letting them find me!”
Belle: “And if I somehow make sure they don’t find you?” placing one arm across your chest, you gesture with the other towards her, “Or find a better place for you to hide?”
Sophia: “No… no, that won’t…” she shakes her head… but then suddenly stops and smiles, “Yes, I got it… find me protection, yes?” she glances over her shoulder, looking you right in the eyes, “Find me something that will keep me hidden from the devils eyes and his worms, and I’ll trade you the location of the key, yes?”
Belle: “Protection huh?” you sigh, “I’m guessing you don’t mean finding you somewhere where you can to lock yourself inside for the night, huh?”
Sophia: “No…” her eyes darts around, looking for anyone that might eavesdrop, “It needs to protect me from his gaze… from the eye in the sky!”

>Ask if she might know anything about a gold orb here?
Sophia: “Gold?” she gives off an evil sounding cackle, “If there was gold here, I would have found it ages ago! I’ve plundered this den of pure evil on all that has value!”
Belle: “…you know…” you scratch your snout, “Just because his son was a bit malformed doesn’t mean they were evil… nor a reason why you should have abandoned medicine in the first place for that matter.”
Sophia: “A bit malformed!?” With heavy stomps, she move towards you and almost stabs you with her finger as she angrily point it right at you, “That THING was not a creature of this earth! A festering abomination, whose mere existence is an affront to all that is pure!!!” her breath quickens and a lone tear travels down her cheek, “And the girl… it shouldn’t have happened to the girl. Only seventeen, she was, still a child when he… when that red-eyed MONSTER took her…” her eyes suddenly darkens, her fists clenches, “HIS OWN DAUGHTER, GOD FUCK ‘EM! SHOULDN*T HAVE DONE THAT TO HIS OWN DAUGHTER! GODS FUCK ‘EM ALL!!!!!”
Belle: “Whoa there…” you whisper, “Calm down.”
Sophia: “Fuck them… fuck them all…” she yells into the air, “They are all evil, those red-eyed freaks, and deserve to burn for what they’ve done…”
Belle: “…um…” sensing that it’s the time to change the subject, you ask, “Hey, didn’t you say I’m being chased by an angry wolf worm?” crossing your arms, you continue, “Like the angry wolf guy that works at the docks?”
Sophia: “It wears the skin of a wolf as it crawls…” she chuckles to herself, “But don’t be fooled… its putrid stench goes far deeper than just a drunken fool.” before looking over at you and smiling a very unnerving smile, “The worms crawls inside him… and soon… he will hatch, like the others, hehe…”
Belle: “What…?” you ask, but she’s stopped focusing on you, mumbling something about the worms of hands that crawls from the sky. “What did you…?” you try and get her attention, but it’s no use. She’s once again off in her own world, talking gibberish to herself. Probably best to just leave her for now… “Never mind…”

>Head up to Chris's office, maybe he has notes on his research.
Leaving the kitchen, you make your way up the stairs and towards the office, but as you pass the library you notice something. Someone has been ransacking this place, tearing out books at seemingly random and throwing them onto the floor, as well as knocking over anything that was lying on the tables. Did Chris do this? …and why?
>>
No. 1071714 ID: 681cb5
File 169394484783.png - (101.74KB , 700x550 , 25.png )
1071714

Entering the office, you can’t help but notice that Chris has already unpacked your computer and booted up Doors98. So he did do some work here before he left… in what seems to have been in a hurry considering that the chair is lying on the floor…

The room itself is rather small, containing just a few shelves with knickknacks on them, a table for the computer, an old broken clock, a window which only show a sea of white as the fog consumes the whole house and finally… those god damned paintings! Once again, their horrid blood rimmed eyes stare down at you, their gaze filled with rage and disgust. You are not welcome here, worm, and you will be crushed beneath his boot. What can you even hope to accomplish? He will return… he always returns for his blood…

You shake your head a bit, dismissing those intrusive thoughts before taking a closer look on the paintings. They are nothing but paint and canvas, after all. On the top left there is a familiar face, Dragomir Kråkholme, grandfather of Edward (and possible father as well). His suit and tie does not help any to disguise the madness behind his eyes. Next to him you spot the Hare that was depicted dancing in that painting downstairs… and according to this, they are none other than Emerik Kråkholme, the painter of… well, most paintings you’ve seen. Then, right under Dragomir, there’s Sigmund Kråkholme, being depicted in what is clearly a replica of the painting at the town hall. Finally, the last painting depicts Father Marius Kråkholme, the son of Bövel himself, sired from his youngest daughter. He inherited not only his father red rimmed eyes, but the stern looks and dour demeanor. Not to mention, he’s clearly some kind of priest, just like his pa?

But moving away from those horrid eyes, you focus your attention on your computer.
>>
No. 1071715 ID: 681cb5
File 169394485494.png - (14.00KB , 700x550 , 26.png )
1071715

Huh? What’s this? Password needed? Since when? Chris and you have always kept your profiles open before… this is odd…

Even as you stare into the light of the screen, you can feel those horrid eyes glare at you, borrowing into your back and strangling your very soul with their nightmarish gaze. You can’t help but shudder…

There’s only two days left…
>>
No. 1071720 ID: 8f9bc4

So the doctor thinks this is some sort of madness inducing parasitic infestation. That's quite plausible! You're sure you've read a spooky story about brain worms even once. You might consider that the old crow could suffer from ordinary dementia, which was only compounded by her experience with Bjorn, so she might be natty bonkers not by anything she's seen, but by fate and circumstance.

I see lots of self-indulgent titillation here, but they aren't birth dates. You can endure the red-eyed glare by now, just remind yourself that every tyrant thinks himself a god before he's wrong. But you need to cover up that portrait on the lower left. That moustache is far too intimidating.

As for the password, the most important date... is... I guess two days from now? If that doesn't work, try your wedding date.
>>
No. 1071723 ID: a7a180

The second date, of course.
>>
No. 1071728 ID: 21f5b5
File 169395746597.gif - (1.27MB , 640x480 , c31dbe06dcec92b85a3019802d3a9c94.gif )
1071728

...welp, this is too perfect. Do what the image does.
>>
No. 1071755 ID: e5709d

>>1071728
I keep forgetting we could be OP with casual time travel.
Hey, if you survive, try hacking into the government and post eeeverything they have on Maudi Saurabia.
...What? A country that literally grinds up its ancestors' burial mounds and sells their liquified remains as exports totally deserves to be humiliated!
>>
No. 1071843 ID: 918cdb

We could trade the blessed amulet to Sophia for the key.

Oh, right! Those passwords from the old '98 system. Okay, here's what have to do:

First put on some gloves from the kitchen.
Next, clean the keyboard thoroughly, make sure no tools or scraps fall inside.
Next, look at the screen, memorize each icono.
Then click the "X" at the top right and use the computer as usual. Thanks for cleaning the board.
>>
No. 1071921 ID: 681cb5
File 169410650913.png - (44.55KB , 700x550 , 27.png )
1071921

>We could trade the blessed amulet to Sophia for the key.
She might be willing to do that trade, yes… but you were supposed to give Chris the amulet, remember? Maybe you can just lend it to her for a bit, until you find a better solution? Hmm…

While you haven’t had the chance to use Doors98 for long, you do believe you’ve read somewhere that it is rather easy to circumvent. How did you do it again? Press the “?” first and… or was it the “X” button? Nevermind, you’ll start to guess a few passwords first before trying to hack your way in.

Let’s start with… tomorrow, as it seems to be such an important date what with all the “only two days remains” stuff. 10051998…
[The Doors password you typed is incorrect.]
Hmm… maybe with a few letters? OCT05 1998…
[The Doors password you typed is incorrect.]
...most important date? Maybe it’s our wedding day? 03261998…
[The Doors password you typed is incorrect.]
…MAR261998…
[The Doors password you typed is incorrect.]
…oh, right, Chris always writes the day first, like a European, what with most of his family still living over the pond. 26MAR1998…

With a small hum, the screen changes into the familiar desktop. You really need to add a background image, but you didn’t have the time before you came here. Now, let’s see…

Most of files are just the standard fare, with the exception of a folder titled University that’s filled with old work documents, as well as three odd document saved right to the desktop. While the university files aren’t that interesting, the out of place text files are worth investigating.


The first, which is named a bunch of gibberish, is filled to the brim with… more gibberish? Wait, no… there is a pattern here. You can spot some names… like Kråkholme, Crowmoor and Edward, but the rest is just a bunch of random letters. It might be written in another language, seeing as there’s a bunch weird letters in the text, but it’s impossible to tell seeing how it lacks both spaces and punctuations.

The second file, which is unnamed, says the following…
“I cannot sleep.

Or perhaps I should say: I must not sleep, since I am perfectly capable of sleep. In fact, lately sleep has come to me more easily, more quickly, and more insidiously than it ever has before. But I don't want to sleep.

I have been hoping that the terrible dreams would prove to be stress-related, that they would fade once the move was behind us and we had finally settled in, but that has not turned out to be the case. They're stronger than ever. Red-rimmed eyes pursuing me through strange corridors, and the voice, the whisperer who tells me I am not who I am. The whisperer tells me secrets of this house, secrets of those who lived here, they are my blood, and he tells me he always returns to his blood. He tells me of secret keys and combinations; I don't know what they open yet but I have an idea…

I must go down to the cellar and take the key, before venturing out to seek the house sheltering the machines. I must see if the things revealed to me in that terrible book are true, and if I can stop them.

I know she is worried about me. I want to tell her, but… I can’t… for her sake…”


Chris… what have you been up to, hubby?
>>
No. 1071922 ID: 681cb5
File 169410652002.png - (131.74KB , 700x550 , 28.png )
1071922

Finally, the last text file, labeled Family Tree, is exactly what it says it is… your husband’s family tree. Looking through it, you can see he has recently mapped out just how exactly he is related to Edward and the rest of the Kråkholme line. Apparently, Bövel’s father had a sister whose descendant, about 400 years later, had Chris. So, while they are related, Chris is not a direct descendant of Bövel or any other Kråkholm for that matter. Heck, Bövel came to America in the 1600s, while Chris Grandfather came here in the 1920s.

Going further into the document, you can see that he’s been looking into Bövel himself and the family branches that sprouts from him… though, removing all the daughters that didn’t bear offspring, it’s more of a line than anything. Let’s see…

Bövel Kråkholme (??? >>> 3-11-1651)
married Ingrid Kråkholme (8-13-1605 >>> 11-25-1634)
who had a daughter named Cristina Kråkholme (11-22-1634 >>> 4-8-1686)
Cristina then sired a son, Marius, with an unknown man.

Marius Kråkholme (3-11-1651 >>> 10-18-1734)
married Kärstin Kråkholme (3-13-1672>>> 11-25-1717)
who had a daughter named Malin Kråkholme (5-14-1717 >>> 1-26-1742)
Malin then sired a son, Sigmund, with an unknown man.

Sigmund Kråkholme (10-18-1734 >>> 12-16-1802)
married Tina Kråkholme (8-8-1760 >>> 11-25-1786)
who had a daughter named Rut Kråkholme (5-11-1786 >>> 4-16-1820)
Rut then sired a son, Emerik, with an unknown man.

Emerik Kråkholme (12-16-1802 >>> 1-30-1886)
married Stina Kråkholme (12-10-1825 >>> 11-25-1870)
who had a daughter named Christina Kråkholme (3-14-1870 >>> 1-25-1904)
Christina then sired a son, Dragomir, with an unknown man.

Dragomir Kråkholme (1-30-1886 >>> 4-26-1960)
married Elizabeth Kråkholme (5-1-1921 >>> 11-25-1937)
who had a daughter named Anna Kråkholme (8-13-1937 >>> 2-13-1987)
Anna then sired a son, Edward, with an unknown man.

And finally, Edward Kråkholme (4-26-1960 >>> 3-14-1997) then married Julia Kråkholme (5-4-1964 >>> 1-10-1997)

There is an obvious pattern here… the Kråkholm “patriarch” marries a woman from outside the family, sires at least one daughter who in turn sires exactly one son, who then becomes the next patriarch of the Kråkholm and repeat the process. You shouldn’t be surprised that they are this obsessed with keeping to traditions…

But what did Chris means with the dates? What’s so important about them?
>>
No. 1071923 ID: 681cb5
File 169410652960.png - (45.15KB , 700x550 , 29.png )
1071923

>I see lots of self-indulgent titillation here, but they aren't birth dates. You can endure the red-eyed glare by now, but you need to cover up that portrait on the lower left. That moustache is far too intimidating.
Ugh, you need to cover up all four of them! Those red-rimmed eyes are just way to creepy! Though, seeing as you can’t find anything to cover them with nearby, you simply grab them and flip them over to the other side… or at least you try to. As you pull on the edge of the painting depicting Sigmund, it opens like a hatch and reveals a safe behind it. Here you though painting safes were just in the movies. It’s locked though, and something tells you it won’t be your wedding day that’s the combination this time…

…hmm, have you seen a safe combination somewhere before?
>>
No. 1071927 ID: 8f9bc4

Obsessed to keeping traditions, or possessing of a genetic error that expresses itself in male children, such that any male sired by a Kråkholme is severely malformed and/or perishes. Perhaps inbreeding somehow cancels out this error, so the only way for a Kråkholme to have a healthy son is to... wait for one of his daughters to come of age. All the other genetic errors would be activated by the inbreeding, so... not ideal.

Best strategy: stop reproducing and give up you awful people you're fighting a losing battle and it's time to lay your cursed family to rest because that means every generation had a daughter who had to bed her own father and—oh hey, a secret wall safe!

Now where was that combination...
>>
No. 1071931 ID: f8083d

Each freshly married mother died within months of her daughter's birth. That's highly suspicious.

And the "next patriarch" is always of unknown father, which is... "helpful" in keeping the family name. It's also horrifyingly possible for this "unknown man" to always be the previous patriarch...

Wait... Each patriarch died the day his grandson (and possibly son) was born!
>>
No. 1071933 ID: 8f9bc4

>>1071931

> Each freshly married mother died within months of her daughter's birth. That's highly suspicious.

That's not suspicious. This is suspicious.

> Ingrid Kråkholme (8-13-1605 >>> 11-25-1634)
> Kärstin Kråkholme (3-13-1672 >>> 11-25-1717)
> Tina Kråkholme (8-8-1760 >>> 11-25-1786)
> Stina Kråkholme (12-10-1825 >>> 11-25-1870)
> Elizabeth Kråkholme (5-1-1921 >>> 11-25-1937)

> 11-25-1634
> 11-25-1717
> 11-25-1786
> 11-25-1870
> 11-25-1937
>>
No. 1072024 ID: e5709d

>Safe
Try each of the dates you just saw, starting with Dragomir since his portrait was hiding the safe. If this seems insecure, remember that the dates were classified and Chris locked the computer when he found out.
>>
No. 1072062 ID: 15a025

>>1071933
Agreed. How come they all died on that same day of the year? This might be something Chris was looking into. Seems like Julia is the only wife mentioned here that didn't die on the 25th of November.
>>
No. 1072073 ID: 8f9bc4

>>1072062

It's rather obvious how. Recall the portrait "Passing On the Blood." Clearly it's a metaphor not for butchery, but for the ritualistic sacrifice of every woman who marries into the Kråkholme family. Julia is the exception because Edward went insane, killed her and then himself, before whatever that ritual was going to be to sacrifice her on 11-25.

Why though? What's special about "the blood" of people who aren't even related to the Kråkholmes? Because every one of those women weren't; they just took their husband's name when they married him.

My guess is it has something to do with the lifecycle of these parasitic brain worms that old crow keeps going on about.
>>
No. 1072127 ID: 681cb5
File 169437718153.png - (57.50KB , 700x550 , 30.png )
1072127

>Obsessed to keeping traditions, or possessing of a genetic error that expresses itself in male children, such that any male sired by a Kråkholme is severely malformed and/or perishes. Perhaps inbreeding somehow cancels out this error…
You’ve seen enough weird shit in this godforsaken town that you can say with certainty that there’s something supernatural going on here. Whatever is going on here, it’s not some genetic disease! What it is, is some kind of dark magic or other horrible malevolent force. And you’re going to put a stop to it. For your hubby sake.

>Try each of the dates you just saw, starting with Dragomir since his portrait was hiding the safe.
It was Sigmund’s painting it was hidden behind, not Dragomir… but dates might work…

As you start turn the knob, you notice something beneath the thick layer of dust on the safe. Someone has carved numbers into it. All the dates are here, as well as some other strange symbols and words, though going by this none of the combinations worked. Hmm, these carvings can’t be more than a year or two old…
Still, not taking any risks, you start to enter each important date into the safe. None of them works, but you do notice something else...
Each patriarch died on the very same date as the next one was born… as if they replaced each other. It is as there always had to be one Kråkholme, but only ever one, alive at any given time. But… why?
Then there’s the wives… they all died shortly after their youngest daughter was born, at the exact same date. The 25th of November. What’s so important about that date?

Julia is the odd one out. Not only didn’t she die on the same year as her youngest daughter, but she didn’t die on the 25th either. Did Edward try and break the cycle by killing his family and then himself? To ensure the Kråkholme bloodline died out? Hmm, the painting downstairs, the “Passing on the Blood” that depicted the old man teaching the younger one to butcher… can it be a metaphor for is happening to all the wives? That they are sacrificed for the next generation? …but that doesn’t make sense, as each father dies when the son is born… and the son is born years after the wife is already dead. Bah, maybe you’re overthinking this…

>Now where was that combination...
You know you’ve seen a combination somewhere… but where!? Gah!
>>
No. 1072128 ID: 681cb5
File 169437719393.png - (80.88KB , 700x550 , 31.png )
1072128

Needing to get away from those horrid eyes you make your way out of the office to breathe a bit. Ugh, things are just getting more and more complicated! Weird dates and hidden safes… what is going on in this house? This town?

Right, you need to figure out your next move…

Do you want to trade the amulet to Sophia for the key to the crypt? The whole point of it was to give it to Chris, after all… yet, you have this feeling that you really need to get into the crypt for some reason. It’s important.

Then there’s the puzzle box… and the flute… and the safe you just found… not to mention the dome and the golden orb… *sigh*, where do you even start?

…and why is the son born on the day the father dies? Why does he return for his blood? He always returns for his blood…

[Current objectives:]
Find Chris and give him the Amulet.
Open the puzzle box. (Josephine said she could break it open, but is there another way?)
Open the office safe.
What’s up with the strange flute?
Get access to the crypt. (Trade amulet to Sophia for the key?)
Find a way into the dome at the top of the house.
Figure out where the orb of gold you saw in your dream is.
Why are the sons and father’s death and birth the same?

[Inventory:]
Amulet
Strange Flute
Puzzle Box
Torch
Old Photo album
Oil lamp
Child’s Diary and Edwards’ Diary (Read: https://questden.org/kusaba/questarch/res/1053691.html#1063067)
Your Wedding ring  
Wallet
Fire poker (For defense)
>>
No. 1072137 ID: 8f9bc4

Waitasec. What are those things on the fireplace to your left there? They look like decorative torches with golden um, orbs in them?
>>
No. 1072183 ID: 918cdb

Oh, right, now I remember! The combination was in Edwards journal, 12-53-2!

There was also a line about the clue to entering the secret cellar door behind the labeled bottles being the family names. We now have a list of those names, we can open it now!

On second thought, it's true, Chris may need the amulet more. We should tell Sophia about our dream, and how the world, or at least the town and its surroundings, are going to be overtaken by the worms in two days.
She will at least let us peak in the crypt for a bit if we push her fear that not letting us in will end up worse for her than if she does.
>>
No. 1072293 ID: 681cb5
File 169461852204.png - (37.65KB , 700x550 , 32.png )
1072293

>On second thought, it's true, Chris may need the amulet more. We should tell Sophia about our dream, and how the world, or at least the town and its surroundings, are going to be overtaken by the worms in two days.
Why do you have the feeling that making her panic even more is a bad idea? Not to mention, she seems way too stubborn to give up the key that easily… but it’s worth a try, you guess?

>The combination was in Edwards journal, 12-53-2!
With a click, the safe door swings open. Inside, you find an old letter still sealed inside its envelope, a few ink stained pages ripped from a book and… is that a hand? There, in the corner, is a rabbit hand, clearly intentionally preserved. Covered with bandages, it’s been dried out and embalmed, to ensure it survived for gods know how long. The words “I will return for my blood” is written on the palm. While creepy, it’s not that different than the elk head stuffed downstairs, is it? … … …you pick it up and put it in your pocket. You just got this feeling you’ll need it later.

Leaving the macabre trinket for a moment, you move your focus to the pages littering the bottom of the safe. A quick glance confirms your suspicion. This is indeed the pages ripped out from Edwards dairy, the one you found down in the basement. Picking them up, you try your best to read them, but they are in such bad shape it’s hard to make out most words, let alone full sentences.

“-zzle box that cannot be open by mortal hands, at least according to the man I bought it from at the Cauldron. This should be enough to keep their grubby hands away from the lens. I gave my old amulet for it, even if he refused at first. Only b-”
“-asked them about the Cauldron, but no one has heard of the shop. Why can’t I find it again in those twisting lanes!? Is this his work!?”
“-that old hobo keeps following me around, even after I yelled to her to get lost. She said that she knew my mother and older brother, but my mother is long dead and my brother was stillborn, so it’s clear she is lying. She’s probably just some loony old coot that has had too much to-“
“-buried with William, but I haven’t dared open his coffin. Maybe I won’t need the music box or it’s key. Maybe the instrument is something-“
“-the lens and the flute are safe behind the bookcase. It’s the least I can do if he would return again.”
“-hide it in wine cellar, in one of the bottle holders. No one will find it there and read my secrets!”

Finally, there’s the unopened letter. The envelope lacks a stamp, but there’s a rather detailed description on how to get to the house, get into this very safe and that the letter should be left in here. Oh, and it’s addressed to “whom it may concern”. Ripping it open, you find a neatly folded paper smelling of disinfectant.

…it’s blank? It’s just a blank piece of paper? That’s disappointing.
>>
No. 1072294 ID: 681cb5
File 169461853931.png - (119.50KB , 700x550 , 33.png )
1072294

>There was also a line about the clue to entering the secret cellar door behind the labeled bottles being the family names. We now have a list of those names, we can open it now!
While you might be able to figure out the password, you still have no idea how to actually interact with those bottles in the first place. Nothing you did actually made them move, remember?

>Waitasec. What are those things on the fireplace to your left there?
It’s a stone hand holding an orb… an orb of brass. The polish gleams over the sphere, making it shine in the light. Your reflection is like a tiny doll trapped inside it, in a world tinged by the color of brass. Your face swells and stretches as you stare back at yourself through the curved, distorted walls, giving you an odd sense of déjà vu. Have you seen this orb before somewhere?

…it’s the orb Chris gave to you… in your dream.

Hesitantly, you put your hand on it, and twist it…
>>
No. 1072295 ID: 681cb5
File 169461854780.png - (63.94KB , 700x550 , 34.png )
1072295

The stone wails as it starts to move, grinding against each other in a painful obligation, as the back of the fireplace opens up. Behind it, a secret tunnel inside the very walls of this depraved estate. Wasting no time, you crawl inside.
>>
No. 1072296 ID: 681cb5
File 169461855626.png - (82.94KB , 700x550 , 35.png )
1072296

The air feels heavy in here… and the stench of decay and rotting flesh drifts in from somewhere deeper inside. The moist planks that lines the walls and floor move slightly as you walk on them, groaning under your weight. The rest… is silence. You can’t help but shudder.

You look down the twisting and turning corridor leading into the deepest, blackest depths. The passage seemingly goes on forevermore. Yet… how can it? These distorted wooden beams go far beyond the confines of the wall. In fact, you merely have to take a step forward and you should be standing in the very office you were just in. Yet, her you are. Looking down a passage that is impossible. But, as you continue looking into the abyss, it almost feels like it’s warping before your eyes, distorting itself with ill intent as if it’s taunting you to venture further.

A soft, rhythmic beating from the left contaminates the silence…
>>
No. 1072299 ID: 8f9bc4

It's... just some strange architecture, like that bit up in the attic. Explore further. You have a lot to think about with knowing what is in the box was precious enough for Edward to gave away his amulet. You'll be returning the puzzle box to Jacques after this is all over; it's only fair. You need to survive that long. Explore further.
>>
No. 1072308 ID: cc6f99

The letter must have some manner of invisible ink. The most well-known one is thermally revealed, you can try delicately heating the paper (fire is a big no-no though -- do you have a clothes iron?)
>>
No. 1072335 ID: 273c18

Go in. Take a look through the peepholes.
>>
No. 1072359 ID: 273c18

>a neatly folded paper smelling of disinfectant.
What kind of disinfectant? Lemon-scented perhaps? If so, you merely need to hold it up to a lit candle to find the hidden message.
>>
No. 1072409 ID: 681cb5
File 169480196599.png - (96.96KB , 700x550 , 36.png )
1072409

>What kind of disinfectant? Lemon-scented perhaps? If so, you merely need to hold it up to a lit candle to find the hidden message.
Lemon? No… it smells more like a hospital. One of those where the stench of death hangs in the air. It reminds you way to much of your grandmother and her last few weeks. As for revealing its secrets, you’ll be on the lookout for a candle… or something warm… or worst case scenario, you’ll dig up your old clothes iron from the boxes downstairs.

>You have a lot to think about with knowing what is in the box was precious enough for Edward to give away his amulet.
Just the more reason why you need to open it! Whatever it is, Edward called it a lens… but a lens for what?
>You'll be returning the puzzle box to Jacques after this is all over; it's only fair.
You’ll throw the pieces of it at him after you smash it! Why couldn’t he sell it with instructions on how to open it!?

>It's... just some strange architecture, like that bit up in the attic. Explore further.
With a hesitant step, you start your journey down the corridor. A thick cloud of dust dances around in the light of your torch. The smell of fungus and rotted meat makes you gag. It feels like this will be your coffin. The boards below your feet creak with each step, releasing more dust into the air and making the air even harder to breathe. It doesn’t help that the floor is tilting slightly upwards, making it feel like you’re losing your balance. And the walls. The walls are getting close and closer, crushing you between them ever so slowly. After what feels like an eternity, you reach a pair of holes drilled into the wall, only visible because of the light shining through them. Though, even further ahead there are at least half a dozen more of them. Points of light hidden in the darkness...

Thump… thump… thump… the sound of something banging against the wood grows louder with each step you take.
>>
No. 1072410 ID: 681cb5
File 169480197627.png - (42.47KB , 700x550 , 37.png )
1072410

>Go in. Take a look through the peepholes.
… … …w-what? Those are… t-that’s… that’s the living room on the first floor! The one with that horrid painting of Bövel! But… how!? You’re supposed to be looking into the office on the second floor, not a room that’s a floor below it on the other side of the house! This… no, this can’t be… has someone been watching you?

You move on to the next pair of holes… which shows the child’s bedroom on the second floor… and the third pair shows the foyer…

The pounding increases in intensity, both in sound and speed. You can almost feel the wall throb with each thud.
>>
No. 1072411 ID: 681cb5
File 169480198648.png - (31.32KB , 700x550 , 38.png )
1072411

The next pair of peepholes is located in the ceiling, but when you stretch yourself to look into them, you’re met by a top down view of the kitchen. The old crow is there, hiding under the table, gnawing on her sandwich. Is she… hiding from something?

You move on, taking a peek through each pair of openings you pass. The wine cellar… the library… the office… the gallery… your bedroom. Every last room in the house can be seen from this corridor. What… how… who built this? And why!?

…rhythmic beating, always from the left. No matter how you turn, it’s always coming from the left.
>>
No. 1072412 ID: 681cb5
File 169480199864.png - (55.89KB , 700x550 , 39.png )
1072412

Wait, where did you come from? You’ve gotten yourself turned around in the dark and can’t remember where you came from. Taking a direction at random, you start ascending a pair of stairs into the darkness. No, that’s not right… you were walking upwards before, so the exit has to be downhill, right? Turning around, you start to ascend the stairs into the black void.

The beating from the left is getting louder… and is starting to match your own heart in rhythm.

…you shine the light up the stairs, unable to see the top of it. Looking behind you, you can see the stairs going upwards, but there doesn’t seem to be an end to them. Closing your eyes, you take a step back up the stairs… and then a step forward up the stairs. You jump downwards and land further up the stairs. You give up and sit down further up the stairs… and when you blink you’re even further up the stairs.

You scream.

In a panic, you run in a random direction. No matters where you go the stairs get steeper and steeper, forever going upwards. The walls are getting closer… the ceiling lower… you’re getting crushed. You can’t breathe. You can’t think. The torch flickers and you can’t see. The glass cracks as you drop it. The stairs keep going upwards as the heart of the house starts beating harder and faster, making the left wall pulse and bend. No matter how you turn, the stairs always go up and the beating is from the left. You can’t see you can’t breathe you can’t escape always up always up always up. The walls are closing in, trapping you in a coffin alive, no matter how fast you run or how loud you scream. They keep going upwards. The stairs…

…there’s a light at the top of the stairs.
>>
No. 1072413 ID: 681cb5
File 169480200916.png - (154.93KB , 700x550 , 40.png )
1072413

Stumbling through the doorway, you manage to escape the beating heart of the house, instead finding yourself in a large domed room with a telescope in it. Is this… the observatory? How in the… fuck, you’re not going to question how you got here. Something is clearly wrong with this house. So fucking wrong.

The beating heart slows down, disappearing back into the void behind you…


[Current objectives:]
Find Chris and give him the Amulet.
Open the puzzle box. (Josephine might be able to break it open. Was bought from Bernard.)
What’s up with the strange flute?
Get access to the crypt. (Trade amulet to Sophia for the key?)
Search the observatory for clues.
Why are the sons and father’s death and birth the same?

[Inventory:]
Amulet
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Child’s Diary and Edwards’ Diary
Your Wedding ring  
Wallet
Fire poker (For defense)
Empty note (Secret message?)
Mummified hand of a hare (why?)
>>
No. 1072414 ID: 8f9bc4

Didn't you... cover up the painting of Bovel? It could be cameras, giving you a view from the ceiling, through the ceiling. That heartbeat though. The old crow said the mansion was a carcass of evil, but she's wrong this place is very much alive. Try not to think about just how you're going to get out of this observatory.

No need to inspect the telescope, you know exactly where that damn thing is pointed and you do not need to be reminded of the stakes right now. You have some things to look at here though. The diagram above the... entrance, what's written there? The constellation map has that diamond symbol with the line through it on the left side, but what about the rest of the symbols? You might look at the one scroll that's left on the table, and that bottle of something next to it. And finally that book... what does it contain, and what happens when you put the rabbit's hand on the indentation? Maybe you can find something that would give you enough reason to go to the crypt, even if you couldn't get your husband the amulet. Your dream Chris did say it would help in an unconventional way, after all.

Don't worry about the flute.
>>
No. 1072415 ID: 273c18

>>1072413
Alright, so we've learned that the house's twisted passages are inherently dangerous. How are we going to get back out of this room? Look for another exit.

Check out the scrolls. Look around for something to light a candle with so you can check the note for lemon-ink. Be careful not to burn it.
>>
No. 1072435 ID: 8f9bc4

Oh also the telescope probably doesn't even work, as it's likely missing a lens.
>>
No. 1072485 ID: 15a025

Ooooh! Glowing book! Read the book.
>>
No. 1072488 ID: e5709d

I don't care how you do it, but smash a wall through the observatory so you can fast-travel back here with a ladder.
>>
No. 1072554 ID: 681cb5
File 169498972768.png - (76.61KB , 700x550 , 41.png )
1072554

>How are we going to get back out of this room? Look for another exit.
It’s rather obvious that this place only have one entrance. There aren’t even any bookcases or fireplaces around to hide a secret passage. Heck, even the telescope is built into the ceiling!
>I don't care how you do it, but smash a wall through the observatory so you can fast-travel back here with a ladder.
There’s no way you’re getting through these walls, unless you manage to find a sledgehammer hiding in here somewhere.

>Look around for something to light a candle with so you can check the note for lemon-ink. Be careful not to burn it.
You manage to find an old matchbox from the early 1900s. Surprisingly it still works! Of course, you can’t help but consider just how much an old matchbox like this might be worth… heck, there’s probably a lot of stuff lying around here that might fetch a nice prize if you find a collector. You leave these greedy thoughts behind when you notice the blank page transform in front of your eyes. Holding it up to a candle, hidden text appears…

“My name is Edward Kråkholme, and this is my testament: I am utterly, utterly mad.
This task shall be my last on earth; when I am finished, I shall dash my brains out against the cell window. The last of the Kråkholme will be dead, and the world made a slightly brighter place thereby.

From as early as I can remember, I could feel the lurking presence of the man on the threshold. He stalked the boundaries of my mind, seeking a means of entrance, of condemning my soul to limbo and taking up a fresh, new abode in my young limbs. His evil, red-rimmed eyes haunted my every dream and overshadowed even my waking hours. The amulet my mother gave me while I was still in the crib protected me, for the creature cannot abide its presence, and must flee all who wear it, but Mother died while I was still young, and since then my folly has brought tragedy to myself and to all those I love.

The memory of my mother's urgent warnings faded soon after her death. I became embarrassed by the scandal that seemed to hover over my family name like a pall, and was mortified by the superstitious trinket that I still wore around my neck, as if in ignorant servitude to those old myths. The red-rimmed eyes had not given me nightmares since my twelfth birthday, and I dismissed them as an immature fancy that had passed along with my boyhood. At the age of 21, I pawned the amulet at a magic shop somewhere in town, and thereby sealed my doom.

I scoured every street in this cursed town, looking for that magic shop, but I have never found it. In desperation I began delving into old histories and forbidden genealogies, researching the history of the dread Kråkholme name for some solution to my plight. I discovered no answers, only horrors I dare not write down. But I also discovered something worse; the ultimate purpose behind the old demon's nefarious rituals!

He plans to unleash a primordial evil such that the earth could not possibly survive. I have seen the plans and the blueprints; I have read the dread tome in the observatory; I have used the obsidian lens that is not true obsidian, and I have looked upon what that madman means to draw down onto this earth! He and this town, his foul congregation of fanatics and madmen! They are all a part of it! They have been watching me, waiting for the return of their monstrous high priest!!

It was then that I realized that killing only myself would not be enough. He always returns to his blood…

I did the only thing I could do… Julia, I am so terribly sorry, but I will be with you soon, I could not let him have you, or Gertrude or Sonia, and I will not let him have me. Say good-bye to the last of the Kråkhome; there will be no blood for him once I am gone.”
>>
No. 1072555 ID: 681cb5
File 169498973979.png - (215.19KB , 700x550 , 42.png )
1072555

>No need to inspect the telescope, you know exactly where that damn thing is pointed and you do not need to be reminded of the stakes right now.
Even if you wanted to use it you can’t. It’s clearly missing a lens… a lens that Edward hid in the puzzle box you found. Still, he did think the lens was important enough to hide, didn’t he? Maybe a quick peek won’t hurt?
>Maybe you can find something that would give you enough reason to go to the crypt, even if you couldn't get your husband the amulet. Your dream Chris did say it would help in an unconventional way, after all.
Edwards journal mentioned something hidden in the crypt, right? It might be something you’ll need. It feels important.


Looking around the room, you carefully start examining any object that might be interesting. Most of it is star charts written in some different languages. Sometimes in what you believe is Latin. Other times in some strange, vaguely Arabic-looking alphabet. Neither is a language you can actually read. Most of the scrolls are filled with the same strange texts accompanied by weird symbols and patterns, making them useless to you. There are also several bottles and flask lying around, but none of them are marked and you rather not try and figure out what’s in them by experimentation. What little you can figure out from all this madness is that someone has been following the movements of the stars for a long, long time. They have been doing this for at least 400 years… and it all seems to point to one single date. Monday the 5th of October, when the moon is full… which is to say, tomorrow night. There is only two days remaining…

Moving aside some papers, you spot something else… interesting. It seems to be an anatomical diagram of… something. Something you rather never meet. You have no idea what’s being written about it, but who ever made this sketch was clearly interested in this abomination.

Next to it is a blueprint of a tower of some sort. Once again, the writing is in a language you don’t understand, but you can clearly see that whoever designed this needed it built to a very specific spec. Oh wait, someone has written something on the corner of the blue print...
13b516
13b814
13b912
13b650

Notice: Make sure the glass lens is of the correct measurements, using the wrong glass lens will be devastating for the ritual. Do not handle the glass lens without clean gloves, as any fingerprints or grease stains will ruin it. Do not try and clean said stains by normal means, as even if the lens will look clean to the naked eye, the small unevenness on its surface is enough to disturb the beacon, instead seek up your supervisor for aid.”

That last number has been circled several times…
>>
No. 1072556 ID: 681cb5
File 169498974820.png - (96.98KB , 700x550 , 43.png )
1072556

>Didn't you... cover up the painting of Bovel?
…you did. Did… did fall off? Or did someone remove it?
>It could be cameras, giving you a view from the ceiling, through the ceiling.
There is no way a live video feed can be that sharp! Not to mention, there clearly wasn’t a screen on the other side of those holes either… no, that wasn’t something done with technology at all…

>Ooooh! Glowing book! Read the book.
A large tome without a title sits on a podium, it’s only markings are odd, golden runes on its spine and a glowing handprint on its front. The leather covers are worn and cracked; the metal corner fittings tarnished; the pages yellow and brittle. Even then, try as you might, you can’t get it to open. Is there a hidden lock on it somewhere?
>What happens when you put the rabbit's hand on the indentation?
Against your better judgment, you place the severed hand of a hare onto the book and it fits perfectly into the carved handprint on the front. Then, with a cyan glow, the hand fuses with the front of a book, showing of that diamond symbol for just a second before growing dim. While you can’t remove the hand, the tome is now open for you to read.
>>
No. 1072557 ID: 681cb5
File 169498975705.png - (107.14KB , 700x550 , 44.png )
1072557

Inscribed on the title page are the words “Haermoniacon: Manual of the Atonal Servitors” beneath what you presume must be the same words written in that strange, vaguely Arabic-looking alphabet. There is also the name of the author on the bottom of the page; Bövel Kråkholme.

The greater portion of the book is written in an incomprehensible, flowing cipher; however, the margins in several pages are glossed in English. The book appears to contain instructions for traveling to somewhere called "the Domain of Nehilim", and for worshipping or perhaps summoning an entity that dwells there: He Who Is Named Not; nor may that Name be taught among His followers; that Name which may be learned only by gazing upon His Terrible Countenance...

The only specific details involve a ritual used to open a one-way portal into the Womb of Nehilim, allowing the magician to enter or possibly throw some hapless soul into its chaotic, blasphemous depths. The ritual seems to have something to do with music, and requires the magician to "Attune ye Pillars to ye Resonant Haermonicae", whatever that means.

The rest, by only the barest contrast, is nothing but pure raving.

But as you lean closer over the pages to make out the words in this dim light, the letters seem to writhe and crawl across the page, twisting themselves into strange combinations, horrible words that you've never read before... and yet, somehow, you can understand their repulsive meaning. The words crawls into your brain, gorging themselves fat on its succulent flesh before borrowing into its moist folds to infect it with their eggs. You want to tear your eyes from the page in revulsion, but some small, gleefully filthy part of you wants to keep reading. They spell out something about a "Blessed Event", which will happen very soon, and a hideous god whose name may not be spoken... on how the great eye will arrive… and then paradise. But there… hidden beneath it all… there are hints in these decaying words, these rotting truths, that there is a way to stop it. You just need to read more… understand more…

Will you read on? It is the only way to save him… to save your husband… to save Chris. You need to know how to stop this… once and for all.

…will you read on?
>>
No. 1072563 ID: e5709d

CLOSE IT.
Or at least wear the amulet while reading it.

Get to opening a shortcut back to this place.
>>
No. 1072577 ID: 8f9bc4

Close it close it! That book is full of worms. You don't want to be full of worms. You don't need to understand. You need to act. There is a way to stop this, and that book will only lead you further away.

The creature in the diagram is a familiar shape to you, something known as the "Tree of Life" in esoteric Jewish tradition: a diagram of ten, or eleven spheres called sephiroths. As a representation of all creation, a creature with that form would be designed to grasp, control, and... probably devour everything with that mouth in the little known eleventh sephiroth.

You're not sure how you know this because you dabble in mysticism, but you're no Jewish scholar.

Edward said "He and this town, his foul congregation of fanatics and madmen!" So there are people in town who are actually trying to get this thing latched onto your planet. Not all of them though: Sophia's far too frightened, and the catfish seems only tangentially involved. Father Thorne is too open in his condemnation of the rest of the town, he wouldn't be concerned if he was in on it. Everyone else... you just don't know them well enough to say.

"taking up a fresh, new abode in my young limbs" Dragomir wasn't... Dragomir. He was Bövel. They all were Bövel! He's been dying at the birth of his grandson in order to possess their bodies, generation after generation! How is that possible? It must be Edward's madness. That can't happen to Chris, can it? How would you dispel the specter of a man who's been dead over 300 years?

Is there anything in this observatory that resembles a melody, that could be played on a flute?
>>
No. 1072578 ID: 273c18

>>1072554
If that's his motive, why kill his wife? Sonia didn't have any of His Blood... unless it transfers by marriage? But if that's the case... you'd be in danger too. And there's only one amulet.

>>1072557
>read?
Not all at once. You need to learn to steel your mind against its influence. Look away. Clear your mind, cleanse your mind. Once you are absolutely sure you've recovered, look again.
>>
No. 1072604 ID: 918cdb

Seems like Bövel, or whoever worshiped this dark crearure before him, has been posessing the bodies of his male descendants for ages.

Poor Edward, he never knew his brother was alive.
And now Björn is the last Krakhölme. A Krakhölme that looks a suspicious lot like the creature in the diagram.

I'd recommend putting on the amulet before continuing.
>>
No. 1072615 ID: 273c18

She's not wearing the amulet right now? Why?
>>
No. 1072629 ID: 681cb5

Just a quick note: She's wearing the amulet, I'm just dumb and keep forgetting to draw it.
>>
No. 1072686 ID: 681cb5
File 169512935860.png - (97.54KB , 700x550 , 45.png )
1072686

>Look away. Clear your mind, cleanse your mind. Once you are absolutely sure you've recovered, look again.
You close your eyes, turn your head away and take a deep breath. You just need a moment… but when you open your eyes again you’re still reading the book. Averting your gaze, you try and find anything else to focus on in the room, but no matter where you look, you’re still reading the book, still seeing the words on those brittle, yellow pages. As you spin around, you almost knock down the still lit candle next to you, but even that only give you a second reprieve from the horrid worms that are crawling up your arm from inside the tome.
>Wear the amulet.
You are. It’s under your sweater. It feels like it’s burning up, searing itself into your flesh. It’s the one thing that is allowing you to actually focus on anything but the book, the one thing keeping you from drowning in the abyss of words. A light in the dark made out of the searing heat of suffering.
>Close it, close it! That book is full of worms. You don't want to be full of worms.
You smash the book close and give a sigh of relief, only to notice to your horror that the book is still wide open in front of you. You throw it away from you, making it hit the opposite wall with a heavy thud, but as soon as you blink, the book is there again, in your hands. You were just imagining that you were able to close it, that you were able to throw it away… or even that you had the will to look away. You are weak willed, fox, and you will die for your hubris.
>CLOSE IT.
No matter how hard you try, your arms refuse to close it. You need to do something before it consumes you, but you aren’t strong enough to close it on your own!

As your hungry eyes lap up words after blasphemous word, your mind is assaulted by contorted vision of the past, the future and the now. A Tower of light, beckoning the eye ever closer, a mirror within mirrors suited at the top. Blood slowly flowing down an obelisk of bones, the scream of crows as a sacrifice is made. A house of flesh and gore where the beast sleeps, hidden among the pillars of rot and decay. Then, a glint in the darkness… something is there, hidden deep inside a dark abyss filled with death, dug right under the beasts den. It is… important.

The words start to crawl. Their movement making you dizzy as they twist and turn into spirals upon spirals. Your eyes following the bluish ink, hearing the smell that purple taste of, and you can feel your mind giving in, cracking open, getting ready to hatch so that the worms can turn into beautiful butterflies. You can’t look away. You can’t close it. You can’t let go. The burning sensation of the Amulet grows weaker and weaker… and with it, the grasp of your mind.

It has noticed you… and you can’t look away.



Help…

Please…

Chris…?
>>
No. 1072687 ID: 8f9bc4

BURN IT
>>
No. 1072724 ID: 273c18

Burn it with fire! Walk over to the urn and put the book down behind it so it blocks your vision! Fall over onto your face so you're too close to read it or your arms get knocked away from you! Shake your head to take off your glasses so you can't read at all!

Many solutions.
>>
No. 1072915 ID: e5709d

Blasphemy shall be met with blasphemy
Write in the book! Use your newfound knowledge of this language to inscribe a coded message involving the destruction of the beacons hidden throughout the town.
>>
No. 1072916 ID: 918cdb

You cannot close it, but you can make use of the force that compels you to grip it so.

Tear.

Tear and pull apart with all your strength!

A rent pupil cannot stare back.
>>
No. 1073013 ID: 15a025

Scream for help, call out to the crow!
Rip and burn the book! Write in it with your claws!
Think NOT of the foul and unholy things the book is inscribing into your brain. Think of your wonderful hubby! Think of spending romantic time with Chris. Focus as much of your thoughts on Chris as you can. Fight it back as much as you can.
>>
No. 1073149 ID: 390e45

lol she has a wedding
>>
No. 1073309 ID: 681cb5
File 169576835427.png - (58.20KB , 700x550 , 46.png )
1073309

The cocoons burst within your skull, releasing a swarm of beautiful butterflies, which quickly start to gorge upon your flesh. As their razor maws bore into your brain, it all becomes clear to you: you come to understand the true nature of He Who Is Named Not, the eye of the sky, and what the Kråkholme’s were trying to accomplish all these years preparing the people of Crowmoor for the Blessed Event... it all makes sense to you now.

You step back, smiling, from the podium. There's no need to be afraid, you realize, for neither yourself nor your husband is in any danger. It's all right. It all makes sense. And when you raise your hands to your face and slowly push the fingernails of your first and middle fingers into each eye, digging the soft, bloody tissue out and dragging it down your cheeks in ropy smears... why, that's all right, too.
>>
No. 1073310 ID: 681cb5
File 169576836667.png - (70.69KB , 700x550 , 47.png )
1073310

It's the most natural thing in the world.

-You have gone utterly mad-

>>
No. 1073311 ID: 681cb5
File 169576837647.png - (129.73KB , 700x550 , 48.png )
1073311

You scored 37 out of a possible 100 points; you are hopelessly enmeshed in the tentacles of an ancient and sinister plot.

Would you like to RESTART, RESTORE a saved game, UNDO your last move or QUIT?
>>
No. 1073313 ID: 462d8c

QUIT
Write a review on steam Vapor and check out other games by the developer

Or RESTART to try to get the other achievements
>>
No. 1073315 ID: 8f9bc4

I guess she... technically stopped it, if only the town disappeared, rather than the entire world/local galactic cluster?

Mental note: remove eyes to stop the end of the world.

Try RESTORE a saved game.
>>
No. 1073316 ID: a7a180

Undo
Read the book again
Quickload so the book is marked as read but sanity is still 100.
>>
No. 1073320 ID: 8f9bc4

>>1073316

Ohh no, I don't wanna spend 10 minutes getting lectured to by Mr. Resetti.
>>
No. 1073322 ID: a758c7

go to GAMEFAQS and look up CHEAT CODES or a GUIDE
>>
No. 1073326 ID: 8f9bc4

>>1073322

> As your hungry eyes lap up word after blasphemous word, your mind is assaulted by contorted vision of the past, the future and the now.
>>
No. 1073354 ID: e5709d

Quit, play the actionized sequel
>>
No. 1073361 ID: ed3442

Nay, thee! I want to continue playing in Krakhölme in the horror dimension.

I summon Neil Degrasse Tyson to tell the Red Star it is the worst celestial body ever.
>>
No. 1073453 ID: 681cb5
File 169592671505.png - (93.52KB , 700x550 , 49.png )
1073453

>Write a review on Vapor.
Sadly, Vapor will note be released until 2003, 5 years from now.
>Quit, play the actionized sequel
Scion of the new blood: Bövels revenge will not be out in stores for the next few years.
>Check out other games by the developer.
Hmm, there’s a fantasy dungeon crawler, a civilization game, an arena shooter and finally a space sim. Not to mention a romantic graphic novel in the works. None of them catch your interest, though.
>Go to GAMEFAQS and look up CHEAT CODES or a GUIDE.
Your mother is on the phone, so you can’t log in on the internet right now.

>Undo.
You undo your last action…

The words start to crawl. Their movement making you dizzy as they twist and turn into spirals upon spirals. Your eyes following the bluish ink, hearing the smell that purple taste of, and you can feel your mind giving in, cracking open, getting ready to hatch so that the worms can turn into beautiful butterflies. You can’t look away. You can’t close it. You can’t let go. The burning pain of the Amulet grows weaker and weaker… and with it, the grasp of your mind.

It has noticed you… and you can’t look away.

>BURN IT!
In desperation, you swing the tome towards the closes source of fire, the candle you lit earlier! But, its hold of your mind is to strong. Even as you try to move your arms towards the flame, the book drags you away, ensuring that it’s brittle pages keeps away from the burning candle. Instead, you smack right into the table, toppling over an empty bottle and making the candle rattle, while the worms continue to gnaw their way-

-PAIN-

Searing heat suddenly jolt you awake, as one of your hands is pushed into the alight wick, burning it. By instinct, you let go of the tome and let it fall onto the floor. But you still feel it’s presence in your mind. The throbbing agony of your scorched knuckles is barely enough to keep yourself from diving down on the floor and grabbing the book once again. It still needs to be read. It wants to be read. You need it to read it. In an attempt to get away, you accidently knock down the candles… and by some miracle; the flame is kept alight just long enough for it to reach the writing on the floor.
>>
No. 1073454 ID: 681cb5
File 169592672282.png - (50.94KB , 700x550 , 50.png )
1073454

An inhumane scream echoes through the room, as the book become a pyre of green flame. The dry, brittle pages make great kindling for the fire, spreading it quickly over the forbidden text. As the flame hungrily consumes the tome, you swear you can see a shape in the dancing, sickly green flames. One that looks directly at you, with pure spite and madness in its eyes. You will suffer for this, Fox. And as quickly as the flame appeared, it’s gone… leaving only ash where that blasphemous work of malice once laid.
>>
No. 1073455 ID: 681cb5
File 169592673625.png - (162.83KB , 700x550 , 51.png )
1073455

As you stand up on trembling legs, keeping yourself steady with one hand and holding your glasses with the other, it feels like… the world is suddenly a bit brighter? Looking around, you can’t see any difference… but you can feel that something has changed. A smothering presence is gone. One of pure malice that’s been hanging over this house since you arrived. Once again, its heart has stopped… and it’s nothing more than a carcass of evil, rotting on the hill.

>Dragomir wasn't... Dragomir. He was Bövel. They all were Bövel! He's been dying at the birth of his grandson in order to possess their bodies, generation after generation!
The father dies so that the son can take his place… a cycle of death and rebirth. Bövel still lives, even after 300 years… and he’s coming for Chris! You have to stop him! But how? He will return for his blood… he always does.

There’s only a day and a half left.

[Current objectives:]
Find Chris and give him the Amulet.
Open the puzzle box. (Josephine might be able to break it open. Was bought from Bernard.)
What’s up with the strange flute? Music is important for the rituals?
Get access to the crypt. (Trade amulet to Sophia for the key?)
Repair the telescope… and learn the true name of the red star.
Find the tower of light.
Figure out what 13b650 means.
Find a house of flesh and gore, where the beast sleeps, and retrieve something important from there.
Deal with Bövel?
Stop the blessed event.

[Inventory:]
Amulet
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Your Wedding ring  
Wallet
Fire poker (For defense)
>>
No. 1073472 ID: 8f9bc4

>>1073455

To do ...any of those objectives you'll need to get out of the observatory. If you managed to uh... "stun" the house, you should be able to get down the stairs from here. Go down the stairs, and prepare to face the mist.

Finding Chris, you just need the right music. Do you recall the melody that catfish was playing?

Josephine might be able to break open the puzzle box, but Bernard told Edward that no mortal means could open it, so you're banking on the hope that he was lying. A better goal would be to get Josephine into the library, let her know about the open window and hatch a plan to get in there tonight.

Don't trade the amulet to Sophia just yet. You have your ring, you can find Chris and be there for him.

Repairing the telescope means leaving the house to find Josephine at the very least, or Bernard himself to ask him the secrets to opening it. The lens is inside the puzzle box.

A house of flesh and gore, that would be the Crowmoor slaughterhouse, easy enough to get to. Finding Chris is more important right now. It's the only way you know to deal with Bövel.

The tower of light should be pretty obvious to find, a big lighthouse standing out of place. Since you cannot find it, there must be some influence keeping it hidden. Nothing to do there but look for some clue as to its making. 13b650 seems to relate to the lens, or some aspect of the tower itself, so you need to find the tower before you can find that out.

Stop the blessed event... you'd have to stop him from returning for his blood. Bövel, or... something along those lines.

Don't worry about the flute for now.
>>
No. 1073666 ID: 15a025

First we should head downstairs
>>
No. 1073956 ID: 681cb5
File 169645356974.png - (70.40KB , 700x550 , 52.png )
1073956

>To find Chris, you just need the right music. Do you recall the melody that catfish was playing?
You do kind of remember it, yes? …but what does that have to do with Chris? It’s not like you can play it on anything.
>Don't worry about the flute for now.
It does feel important, what with so many things mentioning music.

>First we should head downstairs.
You stand in the doorway between the observatory and the secret passage, feeling the dread of going into that nightmare once again. But even then, something feels different? It’s like something has been removed? Hesitantly, you take a step forward… and enter once again the hidden veins of this monstrous house.
>>
No. 1073957 ID: 681cb5
File 169645358051.png - (94.48KB , 700x550 , 53.png )
1073957

And you barely have to walk down the corridor before you find another doorway. Wait, this is the attic? How did you... never mind. Looking back, you can see that the corridor turns a different direction behind you… and you spot those peepholes you walked past the first time you entered these passages. In fact, you’re pretty sure you can see the light shine in from the library? The heart… it has stopped beating. The house is once again a corpse, rotting on the shore of Crowmoor. Did it die when you burned the Haermoniacon? Whatever darkness that was plaguing this place is gone… and it feels like… home.

The Evil of the mansion has been defeated… but Bövel is still out there…


>The tower of light should be pretty obvious to find, a big lighthouse standing out of place. Since you cannot find it, there must be some influence keeping it hidden.
… … …there’s a massive lighthouse right here in Crowmoor, down at the beach. You’ve seen it on the horizon more than once. Surely, it can’t be that simple, can it?
>13b650 seems to relate to the lens, or some aspect of the tower itself, so you need to find the tower before you can find that out.
Hmm… you should keep those numbers in mind, just in case they turn up again somewhere else. They seemed important, after all.
>>
No. 1073958 ID: 681cb5
File 169645359089.png - (60.51KB , 700x550 , 54.png )
1073958

Making your way downstairs, the house is oddly calm and serene. The walls don’t feel claustrophobic anymore… and the smell of rot is gone. Not to mention the air! Suddenly, you can breathe in here! Finally, the feeling of someone always standing behind you is no more… and the shadows don’t move in bizarre ways in the corner of your eye. Heck, even the mist has visibly thinned outside the windows, making the forest visible again.

…the mist receding is just coincidence, right? It wasn’t the book that was summoning it to kill you, right?


>Repairing the telescope means leaving the house to find Josephine at the very least, or Bernard himself to ask him the secrets to opening it. The lens is inside the puzzle box.
Now that the mist is slowly dissipating, you can once again visit either of them if you think they can help open it. Honestly, at this point you rather just smash the stupid thing with a hammer…
>A better goal would be to get Josephine into the library, let her know about the open window and hatch a plan to get in there tonight.
Isn’t that plan just to make sure the window is still open so she can climb inside?
>A house of flesh and gore, that would be the Crowmoor slaughterhouse, easy enough to get to.
…it is? Do you even know where the slaughterhouse is? You haven’t seen a slaughterhouse anywhere in town, have you? In fact, the only thing you know about it is that it burned down... for a second time. Oh, and that one of the Kråkholme’s built it… and that there’s a painting downstairs in the gallery depicting it. Still, you haven’t the faintest clue where it’s located.


Looking for Sophia, you find the kitchen empty. Where could she have gone? Then, with a quiet creak, one of the kitchen cabinets slowly glides open, revealing the old doctor hiding inside. She’s even armed herself with one of the kitchen knives!

Sophia: “Hide!” the crow whispers desperately at you “The worms are crawling all over the windows!! They are consuming the corpse of the house!!” Looking out the window, you can see nothing but the backyard… and the forest beyond it. “They have come for me!!! They have found me!!! I can’t hide anymore!!!!” Sophia looks up at you in desperation, “Don’t you hear them banging on the doors, the windows!!? They are borrowing into the walls!!!!!”

…the house is completely silent, with the exception of Sophia herself. No one is banging on anything… and nothing seems to be crawling on any walls. Is she just having one of her episodes, or is there some truth to her words?

>Don't trade the amulet to Sophia just yet.
You get the feeling you have to decide if you want to trade it or not right now. If anything, she might just suffer a heart attack if you don’t…
>>
No. 1073962 ID: 918cdb

Either spending so much time with the Krakhölmes lets her see something we can't, or the sudden change in the house put her in a panic.

No time for hesitation, we have to speak firmly.
Tell her you killed the haunting force in the house, and you can do the same to Bövel and his worms. But you will need her help.
You need her to show you the way to the crypt. You have a protective amulet, Heaven blessed, that can keep you both safe from dark magics on the way there, and you NEED the tools and clues hidden in the crypt to put down the worms for good.

Tell her you are not fooling around.
>>
No. 1073981 ID: 8f9bc4

Ah, yes of course Crowmoor is an oceanside city. You knew that, and weren't assuming it was inland this whole time.

> it burned down... for a second time.

Right. You knew that too. You were just testing you.

Wait. Wait you don't hear anything. You aren't affected. You're wearing the amulet. Give it to Sophia, hurry. Trade or whatever I don't care. It might protect her from... whatever this is. But wait, how will you protect yourself?
>>
No. 1074000 ID: 4fb74c

Don't listen to her drivel, she's clearly insane.

In fact, she a frail old lady, what's stopping you from just forcefully grab the key from her?
>>
No. 1074001 ID: e5709d

"Soph, just because I believe you doesn't mean I'm willing to put up with your whiny cowardice. I just fried the house's spirit-butler since he was loyal to Bovel and definitely not loyal to the in-laws, but that means he's no longer warding the house. We need to fight and we need to do it now, or we're all worm food."
>>
No. 1074019 ID: 273c18

>>1073958
Remember what she said about the worms? They don't go after the house because it's the master's house? You just killed it. It's not the master's house anymore, is it.

You can have her try on the amulet to see if it helps, but... you may have exchanged one problem for another. If the amulet doesn't snap her out of it then you're going to have to find out how to hide from a threat you cannot detect.
>>
No. 1074279 ID: 681cb5
File 169672376103.png - (72.37KB , 700x550 , 55.png )
1074279

>Either spending so much time with the Krakhölmes lets her see something we can't, or the sudden change in the house put her in a panic.
...you did notice a change of this place, so it is possible she did the same. Though, it was for the better, wasn’t it?
>Remember what she said about the worms? They don't go after the house because it's the master's house? You just killed it. It's not the master's house anymore, is it?
…and now the maggots are coming to feed on the corpse. Crap.


Belle: “Sophia.” you whisper, “I’ve killed the force that was haunting this place. It’s safe now.”
Sophia: “No no no… you just banished him!” the crow shakes her head, her voice cracking a bit, “You have cast Devil out, but he’ll be back! He always comes back!” She looks around the room in desperation, as if the walls themselves where moving, “The maggots are already crawling over this empty corpse, gorging themselves on the flesh you left vacant!” before finally looking at you, “Soon, they will start to gorge themselves on our dreams as well, Belle… the butterflies will hatch.”
Belle: “How about this then. I got this protective amulet, blessed by a holy man, which seems to keep this evil at bay.”
Sophia: “The amulet!” She shouts, “You have it!? You have Edwards amulet!?” she crawls out from her hiding place, literally begging you on her knees, “Please! I need it! I need to protect myself! I’ll trade the crypt key for it! Please!”
Belle: “Or we can both go to the crypt right now.” you tell her with an raised eyebrow, “If you stay close, the amulet should protect you.” But she just shakes her head towards you, “I’m not fooling around, Sophia.”
Sophia: “No! That won’t work! They know where you are!” her voice faltering, “They can smell you! Feel you! You’re already of the blood, the ritual six months ago made it so! In the circle, with courage and sacrifice, bound with an anchor and a guide, you are now part of the blood! Just as it binds you to him, it bind him to you!” The old crow grabs both sides of her head, as if it’s about to burst, “No no no! The house isn’t safe anymore! They’ll find the crypt soon! They’ll find me! And the butterflies will hatch!” She falls to the floor, her hands folded in prayer and her head resting on the floor, “Please god, let me find a way to protect myself!” Her prayer echoes through the house… followed by a quiet whimper, “They’ll find me, no matter where I run, no matter where I hide…”

You hold up the amulet in front of you, feeling its heavy weight as it sways slowly. This is important, you can feel it… your choice here will have consequences, good or bad… yet, you’re not sure what to do? Do you keep the amulet so you can give it to Chris later… or do you trade it for the key with Sophia. She needs it now but… then what about Chris later?

…or maybe you can just keep it yourself, fox. Without it, what will protect you? Keep it. You deserve it, fox. Take it.
>>
No. 1074283 ID: 0b594e

I hate to say it, but if we have to choose, choose Chris. We should escort Sophia to the crypt, as it sounds like that is the last place the worms will find. Have her let us in, get whatever is inside, then she can lock herself in. Hopefully the worms won't get to her before we can end all this.
>>
No. 1074285 ID: a7a180

Chris needs it more.
>>
No. 1074300 ID: 15a025

Remember what dream Chris said. It's far too late. The amulet will come in use, just not the way we'd think.

Trade it for the crypt key. Perhaps we can get it back later if we can prove to Sophia we have the power to stop this and protect her.
>>
No. 1074305 ID: 8f9bc4

I don't think Chris would forgive you if you let some poor old lady have a heart attack just because you wanted to protect him. Give the amulet to—wait wait.

[SAVE GAME]

OK give the amulet to Sophia! What could possibly go wrong?
>>
No. 1074307 ID: 4bff6f

Yes...

Give it to the Fox...

Mulder is the only one who can find the truth out there...

No, wait, Buckwheat is right. We need the key now, and the family curse might be too ingrained in Chris to fully counteract Bövel's assault on his mind.

>Circle, anchor, guide.
Mormon weddings are something else.
>>
No. 1074321 ID: f1639b

Neither of them deserve it. You husband is weak and the crow a loon. Instead you should keep it yourself. You're the one doing all the work!
>>
No. 1074322 ID: e5709d

>>1074305
Oh we are in the clear thank you

"I... I feel like I just died... and all of this is one big pointless simulation.
...Ah, what the hell."
Give amulet to Sophia. She's had her vacation - time for her to cure this disease.
>>
No. 1074329 ID: 273c18

Save game, give the amulet to the crow.
>>
No. 1074453 ID: 681cb5
File 169697705432.png - (77.54KB , 700x550 , 56.png )
1074453

>[SAVE GAME]
ERROR: 0E : 016F : BFF9B3D4
Exception 0CAh at address 05FC:0A50
Unable to overwrite data!
Error code: 3111651 [Do you really think I would allow that, fox?]


>Mormon weddings are something else.
Huh? You’re not a Mormon? You’re a protestant.

>Remember what dream Chris said. It's far too late. The amulet will come in use, just not the way we'd think.
…the dream did tell you that, didn’t it? That this amulet is important, but not in the way you’ll expect.
Belle: “Here.” you say with a calm voice as you put the amulet around her neck, “This will keep you safe, Sophia.”
Sophia: “Wha…” the crow seems confused, poking at the charm as if it was an illusion that can be dispelled, “Y-you’re actually giving this to me?”
Belle: “Right now, you’re the one who need it most.” With a nod and a smile, you continue, “So here. Let it protect you.”
Sophia: “No one has ever-” her voice cracks, tears streaming down her cheeks, “I’ve can’t-” Sophia tries her best to regain her posture, but even after she’s wiped away the tears, it is clear she was caught by surprise by your generosity, “Thank you, Belle.”


>We should escort Sophia to the crypt, as it sounds like that is the last place the worms will find.
Belle: “You can start thanking me by leading me to the crypt.” you cross your arms, “That was the deal, no?”
Sophia: “The crypt? No, I… I can’t go back there now.” the crow fiddles with the amulet a bit, “The worms will be crawling there as well by know…” her eyes glances up towards you, “And if not, they will come after you leave. Your presence leaves the rot… and they will follow.”
Belle: “At least give me the key then, Sophia.”
Sophia: “Oh, I don’t have it on me.” closing her eyes, she thinks for a moment, “At the crypt, the statue one the left of the door.” while making some strange gestures in the air, she continues, “Behind its right ear, right near the skull. That’s where I’ve hidden it.”
Belle: “Then I guess I’ll go there alone.” you throw a quick glance out the window, just to make sure the mist hasn’t returned, “Will you be staying here?”
Sophia: “No, the master is gone from this place! They will come!” once again, she’s fiddling with the amulet, “No, I… I need to find a new place to hide, somewhere safe. Now that I have the amulet, they won’t find me, oh no, they won’t.”
>>
No. 1074454 ID: 681cb5
File 169697706497.png - (29.80KB , 700x550 , 57.png )
1074454

Sophia: “But before I go, there is something you must know.” Sophia turns around and looks down at the floor in shame, “It is about Björn.” With a heavy sigh, she begins, “Little Edward had a brother, so he did. And I know him. I delivered the child. Anna Kråkholme was his mother. It... it was…” She leans over and grips your arm with a hand that is suddenly steady and strong, "It was her father's poison seed! That evil bastard poisoned her womb and put a monster inside her. What she gave birth to... it was... it wasn't... oh, God, when I held that... that abortion in the shape of an infant, that thing with a dozen arms for feet and its crown of writhing hands... when it looked up at me... It looked up at me with its father's red-rimmed eyes." The old crow shudders convulsively, and it takes a while before she speaks again. "It was her father who wished to kill the thing, kill it to make way for another, he said, a 'more fitting vessel'. He wanted to try again, Gods, the depth of his evil, after the way the first one came out, he wanted to try again!” with a sigh, she shakes her head, "Anna came to me and asked for my help, and what could I do? What could I do? It was her child, for God's sake, no matter what else it was, and she couldn't bear to lose it.”
Belle: “…so what did you do?”
Sophia: “…the coffin in the crypt. Björn’s coffin. It is nothing but animal bones.” she stares out the window for a few moments in silence, “I needed to weight it down somehow, to trick the devil that his firstborn was dead.” The crow looks up, toward the ceiling, “And then… then she hid him in the attic, a place where Dragomir never ventured. She kept him fed, sand him songs and… did her best, bless her soul.” her tear filled eyes locks with your own, “When Dragomir died, she let him live out in the woods, taking care of him out there instead to ensure Edward would never meet him. But when she died… well… Björn became as his namesake… a feral creature of the forest.”
Belle: “That’s… huh…” you’re unsure what to say, “Thank you for telling me.”
Sophia: “The Coffin. The empty one in the crypt.” Sophia gesture towards the backdoor, “Open it. I’ve hidden something there that will help. Hidden it away from the many arms of those worms. Please, use it.”

[Current objectives:]
Find Chris.
Open the puzzle box. (Josephine might be able to break it open. Was bought from Bernard.)
What’s up with the strange flute? Music is important for the rituals?
Search the Crypt.
Repair the telescope… and learn the true name of the red star.
Kill yourself, fox.
Find the tower of light.
Figure out what 13b650 means.
Find a house of flesh and gore, where the beast sleeps, and retrieve something important from there.
Deal with Bövel?
Stop the blessed event.

[Inventory:]
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Your Wedding ring  
Wallet
Fire poker (For defense)
>>
No. 1074455 ID: 0b594e

Lets go to the crypt. Get something to steel your nerves while you're in the kitchen. Tea, maybe with something stronger if you've got it.
>>
No. 1074461 ID: 8f9bc4

Good luck, Sophia. Stay safe.

...[SAVE GAME]
>>
No. 1074496 ID: 273c18

>>1074453
>Unable to overwrite data!
Ugh, I guess we can only use checkpoints then.

Head to the crypt.
>>
No. 1074522 ID: 1eea3e

The Crow is distracted. Hit her in the back of her head and take back the amulet! You deserve it more!
>>
No. 1074523 ID: 681cb5
File 169706482275.png - (79.65KB , 700x550 , 58.png )
1074523

>[SAVE GAME]
Error code: 3111651 [No]


Belle: “Good luck, Sophia. Stay safe.”
Sophia: “…you too, Belle.” the crow say in a sincere voice, “May God watch over you.” She then quickly disappears deeper into the house… and a moment later, you can hear the front door open and close. Hopefully, she’ll find a place to hide.

>Get something to steel your nerves while you're in the kitchen.
After all you’ve been through, you really need a breather… but sadly, you don’t have the time. Maybe you should brew some herbal tea? ...or meditate for a second?



…you’re in luck. Sophia didn’t manage to find your hidden pocket flask. The one you’ve filled with some strong Whiskey. Chris doesn’t like when you use it, as you tend to empty it pretty quickly by sipping it all the time. He’s probably right… but right now you need a freaking drink!

>Head to the crypt.
Going out the backdoor, you follow the overgrown stone path that leads deeper into the estate grounds. Soon enough you spot several grave stones sticking up from the earth and creating a ring, as if they were mushrooms growing in this rotting soil. It the center, a large stone structure is standing. The Kråkholme crypt. It’s… a lot more plain looking that you’d imagined.

If it wasn’t for Sophia’s instructions, you would never think to look behind one of the statue, let alone find the small crack behind its ear where the key were located.
>>
No. 1074524 ID: 681cb5
File 169706483007.png - (23.12KB , 700x550 , 59.png )
1074524

The heavy door opens with a whine, revealing the stale resting place for the dead. Taking a peek inside, you quickly spot what you assume was Sophia’s hiding spot, as there are a bedroll, several empty bottles and other junk lying around right inside the door. On the other side of the room there’s a wall of metal bars… and beyond that a massive stone coffin. With the exception of a plaque, it’s completely barren. Huh, you were expecting gold and jewels, not just plain stone. It reads…

Bövel Kråkholme (Unreadable) -1651
“Founded the town of Crowmoor in 1624”

Then, under that, someone has carved “His is our blood. He always returns for his blood”

…even if you were able to find a way to get through the bars, you don’t think you would be able to even lift that massive stone lid. Not that you have any reason to open that madman’s grave. Instead, you start venturing further inside, going down the stairs to the next level of the crypt.
>>
No. 1074525 ID: 681cb5
File 169706483835.png - (19.34KB , 700x550 , 60.png )
1074525

The air gets even more stale and harder to breathe… and there’s a cold draft across the floor. Not to mention, this place feel a lot smaller than the room above. Looking through the alcoves, you find another two of the Kråkholme’s:

Marius Kråkholme 1651-1734
“Elected mayor of Crowmoor in 1690. Began construction of the Crowmoor Lighthouse and Slaughter house.”

Sigmund Kråkholme 1734-1802
“Added cupola to the Verlac Estate in 1759. Elected mayor of Crowmoor in 1765. rebuilt the Crowmoor Slaughterhouse in 1770 and finished the construction of the Lighthouse.”

Both buried next to their wives and daughters.
>>
No. 1074526 ID: 681cb5
File 169706484659.png - (21.30KB , 700x550 , 61.png )
1074526

The halls become more and more haphazardly made and some of the stone bricks start to make way for solid rock instead. Both the floor and ceiling is uneven, with massive timber pillars keeping them apart. Any second now, they will collapse, burying you in a grave of rock and stone. Still, the alcoves are masterfully made... another resting place for the Kråkholme’s…

Father Emerik Kråkholme 1802-1886
“Ordained in 1844. Began construction of the Chapel of Contemplation & Church of Our Lord Granter of Secrets in Crowmoor in 1860”

Father Dragomir Kråkholme 1886-1960
“Ordained in 1912. Completed the Chapel of Contemplation & Church of Our Lord Granter of Secrets in in 1920. Rebuilt the Crowmoor slaughterhouse in 1922. Arrested for possible Communist sympathies in 1960. Died before trail.”

You swear you can feel the corridor contract around you, shrinking and expanding as that draft you mentioned earlier has grown in strength. It almost like you’re standing in the throat of a great beast, listening to its breathing.

…you really hope it doesn’t swallow.
>>
No. 1074527 ID: 681cb5
File 169706485479.png - (10.43KB , 700x550 , 62.png )
1074527

You finally reach the end. It feels like you’re miles underground. As you look around, your body screams for you to run, to get out, before this place crushes you completely. It takes all your willpower to keep yourself from panicking, as with each breath you take, the walls seems to close in on you even further. There are three final alcoves here… Edward’s and his mother’s…

Anna 1937-1987
“A loving mother taken too soon.”

Edward 1960-1997
The plaque is blank… but the words “Finally free” is carved beneath it.

There’s also a quickly made wooden cross here, next to a few shovels that’s been left behind. It reads:
“Belle Knott 1971-1998. Nothing but an annoying gnat in the scheme of things. Died a painful death.”

…cute.
>>
No. 1074528 ID: 681cb5
File 169706486413.png - (34.03KB , 700x550 , 63.png )
1074528

Lastly, in the final alcove, you spot the thing Sophia wanted you to find. The coffin of Björn. Instead of the large stone sarcophagus, it’s a simple wooden box… that’s rotting.

“Björn 1954-1958” it says… followed by “May you find rest, my child.”

…now you just need to open this, right? Where is a crowbar when you need it… though, you can’t shake this feeling that something horrible will happen when you open this thing.

You will die if you open it, Fox.

[Inventory:]
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Your Wedding ring
Give up  
Wallet
Fire poker (For defense)
Pocket Flask of strong Whiskey
>>
No. 1074530 ID: a7a180

Save
Use poker on box
>>
No. 1074531 ID: 8f9bc4

>>1074528

Do what you do best. Steal the whole coffin and scram! You can open it outside.
>>
No. 1074536 ID: 0b594e

Actually that isn't a bad idea, how heavy is it? Also be ready to douse whatever is in the coffin with whisky for the old lantern-smash-flame-attack.
>>
No. 1074558 ID: 273c18

Hmm yeah taking the whole box could work if you can carry it. Otherwise it's poker time.
>>
No. 1074560 ID: b3eab7

There are shovels nearby. They too could help in opening the coffin.
But yeah, if you can move it instead, anything to shorten your stay here.
>>
No. 1074733 ID: 5e4d87

Stop wasting time robbing graves. There's nothing important down here anyway.

Instead, go find your husband. He should be back from his walk by now
>>
No. 1074777 ID: 15a025

Combine Wallet with fire poker. Unlock fire background for poker minigame

Use the fire poker on the box, it'll make a good impromptu crowbar.
>>
No. 1074778 ID: e5709d

Carry the stone coffin out and give it to Bjorn. The living should desecrate their own graves.
>>
No. 1074916 ID: 681cb5
File 169757562530.png - (68.40KB , 700x650 , 64.png )
1074916

>Use poker on box.
Well, it’s not a crowbar, but it should work…
>Be ready to douse whatever is in the coffin with whisky for the old lantern-smash-flame-attack.
You would normally say that would be overkill, but after everything you’ve seen so far... yeah, it will burn if it moves.

>Do what you do best. Steal the whole coffin and scram! You can open it outside.
...the less time you’ll need to spend in this grave, the better. The box is no bigger than a breadbox, and while light, it clearly contains something that’s rattling as lift it. As soon as you have the box you can feel the floor under you move slightly. As if it was pulsating. And then, the breathing…

You run. You run as fast as your legs can take you. All the while keeping the coffin pressed against your chest, as if you were hugging it. The walls constricts, making the wooden supports groan and creak, as a thick cloud of dust rains down from the ceiling. A strong wind pushes you back, as if the tunnel is sucking in air by itself in an attempt to pull you deeper, but even as you fall to your knees you persist. You keep running, even as the floor grows slippery and wet. Even as the walls starts to pulsate to an unheard heartbeat. Even as a wave of slimy liquid washes by your feet, you persist.

The wind almost knocks you off your feet once again, this time from behind, as the crypt exhales… which is followed by another gust of air as it takes another breath. The air moves around with more and more ferocity, as the breathing picks up pace, and even the stones in the walls seems sway in synch with it. The ground is gone, replaced by a fleshy substance covered by saliva, and the coffins around you are no longer made out of stone, but teeth ready to crush you.

Then you see it… the light. The way out! The door is still there! As you stumble towards it, you finally get enough courage to look back towards the horror you just escaped, only to see… nothing. It’s just the same stone walls and stale air that was here when you first entered this place. Did you… imagine it all?

It doesn’t matter… in the end, you’re just glad you came here after destroying that horrid book. If you hadn’t banished that sinister presence from the house, who knows what would have happened down there, in the crypt? In the dark, constricting throat of a dying g-
>>
No. 1074917 ID: 681cb5
File 169757563651.png - (77.66KB , 700x550 , 65.png )
1074917

By instinct, you let go of the coffin and raises your arm to defend your throat. Just in time too, as the mad maw of a wolf tries to sink its teeth into it and rip it out. Instead, you manage to use your arm to deflect the worse of it, pain shooting up it as his sharp teeth rakes across your forearm. Luckily, your quick movement means he never managed to bite down properly.

He whines a bit as you kick him in the chest, making him stumble away from you. Then, using the opening, you jump back a bit to create a bigger distance between the two of you.
>>
No. 1074919 ID: 681cb5
File 169757567360.png - (99.01KB , 700x550 , 66.png )
1074919

You breath is heavy, your right arm hurt like hell and the coffin shattered on impact when it hit the stone path. Finally, in front of you, the wolf Richard Millar stands.

Miller: “I told you not to dig into our secrets, bitch!” he screams, his voice shaking, “Look what you’ve done! LOOK AT IT!” Blood splatters everywhere as he hollers and wildly gesture towards himself. He even almost falls over and has to steady himself on the crypt. Then, with a glare that would kill a lesser fox, he growls, “You’ll pay for this! WHY DIDN’T YOU JUST LEAVE US ALONE!?”

Miller stumbles towards you with a rusty pipe in one hand and a maniac grin on his face. Blood is gushing from the wolf’s maw, and both his clothes and weapon is covered with it as well. While you’re arm is bleeding slightly, it is nowhere near enough to make him look like that! Not to mention his eyes… they are rimmed with blood. Richard has the very same look of madness you’ve seen so many times before… he has been consumed by the red star!

Miller: “I just need to crush your pretty little skull, and then I’ll be back!” he smashes the pipe against the ground to emphasize his words, “YOU HEAR THAT!? I’M GOING TO CAVE YOUR SKULL IN!”

The wolf raises the pipe in his hand and start approaching you aggressively. He is out for blood.
>>
No. 1074921 ID: 273c18

>>1074919
Dash to the right to get him to step on the remains of the coffin. While he's standing on it, engage with the poker. He'll have bad footing and likely stumble at some point which will give you an opening to really let him have it.
>>
No. 1074923 ID: 0b594e

Lob the lantern at his face. He'll probably try to deflect with his weapon, leaving himself open for a strike to the gut or leg with the poker. Try to hit him from the front while running past him, then spin around and hit him in the back or head.
>>
No. 1074924 ID: 8f9bc4

He'll be back? He'll... return? Is—is this Bövel?!
>>
No. 1074929 ID: fe513e

Lay down your weapon, put your hands up and approach him slowly. No need for this to end in bloodshed.

He's just a bit confused when he doesn't get his daily wine.
>>
No. 1074934 ID: e5709d

...Damnit.
Now it all makes sense.

Bovel wanted the perfect bloodline to use as his replacement bodies... but that doesn't mean he didn't experiment with different family branches.

Miller is likely a distant relative of the Krakenholme house, like Chris, which means they're both susceptible to possession. Among others.

This isn't just a cult - it's an infestation; an entire genetically-modified sleeper-species waiting for their god to assume direct control.
No holding back. If need be
Kill them all.
>>
No. 1074940 ID: 0b594e

But wait, if we kill Miller will the possession pass to Chris? We should try to just incapacitate him. if we can win this fight without killing him then break his limbs and lock him in the crypt.
>>
No. 1075045 ID: 681cb5
File 169775312437.png - (90.64KB , 700x550 , 67.png )
1075045

>He'll be back? He'll... return? Is—is this Bövel?!
While he is clearly inflicted by the same madness, not to mention probably doing the cults bidding right now, this foul mouthed thug doesn’t strike you as some 400 year old warlock that’s cheated death. No, you don’t think this is Bövel himself.

>Lob the lantern at his face. He'll probably try to deflect with his weapon, leaving himself open for a strike to the gut or leg with the poker.
You dropped the lantern at the same time as the coffin, so it’s out of your reach for the moment. Instead, you grab the first big thing in your pocket and throw that instead!

With a loud thud, the puzzle cube hits Richard right between the eyes. He doesn’t even flinch or make a sound, let alone try and block it! Still, it did make his body stumble a bit, leaving you a small opening.

Miller: “You fucking bitch!” he growls, “I’m going to cut off that pretty head of yours and skullfuck you to death!!!”

>Dash to the right to get him to step on the remains of the coffin. He'll have bad footing and likely stumble at some point which will give you an opening to really let him have it.
Taking the opportunity the puzzle box gave you, you lean to the left before dashing to the right, making the wolf fumble a bit as he tries to follow you. It does have the intended effect, as Miller staggers right into the remains of the coffin. But even as a large, rusty nail penetrates his foot straight though he doesn’t even react. Instead, he dashes forwards swinging his pipe widely towards you.

Miller: “I’LL SHOVE THIS PIPE UP YOUR FUCKING ASS, YOU WHORE!” the wolf screams as he raises the pipe to strike, “AND THEN I’M GOING TO FLAY THAT HUSSY HUSBAND OF YOURS!”

But then the damage to his foot makes itself known, as it buckles under his weight and forces him to kneel.
>>
No. 1075046 ID: 681cb5
File 169775313373.png - (47.66KB , 700x550 , 68.png )
1075046

>Run past him, then spin around and hit him in the back or head.
You quickly dart around him, dodging his mad flailing, before striking him in the back of his head.

*CRACK!*

The sound is sickening, as you feel the fire poker crack his skull and slide into the soft flesh beneath it. He tries to talk, but all that comes out is a gurgle…

Yet still, he attempts to get up and attack again.
>>
No. 1075047 ID: 681cb5
File 169775314381.png - (42.40KB , 700x550 , 69.png )
1075047

*CRACK!*

You hit him again! The wolf wheezes and steadies himself with the pipe…

*CRACK!*

And again! Miller slumps over, his arms and legs twitching.

*SQUISH!*

His blood splatters all over you. He’s completely still now.

*SPLORT!*

The blood is pooling around his head… around his lifeless body…
>>
No. 1075048 ID: 681cb5
File 169775315420.png - (36.20KB , 700x550 , 70.png )
1075048




…Richard Miller, the wolf, lays here… lifeless…


…and you’re the one that killed him.
>>
No. 1075049 ID: 681cb5
File 169775316451.png - (35.75KB , 700x550 , 71.png )
1075049

You’re on your knees, hurling what little you had inside you. Your whole body shakes… tears streaming down your eyes…

*Sklish…*

The sound. The sound of his head caving in under your assault. Oh god. You can still hear it! You can still feel it! You killed him! You took his life! YOU BASHED HIS GOD DAMNED HEAD IN, FOR HISSUS SAKE!

*Klesh…*

…and… what now? What do you do with him now? Just leave him here? Hide him? Tell someone? Oh god, what will you tell the police? OH GOD, WHAT WILL YOU TELL CHRIS!?

*Crack…*

...you can still hear his skull cracking open… even now…
>>
No. 1075052 ID: b3eab7

That might not be his skull. Scan your surroundings.
Check where you're walking, too.
>>
No. 1075053 ID: 273c18

>>1075049
That's because IT IS. He's HATCHING. Kill what is coming out, quick!

At some point we're going to have to find out if worm-infested people can be saved, but survival was the most important thing here, and he was the worst off of all the villagers. I wonder why...

Once the Butterfly is dead you can check on the coffin to see what was in it that was so important.
>>
No. 1075055 ID: 8f9bc4

You didn't kill him. He's been dead for—

Oh god you didn't kill him!
>>
No. 1075056 ID: e5709d

Set it on fire.
>>
No. 1075080 ID: 0b594e

Deep breaths, stay calm. Do not look at the body, but retrieve the poker and the puzzle cube and get away from Miller. Turn and look once you are a safe distance.
>>
No. 1075186 ID: 83834d

Murderer! Killer! Did it feel good ending his existance?

What will happen to his poor old mother now? A nearly blind old wolf who only had her dear son to take care of her. How tragic.

I do hope you enjoyed taking his life. Savor it. You'll get a taste for it soon enough.
>>
No. 1075217 ID: 681cb5
File 169792546243.png - (109.35KB , 700x550 , 72.png )
1075217

>Deep breaths, stay calm. Do not look at the body, but retrieve the poker and the puzzle cube and get away from Miller.
After taking a few deep breathes, you manage to stand up again on wobbly legs. Making sure not to look at the corpse, you grab the box, the poker and lantern as you stumble away from the carcass. You… you just need some time… and air… you just… just need to get away… god, you can still hear his body break beneath your swings…
>Set him on fire.
How? You don’t have anything to start a fire with?
>Check on the coffin to see what was in it that was so important.
You glanced at it as you left… and apart from the wood and bones, you saw some kind of ornamental box. It looked important… but… you need a moment…

>That might not be his skull. Scan your surroundings.
It’s hard to see, but glancing around you can’t spot anything moving… in fact, there doesn’t seem to be any animal life around at all…
>That's because IT IS. He's HATCHING. Kill what is coming out, quick!
He’s… what? You turn around… to witness the wonder of birth.
>>
No. 1075218 ID: 681cb5
File 169792546972.png - (111.36KB , 700x550 , 73.png )
1075218

...the body contorts in unnatural ways; bones snapping as more and more limbs grow out from it. As he metamorphoses, his desperate gurgling and painful screaming combines into a soothing song. A song that remind you of home… and newly baked bread. Swaying its head around, it takes a second for it to find you… but when it does, it goes down in a low stance, as if ready to pounce. Richard Miller is hatching… and it’s the most beautiful thing you’ve ever witnesses… you can’t look away. You… you want to become a butterfly too…

[Inventory:]
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Your Wedding ring 
Wallet
Fire poker (For defense)
Pocket Flask of strong Whiskey

[Current objectives:]
Hatch, and become a beautiful butterfly.
>>
No. 1075222 ID: 273c18

So much for interrupting the magical girl transformation. We're in a lot of trouble now...

Well, I think with all those limbs it'll have trouble making turns, too clumsy. So make sure you have your poker, put your glasses back on, and bait it into a charge that you can dodge. Then while it's reorienting you strike. Aim for limbs at first since they'll get in the way of your strikes anyway, and then I guess once it's having a lot of trouble moving you can start hitting it in various places to see what's most vulnerable.
>>
No. 1075228 ID: 8f9bc4

go home

bake some bread
>>
No. 1075240 ID: 15a025

[Equip] Glasses
[Equip] Fire Poker

Know this, Miller's body itself is probably dead. Blunt force like last time isn't going to work, we have to kill whatever is inside him. I'd almost suggest playing the flute if you have a moment, though we don't know the right tune or vibrations to get it to work right yet.
>>
No. 1075261 ID: e5709d

>You don't have anything to start a fire with
Well, use the damn oil lantern on him anyway!

Then Flute for Bjorn, skipping and piping like a classic 1940s Hissusanity Cartoon.
>>
No. 1075271 ID: 273c18

If the oil lantern lights up then it has fire in it doesn't it?
>>
No. 1075277 ID: 0b594e

If it is so clumsy as to charge in an easily sidestepped way, then we should try to bait into entering the Crypt. Then we can lock it inside.

Our mind seems compromised, maybe we should take a swig of that alcohol, or would that make it worse?
>>
No. 1075623 ID: 530277

Watch as this thug becomes something far greater than the sack of skin and bones. Do you not wish to join him in paradise?

All you have to do is partake in the wine, the one harvested under the moon light. It will let you be reborn as their child.
>>
No. 1075655 ID: 681cb5
File 169833098691.png - (37.71KB , 700x550 , 74.png )
1075655

>Go home. Bake some bread.
…the sun shining through your parents kitchen window... the smell of your daddies cookies in the oven… and the reassuring sound of your mother working in the yard with her tools. God, you wish you were there… in fact, you wish you were anywhere else but here…
>Know this, Miller's body itself is probably dead. Blunt force like last time isn't going to work, we have to kill whatever is inside him.
Does it matter if that thing is Richard Miller or not by this point? It’s… not an anthro anymore, is it?


>I'd almost suggest playing the flute if you have a moment.
As you slowly start stumbling backwards away from it, you try and use the flute. But no matter how hard you blow or which holes you cover up, it doesn’t produce a sound… nor does the creature react.
>If the oil lantern lights up then it has fire in it doesn't it?
Right as it’s about to bounce, you throw the still lit lantern at it, hoping it will catch fire. But it just catches it with ease, even as it’s flying through the air towards you.

>Well, I think with all those limbs it'll have trouble making turns, too clumsy. So make sure you have your poker, put your glasses back on, and bait it into a charge that you can dodge.
As the monster barrels down towards you, you try your best to dodge out of the way, jumping behind a tree as it’s near. But all those arms don’t slow it down… nor make it clumsy. In fact, it moves faster than any creature you’ve ever seen before… and it practically ignores the tombstones, trees and other obstacles between you and it. Almost flowing over it like a wave of water, as if it wasn’t fully of this world.
>>
No. 1075656 ID: 681cb5
File 169833099707.png - (157.41KB , 700x550 , 75.png )
1075656

It pins you onto the ground, its many limbs keeping both your arms and legs clamped in place. You try and struggle, but it’s in vain. This thing is far stronger than you… and heavier. It’s massive frame crushing you beneath it, making it hard to breathe as it pushes you down. It grabs your face and licks it, each finger on its long tongue stroking your snout as it passes by… and then it open its finger filled maw and descends towards you.

The last thing you feel is its fetid breath before it consumes you…

You have d-

>>
No. 1075657 ID: 681cb5
File 169833100823.png - (157.46KB , 700x550 , 76.png )
1075657

A loud band echoes through the graveyard, making the monster freeze. At first you can only watch in confusion as the ball of limbs and fingers tries to crawl away from you, but then you spot the massive wound in its head. But before you can figure out what just happen, another large blast is heard… and the creature falls lifeless to the ground.
>>
No. 1075658 ID: 681cb5
File 169833101940.png - (103.07KB , 700x550 , 77.png )
1075658

Chris: “Get your dirty paws off my wife!” Chris yells as he reloads the hunting rifle, “You son of a lady wolf!”

[Current objectives:]
Open the puzzle box. (Josephine might be able to break it open. Was bought from Bernard.)
What’s up with the strange flute? Music is important for the rituals?
Repair the telescope… and learn the true name of the red star.
Find the tower of light.
Figure out what 13b650 means.
Find a house of flesh and gore, where the beast sleeps, and retrieve something important from there.
Let Bövel sacrifice Crowmoor
Stop the blessed event.

[Inventory:]
Strange Flute
Puzzle Box
Old Photo album
Oil lamp
Your Wedding ring 
Wallet
Fire poker (For defense)
Pocket Flask of strong Whiskey
>>
No. 1075679 ID: 3ea497

Get up so Chris shoot the monster more.

After that, hold him close and go inside the crypt, close the door behind you and talk about the things both of you figured out.
>>
No. 1075686 ID: 273c18

>>1075658
He's still sane after all!? If he was taken over then he would have let you die. Unless... they need you for something. I hope we made the right choice with the amulet.

Go kiss your husband. Tell him what you've learned, ask him what he's been up to, and then recover the object from the coffin.
>>
No. 1075698 ID: 8f9bc4

AAAAAAAAAAAAAAAAAAAAiloveyouAAAAAAAAAAAA
>>
No. 1075701 ID: eb7ce4

well considering he saved us, i guess that means he isnt gonna kill us

unless if hes possessed and he wants us alive oh no
>>
No. 1075706 ID: 0b594e

Hold him and never let go
>>
No. 1075719 ID: e5709d

Now you have enough time to find some oil and set the beast on fire so its corpse doesn't spawn even more vermin.

...Hm. If only this wasn't an eldritch parasite hell-bent on warping the world to satisfy its god. The replacement limb business would make you trillionaires. World comes first.
>>
No. 1075831 ID: 15a025

Do everything you can to toss that thing off you before something else happens with this thing.
>>
No. 1075857 ID: 110359

First you murder an innocent wolf and now a newborn babe? You truly are a monster, Fox. Just like the rest of your kind.

To think, they had their whole life ahead of them before you so carelessly ripped it away.
>>
No. 1076131 ID: 681cb5
File 169888067903.png - (79.68KB , 700x550 , 78.png )
1076131

Wriggling yourself out from under the creature proves surprisingly easy, as its body falls apart as you struggle against it. Two of its limbs fall off as you push it aside, gushing out purple blood filled with… twisting white things. You quickly move yourself away from that… monster. A third shoot echo out over the forest as Chris puts another bullet into it, just to be sure.

>Hold him and never let go.
Belle: “CHRIS!” you yell as you run up and hug him, “Thank god you’re here!”
Chris: “Seems like I got here just in time, love.” the rabbit smirks as he embraces you back, “Are you alright?”
Belle: “Just a bit shaken, nothing more.” pressing his head against your chest you whisper, “I love you.”
Chris: “I love you to, bluebell.” he whispers back, “I love you too…”

>Ask him what he's been up to, then tell him what you've learned.
Chris: “Oh, I’ve been trying to find a car… or a boat.” he tries to get out of the hug, but you just hug him harder, “So we can leave this cursed place, you know.” The rabbit takes a moment to look behind you, at the creature, “Which, after seeing that thing… whatever it was, is even more of a priority!”
Belle: “That’s… that’s a good idea actually.” you say as you stroke his head, “To just leave. Just leave this place behind and never come back.”
Chris: “But I’ve found out that it won’t work. There’s this mist that surrounds the whole town and… well, its supernatural?” Chris shakes his head, “It will choke you to death if you enter it, even if you’re in a car. Not that it matters, as this forsaken place doesn’t seem to have any in the first place!” that last part is spoken so harsh that some spittle leaves his snout, “Apparently, there’s supposed to be some kind of tool that can dismiss it? But I’ve had no luck finding what it is…” he closes his eyes and sigh, “Oh, I’ve done some reading as well. I left a few books from the library inside, if you want to take a look. I kind of… um… threw them onto the floor when I saw you through the window out here.” The rabbit then look up at you, “What about you? What have you been up to?”
Belle: “Well…”
Chris: “Oh, and you can let me go now…”
Belle: “No.”
>>
No. 1076132 ID: 681cb5
File 169888069064.png - (91.87KB , 700x550 , 79.png )
1076132

You start telling him everything you’ve been through the last two days, but as soon as you mention the amulet he lets go of you and takes a step back.

Chris: “You have the amulet!?” he asks, “Quick, give it here!”
Belle: “Um…” scratching the back of your head, you sheepishly say, “I don’t have it anymore?”
Chris: “What?” the rabbit is clearly agitated, “Then, where is it?”
Belle: “I gave it to Sophia Corbin.” When you see his confusion, you clarify, “The old crow?”
Chris: “WHAT!?” Chris yells, spittle flying from his mouth, “YOU FOOL! HOW SHOULD YOU-”

The rabbit stops himself, put his hand over his face and takes a deep breath…

Chris: “I’m sorry, Bluebell, but…” he moves his hand a bit and look you in the eyes, “It’s just… we need that amulet… and that old hobo is part of the cult! She must have tricked you!” the rabbit lets out a defeated sigh, “Dammit, I need to find her and quick…” before turning around and taking a few steps towards the mansion, “But where can she be hiding…?”
>>
No. 1076133 ID: 681cb5
File 169888070067.png - (142.97KB , 700x550 , 80.png )
1076133

>He's still sane after all!? If he was possessed then he would have let you die. Unless...
…you don’t know. Your hubby isn’t acting right… he feels wrong… but maybe he’s just stressed? He just shot and killed a monster attacking you, so of course he wouldn’t be his happy self, would he? Or… is there something more sinister going on? …can he be trusted?
>I hope we made the right choice with the amulet.
You hope so too…

>Recover the object from the coffin.
Among the bones and rotten wood, there’s a small box. It looks pristine, even though it should have spent years down in that sodden hollow. Painted in a faded purple and blue, intricate carvings surround the outside of it and several brass details can be seen. One carving even depicts a star filled sky... with a massive red moon as its centerpiece. Hmm, there’s even a hole for something to fit in it?

Opening it up, you quickly deduce that it’s an old music box. There is one of those brass tubes inside with holes in it, with the hole you saw earlier probably being where the key for winding it up should be. Of course, seeing as you don’t have the key, you can’t really play it. There’s also something carved into the inside of the lid.

“May my song always soothe your soul, my beloved bear… -Your loving mother, Anna.”

…you pocket it without showing it to Chris…
>>
No. 1076134 ID: 681cb5
File 169888070804.png - (78.74KB , 700x550 , 81.png )
1076134

>Now you have enough time to find some oil and set the beast on fire so its corpse doesn't spawn even more vermin.
Belle: “Chris?” the rabbit jumps as you yell his name, as if he was lost in thought, “Should we really just leave that thing here?” you point over your shoulder, “Maybe we can burn it?”
Chris: “…that might be a good idea, yeah.” he says in an oddly serene voice, before turning around, “I’ll go get some oil if you… err…”

You turn around to see what the rabbit is looking at. It’s a massive murder of crows. Tearing apart the corpse of the monster. Gorging on its flesh in a frenzy. One of them caws as they see you looking and lifts its wings.
>>
No. 1076135 ID: 681cb5
File 169888071837.png - (94.84KB , 700x550 , 82.png )
1076135

And as on command, all of them takes off in every direction and disappear into the sky, leaving only a pile of clothes behind. Wait, there’s something else… small, white worms are wriggling among the fabrics. They look like small twitching fingers, which are drying up in the sun and dying. After a few seconds all of them are still, only hollow shells remaining. Is it… dead?

Chris: “…I guess this means we don’t need to burn it?” he sighs, “Come on love, let’s get out of here before any more shows up! I need to get more ammo anyway.”

Chris starts to walk away, back towards the house…

[Current objectives:]
Open the puzzle box. (Josephine might be able to break it open. Was bought from Bernard.)
What’s up with the strange flute? Music is important for the rituals?
Repair the telescope… and learn the true name of the red star.
Find the tower of light and figure out what 13b650 means.
Find a house of flesh and gore, where the beast sleeps, and retrieve something important from there.
Stop the blessed event and defeat Bövel.

[Inventory:]
Strange Flute
Puzzle Box
Music Box
Old Photo album
Oil lamp
Your Wedding ring 
Wallet
Fire poker (For defense)
Chris’s rifle (to blow his brains out with)
Pocket Flask of strong Whiskey
>>
No. 1076151 ID: 8f9bc4

Is Chris really acting strange? He's always looked for ways to undermine your ideas or make you feel like you've made the wrong decisions in life. He'd probably have found some fault in your choice whether or not you gave the amulet away. Perhaps he's just in a sour mood, due to abomination killing.

You have a song, at least. You need to find some way to wind the music box, but the winding mechanism seems to be missing.

Make a mental note: the crows are not your enemy. That doesn't mean they're your friends, but they're hunting the worms that lure you in with otherworldly delights. What does that mean for the rabbit daughters of Bövel, the Coven of Crows?

Don't show him the flute.
>>
No. 1076203 ID: 273c18

>>1076151
>he's always [acted that way]
We don't have data from before we arrived. It's quite possible that he started to go mad the instant we stepped into town.
...did we even tell Chris about the amulet? I thought it was meant to be a surprise. In addition, his story about seeing us through the window is suspect, because we were just in the mansion. In order for him to be there and looking through books he would have had to have arrived almost immediately after we left.

Oh well, act like an obedient wife for now.
>>
No. 1076384 ID: 0b594e

We should start thinking about ways to incapacitate Chris without hurting him, as it seems the fell Bovel influence is getting to him.

If josephine can open the puzzle box without breaking it then maybe she could get the music box to work without its key. We should also check if she knows about a tower of light or house of flesh and gore.
>>
No. 1076394 ID: 124485

>>1076203
>...did we even tell Chris about the amulet?
Told him about it right here: >>1076132 .
>>
No. 1076396 ID: 273c18

>>1076394
Yeah, but the instant we mentioned the amulet, before we got a chance to say what it does, he interrupted. It could be extremely suspicious depending on the context.
>>
No. 1076409 ID: bbf1c0

He is a liar.

Do not trust him.
>>
No. 1076474 ID: 15a025

Follow Chris for now, but we should definitely get with Josephine as soon as possible. Share what has occurred tonight with her.
>>
No. 1076805 ID: 681cb5
File 169948321492.png - (120.08KB , 700x550 , 83.png )
1076805

>Is Chris really acting strange? He's always looked for ways to undermine your ideas or make you feel like you've made the wrong decisions in life.
What? No! He’s always been supportive and… and caring and… he just though you were a bit stressed, that’s all… and now, he’s probably shaken after all this. You sure are.
>It's quite possible that he started to go mad the instant we stepped into town.
… … …you remember thinking that he was a bit… a bit too enthusiastic about moving here. Is it possible that he’s been possessed even before you came here? That something has been slowly taking him over?
>...did we even tell Chris about the amulet?
No. No we did not. How did he…?
>Don't show him the flute.
…you decide to keep the flute to yourself, for now.
>We should start thinking about ways to incapacitate Chris without hurting him, as it seems the fell Bovel influence is getting to him.
You’ve always been stronger than him… and a lot bigger. He doesn’t stand a chance if you just grab him and… you don’t know; tie him up with a rope?

>Follow Chris for now.
You start to follow Chris towards the mansion…

Chris: “Belle?”
Belle: “…what is on your mind, Chris?”
Chris: “This place…” he looks down at the rifle he’s carrying, “This place is starting to get to me. I can’t help but feel like something dangerous is lurking behind every corner.”
Belle: “Love, I know that feeling…”
Chris: “Part of me wants to just…” the rabbit waves in the air, “I don’t know, just find a safe spot and camp out? Until the car is repaired and the mist is gone so we can leave?”
Belle: “While I would love nothing more, hun…” you sigh heavily, “I don’t think that’s an option.”
Chris: “It’s just… it’s too much.” Chris takes a deep breath, “And I can’t help but feel like it’s all my fault that we’re in this mess!”
Belle: “…Chris?” You lift up your hand and grab his, guiding it so that the two of you are pressing your palms together, before softly whispering, “Let these rings make us whole…”
Chris: With a warm smile, he whisper back, “Let these rings show our eternal love for each other…” The very same words the two of you said to each other on your wedding day… the greatest day of your life…
Belle: You let your fingers slip between his and squeezes the rabbits hand, “No matter what, these rings will always keep us together, Sunflower, even if where miles away from each other.”
Chris: “…thank you, Bluebell”
>>
No. 1076806 ID: 681cb5
File 169948322356.png - (118.51KB , 700x550 , 84.png )
1076806

>Make a mental note: the crows are not your enemy. That doesn't mean they're your friends.
Crows… what is it with the crows? First at Daniel Brerewood the broker, then at the library and now here? Are they following you around? Even the names are crows! Crowmoor! The Crow Nest! Even Kråkholme means crow in some godforsaken language! And what does that mean for the hare daughters of Bövel, the Coven of Crows? Ugh, crows… you’re starting to hate those birds…

As you enter the mansion, Chris excuses himself for a moment and goes into the living room to “Get more ammo”. Apparently, there was a hidden weapons locker behind one of the curtains you never found…

>Chris story about seeing us through the window is suspect, because we were just in the mansion.
As you enter the kitchen, you quickly find a pile of books and papers strewn across the floor, as if someone dropped them in a hurry. Looking out the window, you can even see the crypt hidden behind the trees, barely visible. So he was speaking the truth about this, at least…

Collecting everything on the table you quickly notice something. These books… they are the exact same as the one you read at the library. Did he… did he ask for the books you’d… no, he probably asked for the same subjects as you did. About Kråkholme… and Crowmoor. You shake your head a bit and move your focus to the papers instead. Most of them are either old documents you can’t really make head or tails of, or old paper clippings.

”INFAMOUS MYSTIC BUYS EMERIK. K PAINTING FOR 1000£” one of them says, implying that one of those horrid paintings has been bought by some madwoman in England. Not really relevant, but still…

Then there’s a bunch of articles about missing children. ”MISSING!” and ”HAVE YOU SEEN ME?” followed by ”SUSPECT KIDNAPPING” are printed on far too many pages. Hopefully they found their back home… though the next article doesn’t give you hope.

”BONES DISCOVERED IN WOODS, CHILD FEARED DEAD” …brrr…

Then, an old photostatic copy of an even older document catches your eye... a notation at the bottom dates it at the end of the 18th century. It reads:

BE IT KNOWNE
that, through the Generositie and Enterprise of the Hon. Goodman Sigmund Kråkholme, the Crowmoor Slaughterhouse shall be Rebuilt, even upon the Ashes of the Olde which was Tragically Burnt; and

BE IT KNOWNE
that, upon its Newe Christening, there shall Arise a Sore Need for Men of Able Bodie and Industrious Bent to Work therein, to render flesh and gore from beast and animal; and

BE IT KNOWNE
that the Hon. Goodman Sigmund Kråkholme is thereby holding a General Call for Employment, and any Honest Man of Working Age is Encouraged to Apply. Cometh to the gates of the Slaughterhouse on Church Street, right across the old chapel.


>You need to find some way to wind the music box, but the winding mechanism seems to be missing.
It is clear that it’s missing a key to wind it with… but where would it be? Who would even know where it might be?
>We should definitely get with Josephine as soon as possible.
Right. The Puzzle Box. The question is, will you take the box to Josephine Rebis, the bat anthropologist, or Bernard Samson, who sold the box in the first place? Who is more likely to be able to actually open it? Of course, if you are planning on visiting Josephine, you’ll need to find a way for her to get some books from the library… books that you’re currently have in front of you as you’re asking yourself this. Huh, you guess Chris solved that problem for you?

Chris: “Drat, there wasn’t much ammo left, but it will have to do.” As he enters the room, Chris reloads the rifle before hanging it off his back. “I’m going to be honest, I’m running out of ideas on what to do… but I know for a fact I can count on you to come up with something, Belle.” The rabbit smiles at you and gives you a wink, “So, Bluebell, what’s the plan? Where are we going? Whose ass are we kicking?”

…oh, and are you taking Chris with you?
>>
No. 1076809 ID: 273c18

>>1076806
>BONES DISCOVERED IN WOODS
Where? Find out where. We need to go there.
>>
No. 1076811 ID: 8f9bc4

If nothing else, it's important you warn Josephine not to wander into the mist. She's an outsider like you are, with no way to know how deadly it is.

I still say the house of flesh and gore has to be the Crowmoor Slaughterhouse, even though it burned down. Maybe it did't?

On the other hand the house you live in has acted like a living thing, and like a rotting corpse, and a certain blue eyed beast has indeed slept there. But what important thing would there be to retrieve from it, that you haven't already?
>>
No. 1076905 ID: de5cb4

We should take the books to Josephine, and she might be interested to talk to Chris.
Lets get that box opened!
>>
No. 1076929 ID: 8f9bc4

You know uhh... the box kind of contains this lens that's uh... absolutely essential to the summoning of this abominable starbeing. The box that Edward was bragging could not be opened by mortal means? That it would foul up Bövel's plans since Edward locked the lens up in there?

Why is she opening the box again?
>>
No. 1077077 ID: 15a025

>>1076929
Yeah that is a pretty important point there. Let's hold off on opening the box for now. Still we need to get to Josephine, and maybe if Chris came along the three of us could exchange all we know so far.
>>
No. 1077450 ID: 681cb5
File 170018349879.png - (104.85KB , 700x550 , 85.png )
1077450

>Where? Find out where they found the bones. We need to go there.
It just says they were located in the woods, about an hour from Arkham in the direction of the Atlantic. That would put is near Crowmoor, but there’s a lot of woods around here, aren’t there?
>I still say the house of flesh and gore has to be the Crowmoor Slaughterhouse, even though it burned down. Maybe it didn’t?
They’ve already rebuilt it once, why wouldn’t they again? Where even is the slaughter house? You haven’t seen it in town… and that pamphlet mentioned the church, but there’s just a bunch of forest around that road. The very same forest where you saw Björn… brrr…


>We should take the books to Josephine, and she might be interested to talk to Chris.
Where did she say she where staying again? Beyond the old mill, just outside the town? As you and your husband briskly walks through the town, you find it completely deserted. This, combined with the light mist still hanging in the air, give the whole place an ethereal feel. Only the cawing of the crows breaks the illusion of the dream.
Chris: “So, this Josephine… a friend of yours?” your hubby asks as he’s carrying one of the books, “Most people doesn’t hand over library books to strangers, do they?”
Belle: “Oh, we just met today.” you tell him with a smile, “She promised to help me with something. You’ll like her, don’t worry.”
Chris: “That’s not what I’m worried about, Bluebell…”

Beyond the old mill you find the literal edge of the town, as there’s suddenly a wall of trees cutting off the path forward. Even the road goes from cobble stones to mud and dirt from one step to the other. It feels like you’re stepping between two different worlds. As the two of you make your way down the dirt road, you quickly spot a small camp. A car, some boxes and a tent is spread around a small glade among the trees, and in the middle of it, a familiar bat is examining a strangely shaped rock.
>>
No. 1077451 ID: 681cb5
File 170018351182.png - (139.00KB , 700x550 , 86.png )
1077451

Josephine: “Ah, Belle.” the bat nods at you, “I see you’ve found the books.” she then move her attention towards Chris, “And I assume this is your husband?”
Belle: “Josephine! So good to see you again!” you wave at her with a smile, “And yes, this is Chris. Chris Knott.”
Chris: “Wow…” the rabbit mutters as he looks up at the bat, “You’re really tall…”
Josephine: “And you are rather short.” she retort while putting away her tools, “Josephine Rebis. Anthropologist.”
Chris: “Rebis you say?” Chris rubs his chin, “As in, Joseph Rebis, the German archeologist?”
Josephine: “That would be my father yes.” Josephine turns her back to the both of you as she puts the books away, “And while he wasn’t born here, he was American, just like me.”
Chris: “I used to read about him in the Science World magazine.” the rabbit chirps happily, “Though, I haven’t seen anything about him in a while.”
Josephine: “He disappeared in Egypt four years ago.” she states matter of factly.
Chris: “Oh” he rubs the back of his head awkwardly, “Sorry.”
Josephine: “Don’t mention it.”
Belle: “Well, it’s good you two are getting along.”

>it's important you warn Josephine not to wander into the mist.
Josephine: “The mist?” she raises and eyebrow, “Don’t worry, my tent is insulated against such things.” The bat then glances towards her Jeep, “My car, on the other hand, wasn’t able to handle the moister. Hopefully I’ll get it running again when I’m ready to leave.”
Belle: “There are other dangers in the wood, though.”
Josephine: “Other dangers?” you didn’t know someone should raise their eyebrow that far, “I’m sure my gun can handle most of those, Belle.”

>Lets get that box opened!
Josephine: “Ah, yes, the cube.” Josephine states as she makes room on the table next to her, “I did promise I would open it. Just give it to me and I’ll see what I can do.”
Chris: “Oh!” meanwhile, your husband is hopping giddily at your side, “I’m curious what’s inside it! I’ve been wondering ever since you found it!”
Belle: “Yeah… me too…”
Chris: “Come on, Belle.” Chris says as he tugs your pants leg, “Hand it over!”

>You know uhh... the box kind of contains this lens that's uh... absolutely essential to the summoning of this abominable starbeing. The box that Edward was bragging could not be opened by mortal means? That it would foul up Bövel's plans since Edward locked the lens up in there?
Belle: “I…” with cube in hand, you hesitate, “I’m not sure we should open it, actually.”
Chris: “Huh?” the Rabbit looks at you in confusion, “Aren’t you curious to see what’s inside?”
Josephine: “Why not?”
Belle: “Well…” you look the bat in the eyes, “There might be some bad people who want to get their hands on what’s inside it.”
Josephine: “And you think a small wooden box will stop them?” once again, she raises that eyebrow of hers, “I’m sure they can just pry it open, or just smash it, if they really want what’s inside it.”
Chris: “And aren’t you curious?” your husband says, “There must be something important inside, after all!”
Belle: “Well…” you rub one of your shoulders, “Maybe...”
Josephine: “So, what will it be?” the bat asks as she picks up a tool, “Do you require my aid or not?”

…Do you open the puzzle cube?
>>
No. 1077453 ID: 8f9bc4

OK the lens is fragile so they can't just smash the box. Someone besides Josephine *might* be able to open it, but that's limited to only the people in this town. Unfortunately you've played your hand already, and Chris will be suspiciousdisappointed if you change your mind on opening it.

Tell her you want to show her the literature you've acquired, which might give her more of a clue what's going on here, and possibly warn her away from opening the box. Also if you can get a word to her in private, tell her that you may have a surreptitious way to get into the library, tonight after dark.

You can't emphasize how important it is that she be inside her insulated tent should that mist ever return. She won't believe you, but you have to warn her.
>>
No. 1077543 ID: 43ebe5

Open it, and behold inevitable!

It is too late for you to stop it!
>>
No. 1077546 ID: b3eab7

Heh, if it's the lens, you still have the option to smash it yourself afterwards.
>>
No. 1077621 ID: 15a025

>>1077546
Hm, fair point. If it is the lens, we should certainly try to all get on the same page about that telescope and this ritual. Chris and Josephine may be able to shed some more light on it for us.
>>
No. 1077716 ID: 681cb5
File 170052305887.png - (118.98KB , 700x550 , 87.png )
1077716

>Tell her you want to show her the literature you've acquired, which might give her more of a clue what's going on here, and possibly warn her away from opening the box.
Josephine: “While I am grateful, I rather take my time with them if possible.” She glances over at your husband, whose still bouncing on his feet, “And something tells me neither of you are inclined to watch my rigorous note taking and hour long contemplation of the material.”
Belle: “Well… true… but still, there are things you need to know.” Taking a moment to find the words, you continue, “See, there’s this cult… um…”
Josephine: “Ah, yes, cults.” the bat picks up some kind of tool from the table, “I do have a lot of experience with the subject. Seeing as you’re clearly worried, we’re not dealing with the most common one, the one made out of fools playing pretend to have something to do on the weekends.” She looks up into the sky for a bit, scratching her ear with her newly acquired tool, “Then the question is… are they simply power hungry and using the religious dogma to their own ends, or are they deranged lunatics with delusions of otherworldly powers?”
Belle: “They are deranged lunatics with actual otherworldly powers!” you tell her matter of factly while crossing your arms, “And they are planning on doing some kind of ritual that might end the world! With the help of whatever is in that cube!” she gives you a look, “I think.” You can’t help to break eye contact with her and rub the backside of your head, “Possibly?”
Josephine: “…” she stares at you for a long time before raising an eyebrow, “It is clear you’re either mad or trying to trick me.” Josephine then gesture towards the pile of books, “But you brought me these so I will at least humor you, Belle.” Turning the cube around in her hand, examining it, she continue, “Now, if they are as powerful as you fear, why is this object still in this cube? A wooden box isn’t going to stop anyone… not to mention, you’re clearly not some action hero who can fight off a whole cult hunting you.” She gives the cube a tap with her metal tool, “And if it is that important to them, why not just destroy it? Throw it in the sea, smash it with a hammer or burn it to ash.” She looks at you with disappointment, “No, your story doesn’t add up, Belle.”
Belle: “I… um…” you stammer in response, “It might be fragile… so smashing the box might just break what’s inside as well? Though, I guess I haven’t thought about just smashing the lens myself…”

As you’re pondering your next course of action, you hear a soft click. Turning around towards Josephine, you watch as she gently uses a thin, metal tool to pull off a piece of the cube from the wooden frame it was fastened on. Before you can even utter a word, she has disassembled a whole corner of the box, opening it to the world.

Belle: “Did… did you just open it?
Josephine: “Yes.”
Belle: “But what if there’s something dangerous in there?”
Josephine: “The cube can be reassembled.”
Belle: “I mean, that’s not…” the bat gives you another look, “ugh, fine, it’s open…”
Chris: “So, what’s inside it?” Chris voice suddenly pipes up, “Is it a lens?”
Josephine: “I am unsure… ” she pulls out a strange, black object from the box, “Whatever it is, it doesn’t look like a lens. Here.”

She hands you a strange looking disc. It is rather warm to the touch and feels as almost like it’s made out of some kind of leather, not at all being as solid and rigid as the glass you expected. As you look through it, you see all kind of colors spiraling into its center, even distorting the woods behind it into a shapeless mass of hues. There’s also small dots of lights, they to in a spiral shape. While this isn’t what you predicted, it does have the right size and form to fit in the telescope you found.
…wait, now you remember… it feels like skin. Furless skin. Anthro skin. Your skin crawls form just touching it.
>>
No. 1077717 ID: 681cb5
File 170052306824.png - (81.20KB , 700x550 , 88.png )
1077717

>If you can get a word to her in private, tell her that you may have a surreptitious way to get into the library, tonight after dark.
Josephine: “Belle, I asked you to get me some books.” Once again, you’re bombarded by her disappointment in you, “Not break into a state building.”
>You can't emphasize how important it is that she be inside her insulated tent should that mist ever return.
Josephine: “Yes, yes, I know. I know someone who died from staying out in a mist like this.” she looks up from the cube, “She got pneumonia.”

>We should certainly try to all get on the same page about that telescope and this ritual. Chris and Josephine may be able to shed some more light on it for us.
Josephine: “So the founder of the town, Bövel, started a cult.” Josephine says as if talking about the weather, “And said cult believes he still leads them by coming back from the dead.” Her voice still stoic as ever, “And now they want to end the world for some unspecified reason?”
Chris: “You don’t seem very surprised.” your husband says, “Or even slightly concerned.”
Josephine: “Crowmoor has been isolated for a long time. The bridge on the main road here wasn’t built until the 50s. Before that you’d have to take the long way around.” The bat gesture into the air, “Of course there would be inbreeding and superstitions. It is a given at a location like this.”
Belle: “The why doesn’t really matter.” you sigh, “The question is what we should do about it.”
Chris: “I still vote we get out of here.” the rabbit says confidently, “Maybe we can get Josephine’s car working again?”
Josephine: “I still have a lot of research to do.” she points towards the odd stone she was examining when the two of you arrived, “Found this old carving being used as a cobble stone, for example. So surely there are others to find as well.” Taking a moment to flip through her notes, she explains, “This place was a haven for smugglers in the 20s. There was even a rumor that they used a complex cave system to smuggle the booze through the nearby area. My theory is that that cave system existed long before the first settlers even arrived. I would like to find it before leaving.”
Belle: “I wouldn’t be surprised if that’s where the cult hangs out…” you put your face in your hands, “This is just getting better and better…”
Josephine: “Oh, but I’ve not yet mentioned the grand price. The Misquat tribe’s graveyard should be around here somewhere. Here…” she taps a piece of paper on the table, “This symbol means burial ground. If you find it carved into some rock or house brick, let me know.” The symbol reminds you of something, but you’re not sure what. “Or you can just follow them yourself and see if they actually lead anywhere.” she shrugs, “I do have a theory that the old mansion was built on it, but I’ve yet found any real evidence on its location. Other than it being in the area, that is.”
Belle: “But what about the ritual? It has something to do with this lens, the lighthouse and tomorrow… but what?”
Chris: “Um, Belle… that thing is clearly too small to be a lens for a lighthouse.” The rabbit rubs his chin, “Actually, now that you mention it, I’m pretty sure I saw someone throw away a few lighthouse lenses right across from O’Mally’s when we arrived in town yesterday.”
Josephine: “The lighthouse? The one on the beach?” the bat looks in the direction of the sea, as if she would be able to see the lighthouse from here, “I’ve seen a lot of material been moved out there, both by hand and truck, since I arrived here two weeks ago. I think they are making some kind of renovations?” she shakes her head, “Not that you can really see it now, as it’s in the center of that massive mist cloud. Almost like that’s where it’s coming from.”

Dammit, you just realized something! The purpose of this lens, at least according to the mad writings, is to learn the true name of that eldritch god the cult is worshipping. Edward probably thought it was needed for the ritual, and thus he hid it away. But… he thought he would end the Kråkholme line completely, ensuring that Bövel would never come back again. Of course Bövel already knows the true name of his god! He’s the one who designed and built that telescope in the first place! The reason why the cult hasn’t been trying to get back this lens is because they don’t need it! Bövel already knows the name!

Chris: “Bluebell?” your husband squeezes your hand, “Are you alright?” You give him a tired smile and a nod. “Then let’s not waste any more time. Let’s… um… what’s the plan again?”
>>
No. 1077726 ID: 273c18

She thinks it's superstition, huh. Tell her about the zombie. Chris will back you up. Also suggest she examines the lens, what does she think it's made out of? It's not glass, it's skin. Lastly, warn her to be careful what books she reads- you found a particularly nasty one that almost drove you mad. You have had first-hand experience with the supernatural after moving here, it's not just stories you've heard from townsfolk.

>the cult doesn't need the lens
Well I guess you don't need it either, then. Not unless you find some way of using the name to banish it.
They're using the lighthouse as part of the ritual? That's new isn't it? I'm guessing this ritual is being performed to summon their god, not just to move Bovel into a new body.
>>
No. 1077737 ID: 8f9bc4

Oh dear, I (you) certainly hadn't considered that the lens might not be a lens, or even needed in the astronomical tower device. You could inform Chris that what they were building was not a lighthouse, so there's no telling what size lens they would need in the apparatus, but he'd probably find a way to make you sound silly regardless.

Maybe don't tell Josephine about eldritch kaballan hand monsters emerging from broken corpses dead by your doing, only to have all the evidence devoured by a sudden swarm of crows. Do tell her you were attacked though, and to be careful of some sort of hemmorhagic illness that's breaking out in this town. A doctor told you it was an infestation of parasitic worms, but she was off her rocker, so you're still on the fence there. Still:
1) the first signs are reddened eyes, aggressive behavior, and then bleeding from the gums or throat
2) the corpse is dangerous even after death
>>
No. 1078719 ID: 6add09

Venture to my observatory and insert the lens into the apparatus.

Behold the inevitable fate of this rotting world and know the name of our new god!

Then you might finally understand the foolishness of your resistance, fox.
>>
No. 1079073 ID: 681cb5
File 170223513787.png - (98.40KB , 700x550 , 89.png )
1079073

>She thinks it's superstition, huh.
To be fair, if you didn’t see it with your own eyes you would think it sounded unreal as well.
>I'm guessing this ritual is being performed to summon their god, not just to move Bovel into a new body.
This “Blessed Event” has been in the making since the original Bövel, 400 years ago. Of course it isn’t the ritual to give him a new body. Wait, now that you think about it… how do you know Bövel was even the first one? Maybe this body snatching monster has been doing it for even longer?

>Inform Chris that what they were building was not a lighthouse, so there's no telling what size lens they would need in the apparatus.
Chris: “Huh, you’re right, hun.” his nose twitches, “I didn’t think that far. Of course it doesn’t need the lighthouse parts if it isn’t going to be used as a lighthouse.” Looking into the sky, he thinks back for a moment, “But I’m still sure I saw someone throw away a bunch of large glass lenses right outside O’Mally’s, or at least something similar. Maybe they were throwing away the original parts of the lighthouse?”

>Tell her you were attacked.
Josephine: “A wolf you say?” the bat looks over at you, “There was this gray wolf stumbling around earlier when you went into the library. Black out drunk and rather aggressive.” Picking up a pen and rubbing her chin with it, she continue, “Was screaming something about an old crow, I believe? Why did he attack you?”
Chris: “Wait, that was a wolf!?” Chris pipes up a bit chocked, “I saw some kind of giant spider creature made out of hands and arms!”
Josephine: “…” Josephine raises an eyebrow, “A spider creature, you say?”
Belle: “Um… yes, that’s right…” you say a bit sheepishly, “After I knocked him out, he… transformed. And become some kind of monster?” Honestly, you were hoping to not have to mention the whole hand monster, but here you are… “It’s like a disease, I think? The first signs are blood rimmed eyes and aggressive behavior… followed by bleeding gums.”
Chris: “And when they die, they apparently explode into some kind of monster!” the rabbit makes a gesture with his hands to mimic said explosion, “So even the dead might be dangerous!”
Josephine: “I see…” the bat starts to scribble something in her leather-bound journal, mumbling to herself, “-some sort of hallucinatory reaction. Might explain the odd sign of blood shoot eyes seen among the locals. Possibly coincidence as well.” before throwing you a quick glance and telling you with a really sincere tone, “Belle. You really need to stop watching so many horror movies. Or read horror books. Or whatever it is that makes you this… ah… imaginative.”

>Warn her to be careful what books she reads- you found a particularly nasty one that almost drove you mad.
Josephine: “Oh please, Belle.” a small smile appears on her face, “I’ve read Atlas Shrugged. Nothing can be more maddening than that.”
>Suggest she examines the lens, what does she think it's made out of?
Josephine: “Definitely not glass. Clearly some kind of compound of materials.” bending it a bit, she continues, “The consistency is like a light leather. Yet it is opaque and… bends the light in strange ways.” Finally, she sniff it and gives it a taste, “Is that oil I taste? Possibly some kind of really odd rubber, perhaps?”
Chris: “It reminds me of when I got that nasty wound on my arm. The one where they had to shave away all the fur.” Chris looks over at you, “Remember, Bluebell? It was not long after we first met.”
Belle: “Oh, yes, I do…” you give him a slightly crocked smile, “You got it when you so heroically saved me from that falling ladder.” The rabbit beams proudly as both you and Josephine roll your eyes.

>Well I guess you don't need it either, then. Not unless you find some way of using the name to banish it.
Josephine: “Well, in all those movies the true name of a demon is usually used to banish them back to hell.” Writing something in her book, it’s clear she’s not paying attention to you completely, “So knowing it might help. Probably not, but you never know?”
Chris: “I for one still suggest we just leave.” the rabbit says, trying to catch a glimpse of what the bat is writing, “Just get a car working and drive off.”
Josephine: “The mist is rather thick around town, though.” Either she doesn’t notice Chris, or she doesn’t care that’s he’s watching her write, “I for one will just stay in my camp. As long as no one disturbs me out here I’ll be fine.”
Belle: “I can’t shake this feeling that I… we need to act before it’s too late.” you tell them, “That we’re the only one that can stop something horrible. But first we need to figure out what’s even g-“
Chris: “Wow, is that a sketch of the mansion?” Chris interrupts you, pointing at something in the leather-bound journal, “It’s really neat.”
Josephine: “That’s nothing, little man.” the bat flips a few pages before showing the rabbit something that makes him light up, “How about the town hall, eh?”
Belle: “Are you two even listening to me?” taking a moment to listen to them drone on about proto-roman something or another, followed by pillars and domes, it is clear that they aren’t paying you any attention at all, “*Sigh*, of course not…”

Both Chris and Josephine get completely absorbed by their discussion about architecture, completely forgetting that you’re even there. Picking up the small drawing of the burial grounds symbol Josephine gave you, you realize that it is fully possible that the mansion is built on an old Indian burial ground. Just like the movies. With a sigh, you put it away while trying to figure out your next step. Tomorrow is the last day, so your time is running out. In fact, it is getting dark, so if there is anything more you want to do today, now is the time.

[Current objectives:]
What’s up with the strange flute? Music is important for the rituals?
Use the lens with the telescope… and learn the true name of the red star.
Find the tower of light and figure out what 13b650 means.
Find a house of flesh and gore, where the beast sleeps, and retrieve something important from there.
Where is the slaughterhouse?
Find a way to remove the mist.
Strangle Josephine before she steals your man.
Stop the blessed event and defeat Bövel.

[Inventory:]
Strange Flute
Strange Lens
Note with the Symbol of Graves
Music Box
Old Photo Album
Oil Lamp
Your Wedding Ring 
Wallet
Fire Poker
Pocket Flask of Strong Whiskey
>>
No. 1079084 ID: 273c18

Oh, ask her where the slaughterhouse is.
>>
No. 1079085 ID: 8f9bc4

Don't worry about the flute. It's useless until you find the song to play on it.

The slaughterhouse seems like your only lead at this point. Josephine probably wouldn't know, but you need to ask in town where the slaughterhouse was before it burned down.

You could... also use the lens on the telescope in the observatory. I'm not sure what learning the starbeast's name would help with, because this isn't some horror movie like Josephine seems to think. This is real life! But it couldn't hurt?
>>
No. 1079088 ID: 76615e

Should we ask at the library for the previous locations of the slaughter house?
That or we should check out the light house.
>>
No. 1079377 ID: 15a025

Couldn't hurt to show Josephine the flute for a moment. She have heard about that song, or possibly even know it if we're lucky!

Other than that, we gotta find the slaughter house, hopefully she knows something about that as well?
>>
No. 1079491 ID: 790a18

Go to the tower of light, submerged in a sea of mist and fog, and witness the beacon that is calling our savior!

Your time has run out, fox. The darkness hides the last secrets from you, and come dawn you will awaken to your own love's hands around your neck, ending your miserably life.
>>
No. 1079492 ID: eb0a9c

>>1079491
INFECTED! Scan this spirit! SCAN FOR VIRUSES DAMNIT!
>>
No. 1079504 ID: 681cb5
File 170302843401.png - (72.86KB , 700x550 , 90.png )
1079504

>Don't worry about the flute. It's useless until you find the song to play on it.
Still, it was important enough for Edward to hide it together with the puzzle box. Can it somehow be used to help you stop this madness?

>Oh, ask Josephine if she knows where the slaughterhouse is.
Josephine: “No.” she answers quickly before going back to her discussion with Chris. Wait… are they talking about the DnD game you game mastered before moving here? How rude…
>Couldn't hurt to show Josephine the flute for a moment.
Josephine: “That’s an old Misquat ritual flute! And it looks intact!” the bats eyes light up as if she just won the lottery, and she quickly grabs the flute from your hand, “I’ve never seen one of these in the real world, let alone an undamaged example!”
Chris: “You barely looked at it, Josephine!” your hubby cheerfully exclaims, “Yet you know exactly what it was with one glance! That’s impressive!”
Josephine: “This is my field of expertise. Of course I know what I’m talking about.” After taking a minute to look it over, gives the flute a long, drawn out lick, “Hmm, the original ivory is still there, but there’s definitely some kind of mending done on this far later.” Josephine then put the tip of it in her mouth, “Possibly some kind of silver alloy? Clearly not made by the tribe before their extinction, so this must have been repaired by the settlers?”
Chris: “Wow!” Chris claps his paws together, “And you can tell all that from just the taste!?”
Josephine: “Yes.”
Belle: “Can you please stop licking all the ancient artifacts?”
Josephine: “No.”

Belle: “Anything else you can tell us about it?” you say as you watch the bat give it another lick, “Other than its taste, that is.”
Josephine: “According to the lore I’ve uncovered, these flutes where used in conjuncture with some kind of burial ritual.” she doesn’t even look at you as she talks, being completely engrossed by the flute itself, “Supposedly, if you played it in the right way, it would call the ancestors to come back as some kind of…” the bat does a dismissive wave, “…ghostly wave.”
Belle: “Ghostly wave?” you turn you head to the side, “Like… a fog?”
Josephine: “Clearly just superstition. They also mention that if used at a certain ritual site, between two pillars of silver, it would open the door to the afterlife.” she chuckles and shakes her head, “Said pillars would even vibrate as you played the flute. Clearly they were built to react to the sound of the flute in some way.” Josephine puts the flute back in her mouth and blows, but no sounds emerge, “But as you can hear, whatever sound this flute makes is beyond our hearing. A bit like a dog whistle, perhaps.”
Chris: “Wow…” the rabbit rubs his chin, “And do you know where this ritual site is?”
Josephine: “If my sources are correct, I do believe the burial site nearby would be said ritual location.” the bat sighs, “Sadly, as I said before, I have yet to find its exact location.” She then looks in the general direction of where the mansion would be, as if she could see it from here through the cloudy sky, “But I have a theory that the mansion was built on top of it. So, that would be a good spot to start looking if any. Do tell me if you find that symbol I showed you earlier anywhere inside.”
Belle: “We will.” you tell her as she gives you back the flute, still covered in her spit, “Thank you, Josephine.”
Josephine: “Now, if you two will excuse me…” once again, she turns away from you and focus on something else, “I still need to categorize there rocks before nightfall.” Then bat turns around as she says, “Do have a pleasant evening, Chris.” and then with a warm smile and a nod, “Belle”
>>
No. 1079505 ID: 681cb5
File 170302844792.png - (53.21KB , 900x550 , 91.png )
1079505

>INFECTED! Scan this spirit! SCAN FOR VIRUSES DAMNIT!
It is far too late for that. The worms are already feasting upon your beautiful mind.

>Should we ask at the library for the previous locations of the slaughter house?
You ask the angler fish librarian about an old map of the town, one made just after 1922, but she just gives you a harsh look. Clearly she didn’t appreciate you running around with the books last time. Just as you’re about to try and persuade her, she spots Chris who just gives her a nod, and suddenly she’s way more helpful.

Looking over the map, the first thing you notice how little the town has changed. Nearly everything is as it is now. It takes a moment, but you do finally find a building marked Slaughter house located in the middle of the woods. Wait, aren’t that the woods right outside the mansion? That’s odd… surely there should be a road to it from… somewhere, right? But if not… how do you get to it? You’d rather not get lost in the woods after dark.

And what are these odds symbols and lines drawn in red? They are clearly added after the map was printed.
>>
No. 1079506 ID: 681cb5
File 170302845713.png - (60.85KB , 700x550 , 92.png )
1079506

>We should check out the light house.
A pillar of crimson and ivory emergence from the endless sea of mist, standing proud even as its light is nowhere to be seen. It’s impossible to even see the road with all this fog, let alone the bottom of the lighthouse. In fact, you can’t even see the sea, as the overcast skies combined with the endless, smothering blanked of gloom hide everything from sight. Hmm, you might be able to find your way, if you should only follow the dirt road.

>You could... also use the lens on the telescope in the observatory.
…but is that a good idea? What will happen? What will you even see?

Chris: “You know, Bluebell…” Chris says, his voice slightly shaky as he looks over his shoulder, “It’s getting dark. Maybe we should return to this tomorrow during daylight hours?” he looks back at you, fear in his eyes, “At least, maybe have some dinner before doing anything else? I’m starving…”


Do you…
Venture to the lighthouse through the fog?
Venture into the woods to find the slaughter house?
Use the lens on the telescope?
Take a good night sleep and deal with all this crap tomorrow?
>>
No. 1079515 ID: 8f9bc4

Of course the flute can be used. You just don't know the right way to use it. Stay away from the fog until you do.

Sleep is a tempting prospect. You are so short on time, but staying up will weaken your mind, making it easier for things to influence you. Still, something useful in that house of flesh and gore... it would be nice to have any idea of what to do whatsoever.
>>
No. 1079593 ID: 76615e

The fog is too high risk, we should return to the manor, resupply and plan out the next day.

All the points of interest on the map have unique symbols, except for the manor and river. If it's not too dark yet you should walk along the river bank on the way home, looking for any signs of ruins or other cult stuff.
>>
No. 1079701 ID: 15a025

It'll be dangerous, things do go bump in the night after all. However, I think it might be smart to check out the possible spot for where the slaughter house used to be at.

Chris is right though! Maybe there's a spot in town you can get something to eat before venturing into the woods. Grab something togo as well maybe?
>>
No. 1079993 ID: 6977a9

Wade into the mist and let it engulf you. Let it soothe your pain once and for all.

Or wander into the forest and meet my beloved son. He is dying to make your acquaintance.
>>
No. 1080096 ID: 681cb5
File 170398301091.png - (63.36KB , 700x550 , 93.png )
1080096

>Of course the flute can be used. You just don't know the right way to use it. Stay away from the fog until you do.
But where do you learn how to use it? Josephine said something about a gravesite… and haven’t you seen it being used somewhere else? Ugh… why can’t you remember all the details when you need to?

>All the points of interest on the map have unique symbols, except for the manor and river. If it's not too dark yet you should walk along the river bank on the way home, looking for any signs of ruins or other cult stuff.
The two of you stand on the bridge that crosses the river, looking up towards the mansion. Even now, as the sky is draped in grey clouds, you can see the sun slowly sink beyond the horizon, its radiant light faltering beneath the smothering grey sky. It’s kind of beautiful, in a way…

…Chris puts his hands on yours… and the two of you share a quiet moment together, just holding hands and watching the sun set.

Still, there aren’t any ruins or cult hideouts along the river banks, at least not anything obvious. There are wharfs and old fisheries, most of which are built with direct access to the river, and while they have all seen better days, none of them are noticeable abandoned. Hmm, there was something else on the map… a red line connecting all those symbols. Wasn’t that line drawn right here, across the bridge and up the river? Maybe it’s a pipe under the water or… hmm…
>>
No. 1080097 ID: 681cb5
File 170398302188.png - (70.23KB , 700x550 , 94.png )
1080097

>It'll be dangerous, things do go bump in the night after all. However, I think it might be smart to check out the possible spot for where the slaughter house used to be at.
The two of you take a quick walk along Church Street, where the road to the slaughter house is supposed to be, as well as keeping an eye out as you wander back towards the mansion, just in case there’s another road into the forest. But no matter how hard you look, you can’t spot even a single sign that there has ever been a road here, or anywhere else in the forest. Surely, the road can’t have been completely overgrown in just 75 years, right? Some of these trees seem ancient, after all!

Either way, you’re not going in there without daylight. It’s creepy enough as it is…
>>
No. 1080098 ID: 681cb5
File 170398303156.png - (90.42KB , 700x550 , 95.png )
1080098

>We should return to the manor, resupply and plan out the next day.
Chris: “Just sit down and take it easy, Bluebell.” Chris cheerfully tells you as he leaves for the kitchen, “I’ll make us some dinner.” Sitting down, you take a deep breath and relax a bit, your shoulder finally lowering a bit as a calm washes over you. Then a loud crash drags you kicking and screaming back to reality, “Ah, fiddlesticks!”
Belle: “Are you alright?” you yell, concerned about your hubby, “What happened?”
Chris: “Oh, I just dropped a glass, don’t worry.” the rabbit yells back, a slight tinge of worry in his voice, “I’ll clean it up. You just relax, Belle.”
Belle: “Yeah… maybe I should…” you rub your forehead, “Ugh, I’m getting a headache…”

>It would be nice to have any idea of what to do whatsoever.
You need to think, reorganize your thoughts and figure all this out. Tomorrow, something really bad will happen, a blessed event, and you need to stop it. But how? And when? Where? You need more information. Both the slaughter house and the lighthouse are being used by the cult, so there’s bound to be more information there…

Then there’s the gravesite Josephine was talking about. Is the mansion really built on an old Indian burial ground? And can the flute really control the mist? Not to mention, that lens… do you even want to use it?

And it feels like you’ve forgotten something. There was something else you were supposed to do, to check… but what? Ugh, you really need to rest for a bit… to get your thoughts together…
>>
No. 1080099 ID: 681cb5
File 170398304294.png - (99.57KB , 700x550 , 96.png )
1080099

Chris: “Here we go, the patented Chris Knott specialty... (Da da da DAH!) Reheated leftovers from yesterday!” Chris practically bounces into the room with two steaming hot bowl filled to the brim with rice noodles and chicken, “Bon apatite, beautiful!”
Belle: “Mmm, this is good…” you tell him, as you start to eat, “Though to be honest, anything would taste good after today.”
Chris: “We got more, so no need to hold back, Belle.” he gives you a wink, “There is enough for both of us.”

After scarfing down a big bowl of Pad Thai, you feel a lot better… though, maybe you ate a bit too much too quickly. A sudden drowsiness washes over you, as your belly is to full of good food.

In fact, you can barely keep your eyes open… you need to… or you’ll… sleep… right here…

Uh…

…ZzZzZ…
>>
No. 1080100 ID: 681cb5
File 170398305075.png - (109.46KB , 700x550 , 97.png )
1080100

Chris: “Sleep tight, Bluebell.” the bunny whispers as he drapes a warm blanket over you, “You really needed a proper rest, didn’t you?”
>>
No. 1080101 ID: 76615e

A good night's rest will do you well. But something doesn't feel right, did you forget to lock Chris up for the night? Somewhere he can't get, say, an axe?
>>
No. 1080105 ID: 5d9599

>>1080100
Why is there an axe by the chair?
>>
No. 1080108 ID: 15a025

I don't think Chris is going out just to chop some fire wood.

Perhaps he's getting ready to venture out on his own?
>>
No. 1080112 ID: 8f9bc4

Mmm... nothing like a calming meal laced with rohypnol
>>
No. 1080114 ID: 681cb5
File 170400406093.png - (105.67KB , 700x550 , 98.png )
1080114

Bövel: “After all… a good night sleep makes it so much easier…”
>>
No. 1080120 ID: 15a025

>>1080114
BELLE WAKE UP!
>>
No. 1080123 ID: 76615e

Power of love, wake up just in time.
>>
No. 1080126 ID: 273c18

It's just a nightmare. Belle can't see when she's asleep.
>>
No. 1080128 ID: 681cb5
File 170402146738.png - (94.46KB , 700x550 , 99.png )
1080128

Bövel: “To finally put an end to your insistent meddling, harlot.”
>>
No. 1080129 ID: 681cb5
File 170402147315.png - (21.97KB , 700x550 , 100.png )
1080129

>>
No. 1080130 ID: e51896

this is because we gave the amulet to Sophia, isn't it?
>>
No. 1080133 ID: eb0a9c

You have died. Again.
>>
No. 1080141 ID: 76615e

What a terrible day, but it will all be over soon
>>
No. 1080142 ID: 8f9bc4

Unfortunately for him, the nightmare has only begun.
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