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Honey Bubbles
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Game flow will work like this:
first you click on the button for the action you want to perform (move,attack or special) then you click on the target for this action on the map grid, for movement it will be where you want to go, for it attack it will be the enemy you want to attack, and for special it will vary depending on units
special abilities require an energy point to use,
units cannot occupy the same space.
Units:
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CHARGER
health 2
energy 2
actions 3
move: 2 squares
attack: range 1, damage 2
special: jump 2 squares (ignores other units and obstacles)
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BRUISER
health 5
energy 3
actions 2
move: 2 squares
attack: range 1, damage 3
special: block (reduces all damage by 2, until next turn)
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MARKSMAN
health 3
energy 2
actions 2
move: 1 square
attack: range 2-5, damage 2
special: aim: target self (+4 damage to next attack)
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BLASTER
health 2
energy 3
actions 2
move: 2 squares
attack: range 1-3, damage 3
special: blast: range 1-3, damage 1 (hits every target in a 3
by 3 square)
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HEALER
health 4
energy 4
actions 2
move: 2 squares
attack: range 1-2, damage 1
special: heal: range 1, (target receives +4 health)
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