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Psychic powers are more believable than something ignoring the square cube law.
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980 No. 980 ID: 276781

Shamelessly stolen from a /v/ thread:
"Once you've over the first few hours, you'll wonder why you were so confused, the matrix is REALLY easy to read after a while."

How about a good ol' Dorf Fortress thread?
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No. 1077 ID: 59b9d2

So I just started this new fort, and Journey Quest inspired me to try and make an underground city, made out of honest-to-god buildings with open space between them, instead of the usual dense, winding catacombs.
It turns out digging out the roof and making 6-z-level avenues is a huge pain in the ass, but it was completely worth it to be able to cave-in the apartment building with all my tantruming dwarves. Ahh... urban renewal.
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No. 1078 ID: 0425c7

DF is great for about 10-20 hours. After that it got boring and too easy so I downloaded Kobold Camp. It's fun, but it gets old really fast.
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No. 1079 ID: aaa0dd

>>1077
I'm totally going to do that when we get an underdark in the next update. Not my current fort though.
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