Haze Town

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Haze Town by Lagotrope
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In a town surrounded by a mysterious fog, a rebellious goat joins a gang of rebels!


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Characters

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Delli

Local goat who absorbs a giant ball of energy, and main character of the quest.


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Pillet

Long time friend of Delli and Leader of Rebel movement.


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Splice

One of the town's gang bosses.

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Phantom

Leader of the Gang of Phantoms. She's a well read history buff that runs a secret library as well.

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Soletta

Delli's number one fan, spy for Phantom, and Mayor of the town! Solletta's a fan of gardening, and has her own little secret underground garden.

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Finnagin

Leader of another gang in town, and mysterious auctioneer. Has a stellar reputation for keeping his word.


Thread Summaries

Thread 1

Delli, a weak and pathetic goat, is suddenly energized by a big ball of energy. Chased by those who want his newfound power, he joins Pillet's rebellion to lift the fog surrounding the town. He learns doing so will make everyone in town mortal again. Pillet explains that in order to lift the fog he'll have to beat each of the four gang leaders: Splice, Phantom, Crook, and Finnagin; and take the key they guard. The four gang leaders track Delli and have a big showdown, with Phantom and Delli remaining. Delli jokes about having the town vote on whether the fog should be lifted--while Phantom takes the suggestion seriously. Rejecting Phantom's proposition and blasting her, she destroys her key before her death. Luckily (or perhaps unluckily) for Delli, the key and all dead inhabitants (including the gang leaders) will respawn in a random location a month after their demise.

Thread 2

A month has passed and Pillet should be respawning, and on Valentines Day no less! Delli sends out a large energy blast to signal for her. Shortly after, a girl named Solletta appears with a box of real chocolates. Delli takes her and the chocolates with as he searches around for Pillet. After reuniting with Pillet and clothes shopping, the three find a chocolate farm and stock up on all the valentines candy. Armed with chocolates, the gang all chill out in pool over in Splice's territory. The three bond in various ways while enjoying their chocolates. The truth comes out though that Solletta is spying on Delli for Phantom. Not having a problem with that at all, Delli ends up inviting Phantom to join in as well. The four have a short discussion about the fog, and possibly investigating a way to temporarily lift it to allow those who want to leave way out. Once the night concludes, Delli gives Phatom a box of chocolates and escorts her home.

Thread 3

While Pillet is trying to teach Delli how to use and control his energy, a mysterious auctioneer messages them. The auctioneer claims to have the final key to lift the fog and tries to start a bid war between Pillet and Phantom. Both parties agree to play along and try to locate where the auctioneer is. Delli tries hiding in their delivery box, but gets found out and shoo'ed away.

Delli reports back to Pillet, who then gives him the idea to start exploring the undergrounds of town. While he tunnels around, he runs right into a hard sphere with a hatch. Upon entry he finds its a secret library run by Phantom and her gang. The library is stocked with books on a vast knowledge of the town's history. Phantom quickly makes her way down once hearing Delli is there, worried he may cause trouble. After a bit talking and convincing, Phantom gives Delli a small tour of the library. As the two delve deeper in, she lets Delli borrow a book with a list of hypothesis on what the keys could be and where they came from. If he can pass a quiz proving he read it, she'll let him borrow more books.

After leaving the library and reporting to Pillet again, she deliveries some good news. One of the auctioneer's goons was a traitor and accidentally stole a tracker. He's willing to spill out some info, for a hefty price. Delli offers him two crates of food or a blast to the face. He gets a blast to the face before accepting. The traitor says they work for a gang leader named Finnigin. After giving him instructions on how to get his stuff, Pillet and Delli start taking a small trip down memory lane. Pillet mentions Delli used to be a farmer in the past and goes on how she used to raid his farms.

With the knowledge that Finnigin is behind the auctions, Pillet sends out some spies to get more infor while Delli hits the books. The spies get found out pretty quickly and Pillet rushes after while the trail is still hot. Delli drops his studies and gets directions from Soletta on where they were all heading. Delli arrives a bit too late as Finnigan's holding Pillet hostage when he arrives. While making negotiations with Finnigan for Pillet's release, Phantom's gang manages to intercept the key. Delli and Pillet head back to base afterwards, and spend the remainder of the night together.

The next day, Delli and Phantom meet up for a night at the spa. The two discuss their ideas about a town vote for lifting the fog. Phantom lets Delli know a vote isn't enough to convince her to go with it though. She offers an alternative to help with research on the keys, and asks if he could offer her gang some protection. There's various cults around the fog that don't take kindly to researchers. They take a break from the conversation and Delli gives Phantom and long ear massage. Afterwards, Phantom mentions retiring as a gang leader and focusing solely on research. After their night at the spa, the two dry off and head home for the night.

Next day Delli decides to take Pillet out on a date. The two visit a small restaurant and talk about their past for a brief moment. Afterwards, they make their way to an abandoned apocalypse beam cannon floating the over town. Pillet and Delli cuddle up and doze off in closet. Word gets out the two are up there, and Phantom gets pushed into calling Delli to investigate. During the call, Delli asks if she'd meet with Pillet sometime to bury the hatchet and agrees.

After catching up on their sleep, Delli, Pillet, and Phantom all meet on an old highway. Pillet and Phantom discuss their views and reasoning for their actions in the past. Delli makes an attempt to get them see each other past a symbol of something and more as a person. Suggesting at first they find something in common with each other, he quickly hears neither of them have similar interests. Delli then tries bringing up things he thinks they have in common, only to take things a bit too far where Phantom ends up walking away.

Delli's next plan is to start talking with the other gang bosses. In the morning Splice shows up to meet Delli. Splice starts talking about retiring like Phantom, not wanting to be a gang boss anymore. He shows Deli a photo of who he might have been in the past. A mugshot of a shorter goat named Fola. Texting it to Pillet, she confirms that was him. Splice leads Delli to a police station that'd have records for Fola, and he starts to research his past self. He doesn't learn much, other than a jewellery heist he managed to pull off.

Realizing the time, Delli heads for the library for his study session with Phantom. The two study books with theories on keys briefly, and then go delve deep into the fog using very precise mathematical measurements to hit an old ruin. Delli finds the old coffee machine he and Pillet used to hang out by and enjoys a bit of nostalgia. The next fog bubble they explore is an empty island with a well of sorts. Delli throws the idea of carefully digging around the island to see if there's anything hidden, and Phantom sends in a team of experts to investigate. In mere hours, the team digs up seven very ancient tablets written in a very ancient form of language. The final tablet features a figure whose depiction is very similar to Pillet. Phantom assigns more of her people to continue research and translate the tablets. Delli agrees to keep it a secret from Pillet for the time being, in case it's something she'd want kept secret.

Delli then proceeds head back and ends up showing Pillet a small snippet of the tablet text. Wanting more information, Pillet hints to Delli that she knows how to read it. Pillet takes Delli for another trip down memory lane and visit an old vacation spot. Caving into temptation, Delli shows her a full image of a tablet. Pillet mentions the people depreciated on it are people Delli came very close to permanently killing long ago.

Having enough, the two head back to base for the night. Pillet tells Delli there's a spot deep in the fog she wants to go check, and might be gone for a few weeks. She gives him full translation of the tablet for Phantom, and a list of fog bubble locations to explore.

Delli picks up a mentor for energy training while Phantom's group comes across some old carvings in a cave. The carvings depict asteroids raining down. Next, is a line up of the town's founders featuring Pillet. The last of the major finds was another depiction of Pillet, on some kind of energy blocking device. It tells the tale of how Delli formed a rebellion to go save her.

After about a month, Pillet returns from her trip. She comes clean and mentions her visit was to a memory bank. She and the other founders have memories from before the town's creation. The founders knew of an incoming invasion, put together an army, and made themselves in charge. There's a chance the entire town could be massacred the moment they try to leave. In the past, Pillet was one of the few who could make backups of memories. Phantom brings back the idea of doing a town vote on leaving the town. She'd like to do a tv broadcast presenting their findings and let the town know of the vote.

At the end, Soletta is broadcasted across every station in town to prepare everyone with the knowledge the group has gathered. A vote to lift the fog will be held in two years.

Thread 4

WIP

Gallery

Fanart

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Quests by Lagotrope

Cheeverse: Chee Quest | Work of Chaos | Chop's Dojo | The Oremor Trail | Clamp Quest | Story Seeker

Asteroidverse: AsteroidQuest | Unnatural Selection (Stats)

Other: Fen Quest | Rough Situation | Haze Town | Collaborations: Frillsby and Gallsby | The Rogue | Just a Job