Talk:The Icon

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Revision as of 14:35, 19 October 2010 by ArsonCat (talk | contribs) (Created page with '''This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, col…')
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This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, colors will be adjusted in time. I am putting this here for both saving the draft somewhere accessible and showing it to you for feedback and suggestions, should any be worth posting. I would very much appreciate if you did not alter this piece of code and instead copy-pasted it to demonstrate whatever comes to your mind.
--ArsonCat 18:35, 19 October 2010 (UTC)

Construction Information

Buildings

All buildings take two months to build, with the exception of temporary housing and landing strip, which only take one week. Workers and professionals who staff buildings planetside require residences to be built for them.

Building Construction Cost Power Balance Staff Required Description
Metal Ceramics Superconductors Uranium Workers Professionals Soldiers
Small Buildings
Temporary Housing 5               A cluster of tents that can house 250 people.
Apartments 50               Permanent housing that than hold 500 people.
Military Outpost 50 20     -0.5       Trains soldiers, can house 250 soldiers. Reinforced walls and small windows allow this building to double as a bunker.
Schoolhouse 50       -0.5   10   Trains nonworkers into workers and workers into professionals.
Farming Dome 75   0.5   -1 30     Creates 1000 tons of food per year (roughly enough to support 4000 people).
Small Factory 100 50 2   -2 50     Enables construction of lighter vehicles, weapons and various civilian commodities.
Small Laboratory 100   4   -2   50   Enables the research tree. Allows new vehicles, weapons and equipment to be designed.
Coastal Derrick 200   3   -3 30     Extracts resources at a rate of 50 metal or 10 uranium or 3 superconductor per month.
Land Derrick 100   1   -2 30    
Small Smelter 100 50     -2 30     Can process the resource yield of 2 derricks.
Medical Outpost 50   0.5   -0.5   10   Reduces death rate and increases birth rate, as well as tends to combat injuries.
Small Warehouse 75               Allows 3000 units of resources/vehicles/other goods to be stored safely.
Landing Strip 20               Enables interceptors and heavy bombers to land on the planet and refuel.
Small Generator 50 50 2   +10       Generates power. Uses either 2 ship's fuel (fusion power) or 2 uranium (nuclear power) per month.
Small Ceramist 100   1   -2       Generates 10 ceramics per month.
Store 50         20     Sells factory goods. Services 500 people.