Difference between revisions of "Reformation/Spending"

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'''Outpost Pod''' ''(500)''
 
'''Outpost Pod''' ''(500)''
  
Create an Outpost Pod, a lightly armoured unit capable of becoming an Outpost elsewhere in the world. An Outpost is a small Base that cannot contain base features or be upgraded to a regular Base. Through use of the shared link between all of Typhon's ichor creations, it is possible to absorb and reform units between all existing Outposts and Bases, providing practically instantaneous transportation.
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Create an Outpost Pod, a lightly armoured unit capable of becoming an Outpost elsewhere in the world. An Outpost is a small Base that cannot contain base features or be upgraded to a regular Base. Through use of the shared link between all of Typhon's ichor creations, it is possible to absorb and reform units between all existing Outposts and Bases, providing practically instantaneous transportation. Outpost Pods can be formed from existing Outposts to relocate them.
  
 
'''Rooted Sentinel''' ''(300)''
 
'''Rooted Sentinel''' ''(300)''

Revision as of 15:54, 29 January 2013

Discounted prices are in square brackets.

Core

Base Feature - Habitat (Fell) (30)

Allows for the safe housing and support of Fell units. Also allows Fell to return to full health between missions.

Create Worker Drone (50)

Reduces ichor costs to 80% within assigned base feature. Base features can only have one worker drone at a time working in them.

Spawnery

Upgrades can be applied to units for the same cost as during creation. Units can be named if so desired.

Creation

Basic

Basic units are units that are taken onto the field along with Typhon, and will serve the bulk of Typhon's personal forces.

Ichor Worm (20) [16]

Create an Ichor Worm, a fairly simple melee unit. Available upgrades are:

  • Speedy (15) [12] - More action points.
  • Tough (20) [16] - Resilience to damage.
  • Vicious (20) [16] - Improved jaw strength.
  • Smart (20) [16] - Resistance to mind control.

Spiker Tick (50) [40]

Create a Spiker Tick, a ranged unit that cannot move and attack on the same turn. Available upgrades are:

  • Sniper (30) [24] - Range becomes 8 hexes instead of 5.

Typhon Bike (20) [16]

Create a spiderbike vehicle for Typhon. Grants increased action points and the ability to fly over impassable terrain and enemy units. Only one of these can exist at a time.

Advanced

Advanced units have specific purposes that cannot be achieved through standard units, or fulfil purposes more efficiently than their basic counterparts.

Outpost Pod (500)

Create an Outpost Pod, a lightly armoured unit capable of becoming an Outpost elsewhere in the world. An Outpost is a small Base that cannot contain base features or be upgraded to a regular Base. Through use of the shared link between all of Typhon's ichor creations, it is possible to absorb and reform units between all existing Outposts and Bases, providing practically instantaneous transportation. Outpost Pods can be formed from existing Outposts to relocate them.

Rooted Sentinel (300)

Create a Rooted Sentinel, an extremely powerful entity with incredible offensive and defensive capabilities. Sentinels must be anchored to a large quantity of ichor to function, and as a result can only function as defences for an existing Outpost or Base. Their presence effectively denies all but a concentrated mass assault, however.

Recon Skimmer (200)

Create a Recon Skimmer, a fast, smart and stealthy unit more than capable of autonomous efforts to explore and map terrain. Its effectiveness is limited by the support it can receive from Typhon's Observatories. More support allows the Skimmer to explore faster and in more detail, with a lower chance of detection by hostile forces.

Upgrades

Creator Drone (1000)

Consumes Shaper Drone. Allows for further spawnery actions, such as units allowing for the creation of fully-featured Bases. Discounts basic and advanced prices. Does not discount prices for unlocked options.

Laboratory

Ichor invested in basic research is boosted by a factor of 1.2.

Research

Basic

Basic research allows for the improvement of Typhon's capabilities, as well as his units, and the investigation of specific types of enemy.

Improve Typhon (??)

Invest variable amount of ichor into Typhon to improve capabilities. Available areas of improvement are:

  • Health - Typhon can take more damage before collapsing.
  • Attack Strength - Typhon's claws are sharper and have more force behind them.
  • Ichor Flux Rate - Typhon can channel ichor at a greater rate per combat turn.
  • Action Points - Typhon can do more things and/or move further in a combat turn.

Design New Unit (??)

Design a new unit with a specified purpose. More ichor will result in a better but more expensive unit, and vice versa.

Improve Existing Unit (??)

Unlock a new upgrade for a specified unit type immediately. Better upgrades come with more ichor investment.

Investigate Enemy (??)

Study captured enemy specimens to learn more of their precious, precious secrets. The more ichor spent, the more useful the result will be. Requires enemy specimens. Dead specimens are consumed, and live specimens can only be used for research once. Living subjects provide twice as much information.

Advanced

Advanced research covers broader, loftier topics that may require a lot of effort before any obvious benefits can be gained.

Examine Ichor (??)

Study the material of pure magical force made manifest, and which makes up Typhon and his units. Further understanding of this material can open the gate for more efficient usage in creation and investing, as well as possibilities of amassing control of ichor over a larger general area.

Examine Ether (??)

Study the material that opposes ichor, and which makes up Nyx and her units. Further understanding of this material can allow for its manipulation in addition to ichor. This will also allow for unlocking specific abilities only ether-based units can be capable of.

Examine Link (??)

Study the link that ties Typhon and Nyx together. Research will indicate the mechanisms and nature of the link, and, in time, whether these mechanisms can be adjusted.

Design New Structure (??)

Design a new structure to be used inside (or outside) the base. External structures will require worker drones or animus geists for operation, and can potentially be used in certain combat scenarios. Animus geists can be produced for zero ichor at any time, including during a combat situation.

Upgrades

Engineer Drone (1000)

Consumes Science Drone. Allows for further laboratory actions. Discounts basic and advanced prices. Boosts basic and advanced investment. Does not discount or boost unlocked choices.

Observatory

Intel

Basic

Basic intel gathering allows for extremely broad and vague guesses at the motivations of enemy factions, as well as pinpointing locations of the nearest ichor deposits.

Locate Ichor Deposit (30)

Locates an area of the shattered world high in ichor. Ichor is returned after intel is retrieved.

Study Faction (50)

Finds the location and area of influence of a specific faction, if the faction is known of. Ichor is returned after intel is retrieved.

Upgrades

Observer Drone (250)

Consumes a Worker Drone. Allows for further observatory actions. Does not discount prices.