Phillip Dollarfield Doesn't Care About Saving The Princess

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Phillip Dollarfield Doesn't Care About Saving The Princess by PM
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Phillip Dollarfield Doesn't Care About Saving The Princess is a text quest about trying to be cool.


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Overview

Phillip Dollarfield Doesn't Care About Saving The Princess is a text quest following the adventures of Dale Pennymeadow and his crew of social outcasts as they attempt to become cool, defeat the famous Phillip Dollarfield (the apparent chosen one meant to save the princess of the land) and save the princess (whom most people agree can only be saved by Phillip Dollarfield). It is up to Dale's paranoid and potentially unwell psyche to help him complete these goals (or not) in order to save the land.

Characters

Dale Pennymeadow Dale is a social outcast living in a small house in a village who no cares to remember the name of. Though always "low-born", at one point in his life he was partners with the famous Phillip Dollarfield, and presumably fought vampires as a duo of hunters. However, at some point between then and now, Dale lost his vampire hunting license, Phillip and him parted ways, and he lost whatever respect he may have had before. Dale defends his village from vampires, but must keep his skills a secret to the village due to his lack of a license. He appears to be incredibly paranoid about supernatural threats, and is not afraid of hurting others.

Phillip Dollarfield The apparent chosen one meant to save the princess from whatever forces captured her in the first place, not much is currently known about Phillip other than the gossip that peasants have mentioned and the claims that Dale makes regarding him. Phillip is said to have unnaturally large testicles, but more importantly, Dale believes that Phillip became a vampire many years ago, and does not want to save the princess because he would be forced to marry her and would be unable to give her a child due to his current state. Phillip was known to be the much more charismatic team member when working alongside Dale.

Janet Affectionately known as the village psychopath, Janet is a little girl who believes she is a werewolf (and after being bitten by a wolf-man and drinking his blood, could very well be one). She speak in long winded and nonsensical sentences and is shunned by the rest of society for her behavior. Dale recruited Janet in his confused quest to confront Phillip Dollarfield, and from then on has been a loyal companion. She likes to ride around on Dale's head.

Suzy Janet's one and only friend before Dale, Suzy is an early teen girl who likes to pretend that she is a vampire. Unlike Janet, she speaks generally clear. Suzy is obsessed with drawing original characters and reading comic books. Suzy joined Dale's quest out of a desire for fantastical adventures. She likes to ride around on Dale's back.

Ryan Rockstone A local bard and entertainer from Snickersberg, Ryan is a very relaxed man who seems to simply enjoy playing his guitar (though he also knows how to play a ukulele). Out of a desire to be part of a band, he joined Dale's gang. He likes to ride on Dale's chest.

Bagül A wealthy vampire enthusiast living in a mansion in the woods, Bagül wished to gain respect from vampire-kind by pretending to be a vampire and throwing a huge party for vampires in order to make actual vampire friends. To do this, he disguised himself as a vampire, had his butler create a system of magical runes to form spooky fog around his home, and captured a raging vampire to learn more about vampires at the cost of the lives of almost all his servants. However, he didn't expect Dale and his crew to learn about his plans, murder his butler (who probably wasn't inviting vampires to the mansion at all), kill the captured vampire (who escaped the basement and almost killed him), and then take him prisoner. Bagül has no skills in battle, and acts more as a fashion accessory to Dale's ever growing body of people than an actual companion.

Don The Druid A smelly old man and follower of druidic teachings, Don lives in the woods, taking care of nature and rejecting all coolness that comes his way. He is an enemy of Chumbles the wizard, as Chumbles keeps sending people to take Don's plants for his own magical pursuits. He helped Dale learn certain druidic spells and fought along the gang's side to take down a gang of drunken hunters. Dale does not enjoy teaching people with coolness druidic spells, however, as he believes being cool goes directly against the will of nature.