QuestFighting game sample animations: Difference between revisions

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Image:StickSpriteSheet.png|For that jerk what asked for a sprite sheet of this
Image:StickSpriteSheet.png|For that jerk what asked for a sprite sheet of this
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===See also===
[[Quest Fighting Game]]

Revision as of 16:17, 5 November 2009

This page is dedicated solely to the sample animations so quest authors know what's needed for the fighting game.

You don't need to follow these to the letter. If a character would have a forward dash that teleports her to the top left corner of the screen, that's fine as well. Don't be afraid to come up with clever in-character abilities! They're the spice that makes things unique and interesting!

To note: these are at roughly one half the size they should be in-game.

Read this first: http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm

Stationary animations

Basic locomotions

Blocking

Aerial animations

Damaged animations

Everything in this section is about the average frames per animation.

Recovery


Miscellany

See also

Quest Fighting Game