[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]

Report completed threads!

[Catalog View] :: [Archive] :: [Graveyard] :: [Rules] :: [Discussions] :: [Wiki] :: [Discord]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Embed (advanced)   Help
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, MP3, MP4, PNG, SWF, WEBM
  • Maximum file size allowed is 25600 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 161672789745.png - (358.06KB , 1500x1050 , FOG WORLD.png )
993129 No. 993129 ID: 8fb3ba

It came out of the oceans, like steam rising from a boiling pot. Then it swept over the shores, over the mountains, and down into the valleys. What was at one time a freak phenomenon quickly turned into a disaster as people, landmarks, and eventually small towns disappeared into the fog. So much was lost, even time became less and less reliable. No one's sure how long ago it was, that's been lost to the fog, but the survivors do their best to get by in the new fog world.

Among the survivors are an odd breed of rare human that have come into existence; Distinguished by an odd sort of affinity for the fog. Simply known as the Taken, these beings mingle amongst regular humans, some not even knowing they are Taken. Some people of the fog world believe these taken to be the next evolution of human, a new creature made to survive in a new world; Other's believe them to be servants of the fog, demons hell bent on destroying what's left. The Taken themselves suffer from odd dreams, strange visions, and are haunted by voices. it's hard to say what's true, the truth's been obscured by fog, either way the Taken too must struggle to survive…
198 posts omitted. Last 50 shown. Expand all images
>>
No. 995120 ID: 36784c

>>995110
It’s a good thing you didn’t chase after it, you would’ve been torn to pieces!

It’s still expecting you to come through the door where you ambushed it earlier. If you go down the stairs in the room you’re in, you’ll be able to get to the room the monster is in.

The good thing about it being blind is that it can’t see you throw something from around the corner, so tossing something at the door where it’s focused will work in distracting it. However, since it’s intelligent, that means that you might only get one chance before it figures out what you’re doing. Gotta make it count!
>>
No. 995172 ID: 1a5633

Wait, we wasted the oportunity to be a creepy mother fucker through the hole in the floor. Shame on us!

>>995111
I think that if you manage to go through the other door you can sneak up to him hugging the wall to his right and make a surprise attack.

Do we now where that door leads to?
>>
No. 995212 ID: 8fb3ba
File 161783582764.png - (228.20KB , 1500x1050 , Can Throw.png )
995212

>It's focused on one doorway. I can't quite tell because of the perspective... do you think you could get close enough to attack if you entered from the other direction? It's the stairs.
>It’s still expecting you to come through the door where you ambushed it earlier. If you go down the stairs in the room you’re in, you’ll be able to get to the room the monster is in.
I creep down the stairs quietly but quickly. I move to the corner of the room.

>The good thing about it being blind is that it can’t see you throw something from around the corner, so tossing something at the door where it’s focused will work in distracting it.
I put the shards of glass into an empty can and chuck it at the doorway.
>>
No. 995213 ID: 8fb3ba
File 161783583147.png - (598.68KB , 1500x1050 , Can Throw 2.png )
995213

The mutant screeches and throws the metal objects at the door, I take my chance and move out to the middle of the room to get the clearest shot on the mutant
>>
No. 995214 ID: 8fb3ba
File 161783583559.png - (385.38KB , 1500x1050 , Pit Trap.png )
995214

As my foot makes contact with the ground I begin to fall…
>>
No. 995215 ID: 8fb3ba
File 161783584096.png - (604.13KB , 1500x1050 , Pit Trap 2.png )
995215

My head hit's solid rock, and something sharp has pierced my side. Looking around I see that I feel into a shallow pit filled with sharpened pieces of metal, one of which has stabbed me.

(Rita's Health: 12 ==> 6)

My ears are ringing, but I can still hear the mutant's clicking above. After some time the other bits of metal in the pit begin to vibrate and lift up out of the pit one by one, the mutant's checking it's trap.
>>
No. 995221 ID: 8a51ec

Probably not the time for "penetration" jokes. Is the spear not broken or out of reach, is your throwing arm unaffected? If both are a yes then try throwing the spear at it, otherwise play dead and hope you won't be no longer just playing in a moment.
>>
No. 995222 ID: b1b4f3

Uh, why did you go into the middle of the room? You were supposed to attack while hugging the wall. You know, around the corner?
Also I don't understand how this trap was even possible. What was supporting the rugs?

Well, regardless, you can get out of this situation fine if you remove the spike from yourself so that it can't tell you got stabbed, and wait for an opportunity to strike.
>>
No. 995224 ID: 031458

Jam your shotgun shell into one of the nearby jagged metal pieces to set it off!
Even with gloves it'll fuck up your hand, but the disorientation it'll cause to a mutant that relies on sound will gain you the precious seconds you need to get up and stab it in the face!
>>
No. 995225 ID: 1a5633

FFFFFFFudch, that went out baaaad. If he is checking the trap, he doesn't know that you are hit, or that you are there at all. Try to pick yourself up as fast as you can and shank the fucker. He doesn't seem to have any more "ammo" around him, it will take time to pull it out of the floor.
>>
No. 995226 ID: d99663

well poop
the turns have tabled
if you can grit through the pain you need to get whatever piece of metal is in you out of you before the mutant makes it worse.
>>
No. 995256 ID: 36784c

>>995215
The monster's blood trail on the floor shows that it clearly walked around the carpet on the floor! Fuck! Why didn't I see that?!

Sorry for getting you in this mess, Rita.

>the mutant's checking it's trap.
If it feels any resistance when trying to lift the piece of metal in your side, then it'll know that it got you. You're going to need to remove the metal so that it can't know that you're there!
>>
No. 995259 ID: 2aa5f0

so we lost half our health, lost the element of surprise, are pinned I believe by the metal rods sticking out of the pit, and are now in a room of metal set up to be a kill zone by fugly over there. Whelp GG everybody.

Honestly the only thing I can think of is maybe see if you can lunch a surprise attack while that thing still thinks you're down and book it out of the room to try and treat some of your wounds... or if that doesn't work just say fuck it and run (if you can) to go lick your wounds because this is not a position you want to be in to fight something like that.
>>
No. 995260 ID: 8fb3ba
File 161784821620.png - (880.03KB , 1500x1050 , In the Pit.png )
995260

>Probably not the time for "penetration" jokes.
No, please I'd love to hear 'em. I need to make sure I write down the good ones for later.

>Is the spear not broken or out of reach, is your throwing arm unaffected?
My spear is fine, my arm's okay too.

>Jam your shotgun shell into one of the nearby jagged metal pieces to set it off!
I clutch the shotgun slug in my left hand and my bone spear in my right. I take a deep breath and slam the shell down onto the closest piece of jagged metal as hard as I can. Sure enough the shock of the blast hurts like hell, but I can hear mutant screech in surprise, startled by the bang.
>>
No. 995261 ID: 8fb3ba
File 161784821724.png - (516.18KB , 1500x1050 , In the Pit 2.png )
995261

At the same time I tear myself from the piece of metal impaling me as fast as I can and take aim with my spear. The mutant's too dazed by the shell blast to notice my groans of pain.
>>
No. 995262 ID: 8fb3ba
File 161784823691.png - (1.39MB , 1500x1050 , Like Spear Fishing.png )
995262

The mutants clicks and screeching turns to rasps of pain and gargling blood as my spear runs through it's chest. It shakes and thrashes as it dies, until finally if falls down motionless. I can hear my spear break as it falls down. The mutant's finally dead.
>>
No. 995263 ID: 8fb3ba
File 161784824343.png - (615.43KB , 1500x1050 , Out.png )
995263

I climb out of the pit, it's not easy but I don't want to stay in there.

>Sorry for getting you in this mess, Rita.
Don't worry about that you voices are more help than I thought you'd be...I'm really talking back to the voices like they're people now aren't I? It's definitely all the blood loss...

Without the constant clicking all that's left is the sound of gentle breeze and the buzzing of insects. I relax, but not too much, there's always a chance things can get worse after they get better.
>>
No. 995264 ID: b1b4f3

>>995263
Alright time to stop the blood loss then start looting the place. May as well start with this hidey-hole the mutant had.
>>
No. 995272 ID: 36784c

>>995263
If the mutant left a trap, then that means you’re gonna need to be careful when walking around this place. We might run into more traps while looting.

First things first, duct tape your side to stop the bleeding, then take those pain killers to dull the pain of duct taping yourself up.

There’s some keys over in that hole in the wall. Maybe one of those will get you into the locked room with all the food? There’s also some other stuff next to the keys.

And that wagon will help with carrying any loot you find back home. Hopefully the mutant’s previous victims had some good stuff on them.
>>
No. 995276 ID: 1a5633

>It's definitely all the blood loss...
Definitly, 100%.

Well well, a cart, that is going to be REALLY useful. Search the room, loot it, and before you forget, get back the stuff you left behind. After that we need to find a way to open that locked door, and finish sweeping up the rest of teh building. Your chain and the hatchet should be in the entrance laying around, don't forget about those too.

About your injuries, might as well use the pain killers, you are quite beat up, and there is a long way back home.
>>
No. 995279 ID: e29c1e

Now would probably be a good time to down those painkillers
>>
No. 995281 ID: 8a51ec

Or you're just a schizophrenic. Anyway, CRACKHEAD CHARIOT ACQUIRED! Even a cart that rinky-dink is great at lightening the load. Go see what's in the wall hole over the rubble before you get out of tetanus hell.
>>
No. 995284 ID: 031458

The Wagon might come in handy. Though it'll be loud enough to attract attention...

...It would be best to avoid the Madhouse on the way back all together in our condition, but if you HAVE to pass by it again, might as well load the corpse up in it. Could leave it at the front. Maybe they'll let you pass?

I'm getting ahead of myself though. Patch yourself up as best you can and- oh. Looks like this guy had a stash in that wall there. We also haven't been on the roof yet. Got the whole place to ourselves... For now.

Should load up with what we can, and bring the Nerd with us later. A lot of nerd shit here.
>>
No. 995294 ID: 36784c

>>995272
Hey, Rita, I’ve got a few questions I’d like to ask:

Do you think Taken develop special powers, besides coming back to life? Do you think you might eventually get some kinda special power? When a Taken becomes a Husk after dying too many times, do you think they lose the ability to revive?
>>
No. 995364 ID: e16acb

>>995276
Taking the painkillers now would be a good idea, after wrapping up your wounds that is.
>>
No. 995389 ID: 8fb3ba
File 161793658237.png - (637.65KB , 1500x1050 , Loot.png )
995389

>Do you think Taken develop special powers?
Probably, I don't meet a lot of taken and a lot of what I hear sounds like hear-say so I don't know what is and isn't true.

>Do you think you might eventually get some kinda special power?
Don't know, probably not. Sounds too far fetched to happen to me.

>When a Taken becomes a Husk after dying too many times, do you think they lose the ability to revive?
No idea, I don't see why they would though.

>Tend to wounds
I use the last of my duct tape on the puncture wound.
(Health: 6 ==> 8)

I down the painkillers. They kick in pretty quickly.
(Health: 8 ==> 14)

I feel like a million bucks.

>Check the hole in the wall
I find two cans of food, some tomato soup and…hold on this isn't food. I find one can of tomato soup and one can of Sunderland brand canned lightbulbs? Weird. There's also a coupon for Benny's Burger Joint; That place was disgusting, burgers tasted like flavorless mush, I'd kill for their fries though. There's a map to a Benny's Burgers on the back of the coupon. Finally I find a doll made of scraps of metal, Allen wrenches, a bottle cap, and a key.

>Wagon
Definitely gonna come in handy, though it is squeaky and loud.

(Wagon Inventory 0/100)
>>
No. 995390 ID: b1b4f3

>>995389
We can use the wagon to store all the loot we find here. Maybe if you find some oil you can take care of that squeaky wheel.
First follow the blood trail into the "previous" room.
>>
No. 995397 ID: 1a5633

>Definitely gonna come in handy, though it is squeaky and loud.
Dell might know how to make it less noisy. Maybe some oil or something.

I bet the key opens the locked door. Lets go open it.

Don't forget to pick up the stuff you left behind!
>>
No. 995399 ID: 36784c

>>995389
Go look at the things the mutant threw at your distraction by the door. Anything worth taking?

>That place was disgusting, burgers tasted like flavorless mush, I'd kill for their fries though. There's a map to a Benny's Burgers on the back of the coupon.
It may taste bad, but food is food. Can’t be a picky eater if it means surviving. I doubt they’re still in business, but maybe there’s something we can get over there?

>Finally I find a doll made of scraps of metal, Allen wrenches, a bottle cap, and a key.
Let’s bring that key over to the locked door that had the food behind it. Hopefully this key will unlock it.

…Rita, I’ve been wondering, when did you first start hearing us? And do you think we’re only voices in your head? I ask because earlier, we alerted you to that metal barrel that came flying at you before you even knew it was there. Don’t you think that’s pretty strange?
>>
No. 995416 ID: 031458

All these dolls make me feel like this mutant was mostly all there, just the loneliness gave way to Paranoia.
I almost feel bad for him... But he did try to kill us first so fuck him.

Before we leave we need to Check the roof, check out any rooms we missed, collect our metal items we set aside, and see if we can find anywhere this key fits.
>>
No. 995420 ID: 8fb3ba
File 161796887472.png - (742.85KB , 1500x1050 , Through the Hallway.png )
995420

>Check projectiles
A handle-less knife, a sharp pipe, A saw blade, and an arrow, lot of garbage. I grab it all, garbage can be useful.

>Follow the blood out into the next room
It just leads into the hallway I wounded the mutant in.

>when did you first start hearing us?
Why do I need to answer that? Don't you remember when you started bothering me? It was right before I started wandering. You were all quieter before, like whispers, less coherent.
>>
No. 995421 ID: 8fb3ba
File 161796888848.png - (547.87KB , 1500x1050 , Locked Room.png )
995421

I try the doll key it on the chained door and the lock opens.

I take everything from the upper cupboard. Bottled water, canned pumpkin, tuna and a box of crackers, probably a little stale but should be fine to eat.

I pop open the guitar case and find…oh shit an actual guitar. That's surprising, it could be useful for something later on.

I check the dead body; He's got a pack of five cigarettes, a gun so broken it's basically just gun parts now, a necklace made out of a monopoly top hat playing piece, and a picture of the dead man with two other people surrounded by tree's. There's something written on the back of the photo…

Don't forget. Behind the old windmill. Bring lots of ammo
||<o>||
Ben


I also can't help but eye his belt…the buckle's nice…
>>
No. 995422 ID: 8fb3ba
File 161796890802.png - (237.65KB , 817x1081 , New Belt Buckle.png )
995422

…And now it's mine.

RITA'S INVENTORY(12.5/30)
-ARMEMENTS (1.1)
-Stock Club (1)
-Arrow(.1)

-TOOLS(.2)
-1/2 binocular (.1)
-Lighter (.1)

-FOOD(2.1)
-Can of tomato soup (.5)
-Can of pumpkin (.5)
-Can of tuna (.5)
-Box of stale crackers(.5)
-2 Bottles of water (1)

-MISC(9.1)
-5 Cigarettes (.5)
-Monopoly hat necklace (.1)
-Picture(-)
-Guitar (5)
-1x Gun parts(.5)
-Key Doll (.1)
-Buzzsaw(1)
-Knife blade(.1)
-Cracked die (.1)
-Illegible Book (.5)
-2 Empty Tin Cans (.2)
-Benny's Burger's coupon (-)
-Can of light bulbs (.5)
-Sharpened Pipe(.5)
>>
No. 995428 ID: 8a51ec

If you only started clearly hearing us once you got within the area of this place, there might be something else in the building more directly psionically screwing with you. Best to bring whatever it is with you all things considered. You should probably start navigating your way out of here before Dell gets disemboweled by something, you have a lot of scrap for him to tinker with right now.
>>
No. 995430 ID: 031458

That's a nice fuckin buckle. Consider it a reward for taking down fucking magneto. Professor X aint got shit on you.

We still haven't checked the roof or collected our set aside items.
>>
No. 995434 ID: 36784c

>>995422
Nice belt.

Let’s go to the entrance and explore the hallway that wasn’t covered in blood.
>>
No. 995450 ID: 194806

>Behind the old windmill
We should keep an eye for that windmill.

>Belt
Sick. I just hope that it doesn't bring trouble in the future with the friends of the previous owner.

Let's keep picking up the stuff you left behind.

Dell is going to be very happy with our finds. Especially the guitar.
>>
No. 995454 ID: b1b4f3

>>995422
Alright check the big blood splatter room next.
>>
No. 995471 ID: 8fb3ba
File 161801539307.png - (748.31KB , 1500x1050 , Loot 2.png )
995471

>Collect stashed items
I pick up the weird machine and toss it into the wagon.

>check the big blood splatter room next.
I follow the previous trail into the blood splattered room. It's mostly empty save for some metallic crap I take (+10 Mechanical Scrap, +5 Electronic Scrap).

There's a dead body against the nearest wall. His face is fucked up, almost makes me sick. He's got a crossbow on him, but the metal's bent and part of the front's broken off, it needs to be fixed before it's useable. He's also got 3 bolts, a fountain pen, a bottle of whisky, and a monopoly thimble playing piece necklace.
>>
No. 995472 ID: 8fb3ba
File 161801540199.png - (581.20KB , 1500x1050 , Other Room.png )
995472

>Explore other hallway
Down the other hall I find a small room, the furthest wall and the doorway with it collapsed. To my left through a collapsed wall is a dead body.

The dead body has gun parts, a roll of clean bandages, three pistol rounds, and a monopoly boot playing piece necklace. I take it all, especially the bandages, I'm sick of using duct tape to close wounds.
>>
No. 995473 ID: 8fb3ba
File A_whistle_on_the_roof.webm - (959.82KB , A whistle on the roof.webm )
995473

>The roof
I return to the top floor and head for the hole in the roof. As I draw closer I hear something, I can't tell if I couldn't here it before because of the clicking or if it's new. Somebody's whistling on the roof...
>>
No. 995474 ID: b1b4f3

>>995473
Try getting a look without exposing yourself. Whoever it is, they were here at the same time as the mutant. Maybe they were allied with it, or did they just have a different route to the roof and used it as an unwitting guard dog?
>>
No. 995475 ID: 031458

Was that a... Mechanical sound with it? Is there an air ship or something up there?!?!

Investigate.
>>
No. 995528 ID: 8fb3ba
File 161805251668.png - (554.05KB , 1500x1050 , Moth.png )
995528

>Investigate
>Try getting a look without exposing yourself
I slowly peek over the side of the hole.

A figure stands at the edge of the building over looking the city; Their cape is an odd design like moth wings, and they wear a strange sort of mask. The person sways back and forward as their cape flutters slightly with the wind. The atmosphere appears to shift; I don't feel the cold city air, and the rushing of wind is muted. The roof of the building is covered in weird doodles, spirals and other drawings that seem to wobble and wave like air on a summers day.

When I do hear a voice, it's a deep and gentle one. She's muttering to herself as she scans the city

???: I spy with my little eye…something that begins with the letter R…
???: Rubble, ruins…radio tower!...rats, wreckage…wait no not wreckage…roads…
>>
No. 995529 ID: 8fb3ba
File 161805252009.png - (351.72KB , 1500x1050 , Moth 2.png )
995529

As she's thinking her head turns toward me. I duck quickly down back into the hole, there's a long silence before she starts whistling again. The song sounds familiar, I know I would've heard it before The mutant should've known she was here too...

???: Pearl.

Her whistling is cut short abruptly by the curt statement.

PEARL: My name is Pearl.

I stay quiet, unmoving.

PEARL: I think I've heard a little about you, occasionally I over-hear a survivor from a wrecked enclave tell tale of a woman matching your description. Of course lots of people may be missing eyes and wearing masks so maybe you're not who I think you are; If you're not sorry for assuming.

There's a long silence as I stare at her. She suddenly points at something scurrying below.

PEARL: Racoon!
>>
No. 995531 ID: 303286

A lovely song, traveler.
... Did you fly here?
>>
No. 995532 ID: 9a2966

Stand up, but move no closer. If she's talking she's not completely crazy, paraphernalia and iconography aside.

"Rita."

Gesture at yourself as you say it.

"You sound Taken. Got 'nother one of you suggesting we make a community outside town. Don't really care, except he sounds handy 'n might make the place decent if I shovel enough scrap at 'im."

Crack your neck and / or knuckles.

"Not real keen on trustin' anyone quick, but if you're lonely enough to try chattin' up ME ya might wanna join. Or ya can fly off 'n listen to more peeps bitchin' to one 'nother 'bout 'that murderous Taken thug, boo hoo, she wouldn't let me steal her stuff, broke my goddamn nose, I am such a weenie rat's ass', or whatever word's been spreadin'."

... no one would ever accuse you of being very persuasive.
>>
No. 995552 ID: 36784c

>>995529
I guess ask what she’s doing here and if she was wanting to meet with you or something?
>>
No. 995555 ID: 3d5d68

>>995529
hmm, willing to bet people hunting you down in the past hasn't ended well. keep a weapon in hand but sure why not talk, this seems interesting.

everything here is weird though, any patterns and stuff on/circling you Rita?
>>
No. 995557 ID: b1b4f3

>>995529
Yeah may as well introduce yourself. She already knows your name, and knew you were there.

Ask why the mutant didn't attack her.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason