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File 160124534337.jpg - (257.04KB , 1000x750 , Sexcom.jpg )
977359 No. 977359 ID: 12b116

You are part of the Secret Extermination Command

You control a squad of Constructed Organisms, each with useful biological powers.

Your job is to monitor and command your squad to exterminate paranatural threats to Gray Lake, an amazing and prosperous city. It is extremely important that the people of Gray Lake aren't aware of the somewhat unfortunately common paranatural threats, and so officially, you don't exist.

Do well, and you will be assigned more C.Orgs, or even be able to commission specific gene combinations, and reap the probably-existent benefits of being part of a secret government organization.

Do poorly, and your squad will be recycled and you'll have to get a real job or something.

This is your first assignment. Your commander has informed you that a local business is a front for evil cultists. As far as HQ is concerned, everyone in the building is a threat.

Your cameras go live as your squad enters the building.
420 posts omitted. Last 50 shown. Expand all images
No. 988079 ID: 12b116
File 161334413792.jpg - (319.90KB , 1000x750 , sexcom39a.jpg )

Kayree moves toward the escalator and attempts to use Presence to help a civilian.

There is no effect.

She does notice that the distracted civilians seem completely glued to the TV, so there's no reason to beat them down.

"HEY! STOP!" she yells.

Yiann gets as far forward as he can, passing the very large, soft, comfy-looking couch near the fountain.

"Don't jump!" he shouts.

Danovin runs as far forward as he can, getting next to the very large, soft, comfy-looking couch near the fountain.

"The stairs are right there!" he shouts.

Zarah spends another round hanging. There doesn't appear to be a way to control the TV from here, and she can tell that at this point, all of the civilians around her are neutralized.

"MMMgk!" she says "I'm gkgettin' tur-knd onnn"

Kayree is unnerved.
No. 988080 ID: 12b116
File 161334415892.jpg - (321.69KB , 1000x750 , sexcom39b.jpg )

Two bipeds go tumbling over the balcony!

They impact the ground with sick thuds and sprays of blood.

Two more get ready to tumble over the edge after them.
No. 988085 ID: 6c227a

Yiann this is your moment to shine! Go drag that couch where they are falling. Danovin can help too.
Kayree and Zarah make for the stairs and see if they will chase after you. Walking down the stairs is going to be safer than falling onto the couch if we can convince them to do that.
No. 988087 ID: b1b4f3

Yiann, Danovin: Get those suspiciously soft couches in the way, then.
Zarah: uh, maybe you should stop hanging so you can meaningfully contribute.
Kayree: move up, start going up the escalators.
No. 988092 ID: 0fae41

Zarah, get off. The noose, that is.
Kayree, head for the pile and see if anyone needs the trauma kit.
Yiann and Donovan, try and make a landing pad for them.
No. 988095 ID: 12b116
File 161334811923.jpg - (297.07KB , 1000x750 , sexcom40a.jpg )

Kayree heads toward the escalator.

"Poor guys," she says.

Danovin shoves a couch toward Yiann and then heads to the escalator

Danovin grimaces.

Yiann shoves the couch into position!

Yiann loves shoving furniture! Yiann is excited and gains a bonus to aim and calm!

"I got this!" Yiann shouts!

Zarah stops hanging herself.

"Dammit," she says. "I was getting close."
No. 988096 ID: 12b116
File 161334814686.jpg - (300.41KB , 1000x750 , sexcom40b.jpg )

Two more bipeds tumble over the balcony, but bounce off the soft cushion.

The C.Orgs make it to the balcony. The bipeds that don't fall safely onto the couch are quickly dispatched.
No. 988097 ID: 12b116
File 161334817636.jpg - (325.22KB , 1000x750 , sexcom41a.jpg )

Your team heads into a recreational area.

Kayree can detect the muffled sounds of loud pornography coming from one of the fapnasiums.

A security guard appears to have been stabbed to death, and three bipeds with knives turn in unison toward the C.Orgs.

Several more bipeds begin to approach the pleasant river that bisects the recreation area.
No. 988100 ID: 094652

Zarah, move to cover and open fire on a knife-wielder.

Everyone else, move towards the bridge and keep overwatch for anything with a gun.
No. 988101 ID: 0fae41

Aw come on, these lardballs can totally float.
Which one, Kayree?
Head for the left bridge with a double move. We'll beat down hapless civilians next turn.
No. 988107 ID: b1b4f3

Okay, so, we need at least one unit across that bridge so that the civs don't fall into the river and drown. While they are fat and probably float, they might be so stupid as to float face-down, and while our C.Orgs can definitely swim it will take a lot of actions to fish them out of the water.

Zarah move up to a bench to use as cover, try shooting foam at a knife-civvie.
All three of the others should move up to the bridge, cross if possible. If someone can, opening the noisy fap door may distract some of the civs. Hmm, I wonder if we can use the porn to mesmerize the knife-wielders?
No. 988119 ID: 0fbdcd

Yiann, head left to A: try and kite the distant lardos towards the intact bridge and B: open the door to the pornnasium to let out more distracting sound. Bust the door if it's locked.
The rest of the gang: move left along with Yiann but be prepared to smack. I think we should avoid using the glue gun right now, it's a last ditch card to halt any lardos who try to kill themselves in the river to spite us.
No. 988123 ID: b1b4f3

I wonder if the benches/couches are long enough to make a makeshift bridge in the middle? They don't *look* long enough...
I bet we could totally move them around though, to block the movement of the knife-civs.
No. 988176 ID: 12b116
File 161340911063.jpg - (328.29KB , 1000x750 , sexcom42a.jpg )

Kayree moves up. She thinks the benches are too short to span the water feature, but they could definitely be used as barricades.

"Watch out," she says "Some of them have knives."

Yiann moves up and tries to force the door. It appears to be barred from the other side and probably can't be forced open without explosives.

"Dang," Yiann says.

Danovin moves up onto the bridge to draw the attention of the horde on the other side.

"Come get me, fuckers," he says.

Zarah moves up behind a bench and fires her gun.

She hits! One of the enemies is encased in capture foam.

Zarah needs to reload.

"Did I hit?" she says.
No. 988177 ID: 12b116
File 161340914933.jpg - (329.94KB , 1000x750 , sexcom42b.jpg )

One of the enemies is covered in capture foam and effectively disabled.

The other two approach Zarah with knives.

The guard moans.

The horde are drawn by Danovin and move toward the bridge. Some of them draw knives.
No. 988182 ID: 0fbdcd

Dan, if you can ensure the group will remain aggro'd, move back to Yiann's position and plant a breaching charge there. We want it to detonate when the group is on the bridge - which probably means a timer of two turns?

Yiann, move to the guard and medkit him. That brings total casualties to only -1! Kinda. Hopefully our employers will see it that way.

Zarah, reload and fire in that order.
Kay, move bitchslap whoever Zarah didn't fire at.
No. 988202 ID: b1b4f3

>the guard moans
What? He's not dead?! We should try to save him then.
Kayree move and beat down one of the knife-civs by the guard. Or if you can't move far enough, move once and then Lookout with baton.
Zarah move and beat down one of the civs. Or if Kayree can't actually reach either of them reload and shoot.
Yiann, Danovin, move up to a little past the bridge and Lookout with your batons.
No. 988206 ID: 12b116
File 161342936724.jpg - (330.84KB , 1000x750 , sexcom43a.jpg )

Kayree moves up and looks out for trouble with her baton.

"Come here little guy," she says.

Yiann moves up to the guard and uses his trauma kit. The guard is stabilized.

"I got you," he says.

Danovin hurries to the fapnasium and sets a breaching charge. It will go off after his next turn.

"I hope this works," he says.

Zarah reloads and fires. She hits again and another enemy is sealed in foam!

"This is why you didn't give me a real gun, isn't it?" Zarah says, sighing.
No. 988207 ID: 12b116
File 161342939324.jpg - (329.69KB , 1000x750 , sexcom43b.jpg )

One enemy moves toward Kayree and she beats him into submission.

Three enemies continue toward the larger group of C.Orgs.

Five enemies move toward Danovin.
No. 988210 ID: 0fae41

Yiann, can you jump that broken bridge? Kite the enemies away from the water.
Kayree, can you bridge the gap by throwing some furniture in the drink? Or it'll at least catch the citizens before they drift downriver.
Zarah, head to the bridge and reload. Get ready to hang ten and slow the crowd's advance.
No. 988213 ID: b1b4f3

Danovin you better cross that bridge and start beating down the civs. Everyone else should move that direction as well.
No. 988216 ID: 163037

Donavin, leap that bridge and keep them out of the water
No. 988226 ID: 12b116
File 161344481860.jpg - (343.31KB , 1000x750 , sexcom44a.jpg )

The breaching charge goes off, shattering the doors! The loud sounds of erotic displays fill the air.

Kayree heads toward the bridge.
The benches are long enough to span the broken bridge but not the water feature itself.

"Don't worry! I'm coming!" she says.

Yiann can totally jump that gap! He runs and leaps over the broken bridge.

"Come get me!" he shouts.

Danovin runs across the bridge and beats the shit out of an enemy.

"c'mere!" he says.

Zarah reloads and approaches the bridge.

"Those five were coming toward Danovin anyway, you know," she says.
No. 988228 ID: 12b116
File 161344500433.jpg - (336.47KB , 1000x750 , sexcom44b.jpg )

Four enemies surround Danovin and attack him with knives.
Four enemies hit him!

Three enemies move to Yiann and attack him!
Three enemies hit!
No. 988230 ID: 0fae41

Yiann: Bonk, bonk.
Donovan: Club one and move back.
Zarah: Hang to slow their advance over the bridge.
Kayree: Can you use your animal senses to check for any unusual activity in the fapnasium? Apologies in advance. Keep moving forward.
No. 988231 ID: b1b4f3

Yiann, beat down two of them.
Danovin, beat down one and then move across the bridge. Hopefully the civs will be distracted by the porn once they get close enough.
Zarah start hanging, I think that's close enough?
Kayree: hmm, maybe you can help keep Danovin from being surrounded again by meeting him on the bridge? Lookout with baton if you can.
No. 988254 ID: 05e3cf

Oh god why did we let Dan go forward and get mobbed they were all going to be incapacitated by the porn

Dan, back off if you can. Continue luring then to the porn field.
Zarah- move to the edge of the river and hang, if the small group would be in your AOE.
Yiann: sorry bud but I'm pretty sure you're stuck there. Perform your rendition of Michael Jackson's Beat It.
Kay: jump the bridge and move to assist Yiann in beating.
No. 988266 ID: a59168

Lure them past the... happy place.

Zarah throw her foam gun to Danovin. Her skills are useful, but his assault rifle is not.
No. 988268 ID: 12b116
File 161351592095.jpg - (342.66KB , 1000x750 , sexcom45a.jpg )

Kayree moves up and uses Advanced Animal Senses.

There are twelve unarmed people in the breached fapnasium.

Kayree notices three unarmed civilians hiding in the "Milk" store.

"Sorry Yiann! There's no way I can jump that gap!"

Yiann beats the snot out of an enemy. He misses with his second swing.

"Why are they so slippery? Is that sweat?!" Yiann says.

Danovin knocks the boots off of an enemy and backs away.

"C'mon you little biscuits," Danovin says.

Zarah moves up to the edge of the water feature. The enemies fighting Yiann would be out of range otherwise.

"I'm gettin' my rope read," she says, grinning.

Kayree is unnerved.
Danovin is unnerved.
No. 988269 ID: 12b116
File 161351594720.jpg - (346.11KB , 1000x750 , sexcom45b.jpg )

Three enemies move toward Kayree and Danovin. When they get close to the breached fapnasium they turn toward it and begin to wander inside, powering through the mental domination.

Two enemies attack Yiann. One misses and then hits. The other hits twice.
No. 988271 ID: a59168

Finish off the two on Yiann and go buy some clothes at the milk store.

Zarah can do a little heal on Yiann. I still think someone else should be holding the foam gun.
No. 988274 ID: 094652

Yiann: Knock your targets out.
Zarah: Foam blast (Yiann's attackers if they aren't lying on the floor yet), then Heal Yiann.
Kayree and Danovin: Knock out the targets before you let brainwashed hostiles attack unarmed, formerly protected ones.
No. 988279 ID: b1b4f3

>begin to wander inside
Hmm, I wonder if you should take their knives away, or if the people inside will do that for you?
Yiann: continue beatdowns.
Zarah: finish the hang action. We should conserve foam ammo, looks like there's only two shots/reloads left.
Danovin, Kayree: move across the bridge to potentially assist Yiann next turn.

We can talk to/disable the civs inside the Milk store when the encounter's done.
No. 988281 ID: 6c227a

Is there any reason not to have Yiann kite the last two over to the other bridge and into the fapnasium over the next couple turns? Beatdowns are more risky than fapnasiums, both for our guys and for the bipeds.
No. 988289 ID: b1b4f3

We could do that, we'd just have to make sure Yiann is the closest one during the entire procedure.

(also we should check on the people in the Fapnasium after the encounter. not just to see the porn, no sirree)
No. 988291 ID: 7eb947

I think we just need to lame this one out.
Yiann, continue to uptown fuck them up. Zarah continue to jerk it. The rope that is.
Others, kite the remainder into the fapzone.
No. 988714 ID: 12b116
File 161393543099.jpg - (331.49KB , 1000x750 , sexcom46a.jpg )

Yiann eventually beats down the remaining enemies while Zarah hangs tight to make sure the enemies have very little chance of hitting Yiann.

The remaining enemies enter the fapnasium and shrug off the mental domination.

The current movie playing is a very poorly-acted sextravaganza focused on handjobs.

The guard is exremely thankful and gives you a medkit. He was trying to heal the wounded when he was attacked by mind-dominated civilians.
No. 988715 ID: 12b116
File 161393557654.jpg - (346.25KB , 1000x750 , sexcom47a.jpg )

The C.Orgs take the lifts to the luxury suites. The doors open into the luxury suite recreation area.

Many of the citizens turn to the corgs simultaneously. A group of armed guards also seem to be dominated behind some barriers near the suite doors.
No. 988716 ID: 0fae41

Well, the guards might fire into the crowd if it crosses their sight line. Shove the furniture towards the game corner and get behind it to funnel the crowds, and don't stick your head out into the hall.
No. 988717 ID: a59168

It looks like there are two places of interest here. The games place, and a screen to the bottom right that the civilians might find distracting enough to block the mind control.

I suggest the team splits up in two and tries to draw the civilians to the two places.

I think that, to prevent any civilians from dying, we need to immediately get their attention so the guards don't accidentally kill any. If shouting loudly doesn't work, then Kayree should flash her boobs or something.
No. 988726 ID: 7eb947

Very strict: we need to make sure we DO NOT cross into the line of sight for the infected soldiers until there are no civilians between us and them. They absolutely will shoot the crowd trying to shoot us.

I think our priority should be to bust into that game shop and see if we can turn all the displays up on full blast. Hopefully we can draw the crowd in there and they'll be distracted by HuniePop or something.
No. 988735 ID: b1b4f3

Are we good to kill the guards?
It looks like there's a TV we could use on the far side of the room, but it'll be tough to lead a significant number of civs there...
Okay, I have a general plan: we lure the civs to the left side of the room, then dash around and past them before we get into the guards' line of sight, which means once the guards open fire the civs will be clear.

For now let's head towards the door that might be a side entrance to the games room. Oh, wait, better idea: move furniture around to set up barricades so that we have a choke point and can beat down the civs with minimal injury.
Yiann, shove that big table towards the side door.
Donovan, go shove the table by the wall to align it better as cover.
Kayree, move towards the door and used improved senses to see if there are any hidden surprises here.
Zarah double move towards the door.
No. 988862 ID: 12b116
File 161403862020.jpg - (355.67KB , 1000x750 , sexcom48.jpg )


All of your C.Orgs avoid moving into the main hallway area.

Kayree moves up over the course of several turns and shoves a couch to try and funnel some civilians toward the game store.

Yiann shoves a table around to try and make some cover.

Yiann loves shoving furniture and becomes excited!!

Danovan shoves some furniture around to make barricades.

Zarah enters the back door of the game store and unlocks the front, turning the displays up to maximum volume! The closest civilians head towards it.

The civilans begin to move, splitting up and being channeled by the various furnitures.

All of the guards are on the Lookout.

They would have an OK chance to hit someone at Kayree's range, but a very low chance to hit someone at Danovan's range.

Although the guards aren't technically civilians, they are being mind controlled. It will probably be understandable if you have to kill them, but the hab block managers would certainly prefer they not be killed if possible.
No. 988863 ID: 094652

As ruthless as it sounds, we can clearly see the civilians outnumber the guards multiple times over. You've already lost two civilians, you can't risk losing a dozen in one go.

For now though, regroup at the games center.
Zarah, stay on overwatch and be ready to hang yourself if the guards come closer, while Kayree should be on overwatch for guards only. Yiann and Donovan will knock out civilians and move them further into the store so the place doesn't get crowded for grenade access.
No. 988864 ID: 0fae41

Well I hope you're ready to pass several more turns bonking civilians on the head while they clamber over furniture. Kayree, assist Danovin and Yiann. Zarah, come back out and start spraying foam.
No. 988865 ID: b1b4f3

Looks like Yiann and Danovin can lure the civs near them into the arcade's back entrance. If the back entrance isn't loud enough to lure them in, we can try moving furniture closer together to funnel more of them towards the entrance and beat down any that go the other way around.

At some point I think our best bet would be to have everyone hunker down behind the large tables and use them as mobile cover to get close to the guards without taking many hits, then rush in and beat the snot out of them. Heck, during the last charge we can throw the table in to split up the group so we can focus down half of them while forcing the other half to use up an action to move. Or maybe we can throw the table to knock them down so they can't act that round?

Is it possible for Zarah to hang while hunkered down?
No. 988866 ID: b1b4f3

I think Zarah should conserve ammo. It sounds like the foam would take out a guard in one hit, actually.
No. 988870 ID: 0fbdcd

We didn't chose the BONK life, the BONK life chose us.
Dan and Yan, bait those nearest you to follow you, and back up towards the game shop back door- once the displays are in decent earshot, go inside and lock the doors back. Hopefully the crowd will mush around the corner and head towards the front doors.
Kay, try to make sure the front entrance is only one zombie wide, shove furniture if you can/need to. Bonk excessively.
Zarah, spend your first turn shoving furniture to make a one-person-width door if Kay is too busy bonking to do so. Spend the remaining time hanging.
No. 988934 ID: a59168

Oh, I didn't realize the guards were enemies. I'm dumb.

I wonder if Zarah's Disembowelment could be used to disable the guards. I suppose it would just kill them.
Anyway, gotta deal with all the civilians first before moving closer to the guards. Keep funneling them to the games room. And beat up those that don't like the games.
No. 989031 ID: 5e416e

Yiann and Danovi could guide the civilians that are going for them to the TV in the right side.

About actually harming the guards, it depends of how armed they are. Knives, pistols or big guns?
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