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File 158938565975.png - (104.97KB , 856x389 , JQCover.png )
966467 No. 966467 ID: ed041d

Everyone out in the galaxy is in it for themselves, to make it anywhere you gotta make it big, and in this case, bounty work seems like it'd be worth the time.

With everything else from diplomacy, to warfare, to politics, having your own brand of freedom out in the Galaxy is a hell of a thing.
142 posts omitted. Last 100 shown. Expand all images
>>
No. 970069 ID: 0ce575

>>970060
Do this, flirt a little.
>>
No. 970070 ID: 9876c4

"report to the ship, we'll bang ok?"
>>
No. 970071 ID: a9af05

>>970060
This. Make sure we also leave our name and Bounty Hunter ID number (or whatever we use as a way to identify ourselves), so that she can look us up to see that we're an actual bounty hunter and not someone trying to help Jackson.
>>
No. 970191 ID: d186fc

>>970060
some future business propositions. This one is our bounty. But we could offer to team up for future jobs.
>>
No. 970280 ID: ed041d
File 159283417188.png - (16.55KB , 245x184 , JQC1P28.png )
970280

Sivon chooses to transmit to the station.

Over a intercom his message says.

:Smile:: Hey sweetheart, I just captured Jackson and his ship so don’t shoot us. He was about to shoot your ship with a very potent rifle but luckily I destroyed before he could do anything. I’m going to deliver Jackson, you are free to join if you are interested in some future business propositions.

The Felinoid blinks and looks over.

:Fifiangry: The hell?
>>
No. 970281 ID: ed041d
File 159283469277.png - (53.53KB , 457x559 , JQC1P29.png )
970281

Sivon arrives back at the station and hands Jackson over for processing, he loses the Freighter as it needs to be processed for shipping for the time being.

:Smile:: Okay, to the shipyard!

:Apexneutral:: A wise choice.

There are 3 options currently here, all sitting at Z45,000 in price. Sivon now has Z60,050.

:Smile:: We got options!

The major difference is in what the ships are meant to do

Option A) is the Reptus B-Series Light Frigate, it has 4 torpedo tubes and two fixed forward twin blaster cannons, it also boasts 4 PD laser turrets, it is meant to hold up to 30 troops and the hangar can easily hold 4 jumpstars.

Option B) is the Talon Claw-Series Hauler, converted into a carrier ship of sorts, it boasts solid armor and durability, but little to no weaponry or defense, but these ships have a history of being used as makeship warships for colonial uprisings.

Option C) is the Canid Fed-Series explorer, boasting two forward fixed blaster cannons, it's hyperdrive is capable of massive hyperjumps, though it has the lightest armor but makes up for that with an excellent shield.

:Smile:: Call it planetary pride but I'm leaning towards the Frigate.

:Apexneutral:: I'd recommend the Explorer honestly, good hyperdrive and shield, as well as light armor for speed means we'd get around pretty easily.

:Frown:: And the Hauler?

:Apexsmile:: Also a good choice as we could easily convert it into a prison ship. All of them have hangars to store your beloved Fighter but we have to think ahead.

:Smile:: Well we'll figure this out, I still think the Frigate as we're in a dangerous job and the point defense means a lot of our concerns over missiles and torpedos is out.
>>
No. 970282 ID: dce46f

"A" seems best for us as a solo act at least, lets go with that unless we plan on bringing along help.
>>
No. 970283 ID: 4f51b2

Having more space for prisoners or hiper jump sounds good, but we really need a ship with good weapons, A).
>>
No. 970324 ID: 9876c4

The Frigate is also RED, and therefore capable of higher speed.
I feel like barracks> Cells would be a relatively easy refit job.


This would be an awesome ship to own, and being a bounty hunter we now have an excuse.
>>
No. 970345 ID: e7c7d3

The frigate seems good all around. Though good shields would be nice...

I"m going to go with C)
>>
No. 970365 ID: d186fc

>>970281
Voting A
Frigate would be the best option. Even if in its current state it does not have the best shields and weaponry, it is still a military grade platform which should mean it can accommodate better equipment than retrofitted civilian ships. If we need more containment space, we could just fill the hangar with some cryopods (we could also use the extra space to store cargo). We should probably get a forklift. We should also probably look into installing some medium anti-ship (i.e. corvettes, frigates, destroyers, etc. stuff the PD would be too light to damage) turrets since unless we are hunting whales, the fixed front turrets won't really do much.


>>970282
While Apex can probably handle working as a crew, all of these ships seem like they are designed as a multicrew vessel.
>>
No. 970400 ID: e96198

>>970281
How big are these ships compared to the jumpstar? Just need a visual comparison.

Despite how great it sounds to take a cargo transporter and fit it to be a fortified prison, we're too vulnerable. No defenses means any of our marks who have friends can easily attack the ship with little to no risk of harm.

Choosing A. The Frigate seems like a secure option. We have a means to fight back and a little modification to the barracks could be done to house prisoners. Those PD turrets really seal the deal.

And if we change our mind down the line I suppose we can sell the frigate back. Assuming we have some bounty money to make up for selling the ship at a fraction of the cost.
>>
No. 970410 ID: 9876c4

F Explorer, M Frigate, K Hauler
>>
No. 970476 ID: ce39da

My vote's going to C: The Canid Fed-Series Explorer. Excellent maneuverability can be just as good as decent point defenses, and we can get better point defenses installed later; light-weight agility, not so much. Plus, that hyperdrive can cut down on a lot of wild goose-chase headaches, and I fear that picking one of the others will cause some of our marks to be outright too elusive for us.
>>
No. 970480 ID: d186fc

>>970476
Keep in mind we would still have our fighter to actually do the chasing. That being said, if we are chasing a ship with a hyperdrive, we would already be screwed since we would have no way of knowing where they went. Better option, regardless of which ship we pick, would be to try and use an emp on their hyperdrive-equipped ship.
>>
No. 970482 ID: ce39da

>>970480
Not having the hyperdrive runs the risk of only getting to their last reported location after they've already moved on.

... But yeah, this can be mitigated somewhat with some good detective-work and a smattering of luck. Not switching my vote, though; I don't want to waste too much time with that if I can help it.
>>
No. 970484 ID: 422cea

I like the frigate option cuz it got the pew pew and boom boom.
>>
No. 970570 ID: ed041d
File 159301039353.png - (28.06KB , 457x283 , JQC1P30.png )
970570

The overwhelming vote is for the Frigate.

:smile:: I'm calling it the Pulsestar!

:Apexneutral:: You would.

Sivon now has Z15,050
>>
No. 970571 ID: ed041d
File 159301059936.png - (23.02KB , 971x389 , JQC1P31.png )
970571

The hangar itself is about this large, the doors on the side of the hangar being complex airlock mechanisms, the hangar itself can even depressurize for EVA activity.

:Smile:: So I got some cash left. Should I save it? OH what if I go to the Cyberdoc and get a new implant, this should be more than enough for one.

:Apexconfused:: Or alternatively, you could use that money to buy some ammunition for our ships. Torpedos and missiles would be very useful on HK missions where we have to take out an enemy fighter.

:Frown: Eeeeeeeeeeeeennnnh...

What should Sivon do with his remaining 15k?
>>
No. 970574 ID: ce39da

Better to have and not need than need and not have. Ammo up now so you don't feel stupid later. Also, grab a concealable garrot wire (or just a knife if that's not available); we only have a noisy pistol, and we need a more silent option for kills (even if we have to announce ourselves before going in, apparently).
>>
No. 970577 ID: 36784c

>>970571
Get some ammo for your ships.
>>
No. 970579 ID: 9876c4

Let's get a moderate ammo load.
A decent knife is not a bad idea, but I don't think we'll use it too much.
A stun baton with absolutely disgusting voltage would be even better.
Save whatever's left, and we can load up on implants next time.
>>
No. 970580 ID: d186fc

>>970571
price out some sort of either integrated holding cell, or a pylon mounted holding cell for our fighter. It would greatly enhance its usefulness especially since we would otherwise need to purchase a shuttle to act as a paddywagon to ferry perps to the large frigate (unless you want to walk there).

Also see what types of ammo are available and their costs. If we have ballistic weapons, we may want to see what trading them in for some laser beam weapons would cost, since those wouldn't need ammo (may need a heftier powerplant though).

--

For the hangar, could we equip a shield to keep the air in while letting ships fly in and out?

Also, does fuel cost us anything?
>>
No. 970584 ID: 4f51b2

Listen to Apex, buy missiles and ammo.
>>
No. 970725 ID: ed041d
File 159317961387.png - (10.50KB , 248x96 , JQC1P32.png )
970725

:Frown:: Fine we'll buy ammo.

:Apexsmile:: Good, it may wipe out the last of our funds but we'll make it back no problem.

Sivon buys as much ammunition as possible for his fighter and ship to hold and for him to spend.

> Pulsestar Gained 4 Class-IV Torpedos

> Jumpstar gained 12 Class-III Missiles

> Current funds are Z2050

:Frown:: That's enough to cover basic costs for now. But no implants.

:Apexneutral:: Some other time then.
>>
No. 970726 ID: ed041d
File 159317983263.png - (30.59KB , 253x218 , JQC1P33.png )
970726

:Smile:: Still, we got a ship now and you're out of my spine!

:Apexsmile:: Sivon my friend, let's get to work, I can already feel my great intelligence returning!

:Smile:: So, what's our defensive rating?

:Apexsmile:: Bringing up tac display now.

> This B-2000 Frigate has a shield rating class of 3, armor rating of 5, Hyperdrive class of 3, and speed rating of 2.

:Frown:: And the others?

> The Hauler had a armor rating of 7, Hyperdrive class of 2, speed rating of 2.

> Explorer had an armor rating of 2, Hyperdrive class of 5, speed rating of 3, and shield rating of 7.

:Smile:: So we got a pretty good deal then.

:Apexsmile:: Mhm. Now, let's go get hunting!

> End Chapter 1.
>>
No. 970730 ID: d186fc

>>970726
For idiots like me who didn't read this right at first:
--------|Shield|Armor|Hyperdrive|Speed|
Frigate-|3-----|5----|3---------|2----|
Hauler--|N/A---|7----|2---------|2----|
Explorer|7-----|2----|5---------|3----|

Conclusion: Frigate is the best all-rounder but does not excel in any one area. If possible, we may want to consider getting upgrades for the systems and armor down the line.
>>
No. 971575 ID: ed041d
File 159404011881.png - (30.94KB , 349x224 , JQC1P34.png )
971575

It has been a week or so and Sivon has had a few odd jobs flying around. He's currently relaxing behind the controls, as Apex directs the ship.

:apexneutral:: Sivon we're down in funds.

:Smile:: That's not a big deal, we'll find some jobs.

:apexneutral:: Sivon you also spent a bit of funds on a new implant I see.

:Frown:: Hey you know how us Reptus folk are. Cybernetic augments my friend.

:apexconfused:: Well whatever the case, there is a big job. There has been a call to the Olympus Supercarrier of the L.A.W, apparently they want bounty hunters!

:Smile:: Bitchin!

Before Sivon goes rocketing off. What is his new augment?

Head
> Targeting sensors - HUD
> Codec Package - Implanted communication

Arms
> SPDR Grip - Wall Walking
> VNM - Implanted laser blaster
> JNSN - Implanted Arm Blade

Legs
> MK6 Bion - speed enhancement
> Stonewall Stabilizers - Can’t be knocked down

Torso
> Implanted Rebreather - Ignore gas and vacuum issues
> Adrenaline Regulator - Remain calm in a fight
> Subdermal Armor - Extra Protection
>>
No. 971577 ID: 9876c4

Subdermal Armor, can't knock the classics.
>>
No. 971578 ID: 4f51b2

>>971575
Arm blade.
>>
No. 971579 ID: 8fab7a

>>971577
Nothin' beats watchin' people thinkin' they shot you dead see you get back up.
>>
No. 971582 ID: dce46f

>>971577

I concur
>>
No. 971593 ID: 44b1b5

>>971578
This; it's silent, if not exactly clean. Even if we didn't get it, we at least have some silent option for kills, right? A silenced pistol? A garrot wire? Chloroform? Even just a combat knife? Anything?
>>
No. 971595 ID: a9af05

>>971575
Arm blade
>>
No. 971617 ID: ae9bd9

Arm blade
>>
No. 971619 ID: b1b4f3

>>971593
We can snap necks. He's got augmented strength already.

>>971577
Yeah, armor.
>>
No. 971638 ID: 36784c

>>971575
Get the armor!
>>
No. 971747 ID: ed041d
File 159421883993.png - (90.90KB , 1228x1079 , JQCYBER-3.png )
971747

> The Vote is for the Subdermal Armor
>>
No. 971749 ID: ed041d
File 159421893147.png - (8.28KB , 124x109 , Subdermal Armor.png )
971749

With the armor installed, Sivon is far more durable.

:Apexsmile:: You could tank a missile now.

:Frown:: For some reason I don't want to try.
>>
No. 971750 ID: ed041d
File 159421901891.png - (107.18KB , 737x406 , JQC2P2.png )
971750

Sivon approaches the Olympus Supercarrier.

:Smile:: Why do you think we're here Apex?

:Apexneutral:: Could be anything, I am presuming a big job because of the call for bounty hunters. the League of Allied Worlds has never had much need for us beyond grabbing runners.

:Smile:: Well whatever the case, we're badasses!
>>
No. 971751 ID: ae9bd9

>>971749
Seriously. Even if the armor will keep us alive, it will still cause dermal injuries and external bleeding. Getting your skin torn or burned off will still hurt like hell and be a bitch to heal.
>>
No. 971764 ID: 44b1b5

It sure is. Make sure to hail the L.A.W. on your frequency and get some proper docking instructions; we want to show off at least the bare minimum of professional decency. Other than that, simply proceed.
>>
No. 971773 ID: 4f51b2

>>971750
Teamwork? We can make some contacts or even partners or maybe we can find ourselvs a pretty lady.
>>
No. 971878 ID: ed041d
File 159438529625.png - (7.14KB , 133x84 , JQC2P3.png )
971878

Sivon transmits docking codes and enters the Supercarrier.

:Smile:: Alright, time to walk in like a professional.
>>
No. 971879 ID: ed041d
File 159438539041.png - (11.07KB , 151x93 , JQC2P4.png )
971879

:RabbitGuardJC:: With me sir.

Sivon follows the guard into a large auditorium like room, filled with what appears to be over a hundred bounty hunters.

:Apexneutral:: Seems we've got quite the crowd.

:Smile:: This is big!

Sivon pauses, something has caught his eye.

:Smile:: And look who is back, miss cat hips!

:Apexneutral:: Sivon no!

What shall Sivon do?
>>
No. 971880 ID: 9876c4

Obviously we flirt, but like, not overwhelmingly.

One quick finger gun and a "Hey, kitty" should suffice.
>>
No. 971881 ID: 4f51b2

>>971879
"Hey there kitty, what a pleasant surprise".
>>
No. 971883 ID: 44b1b5

Cool it with the cat-calling; we're almost certainly "that asshole from that one time" to her. If you do insist on approaching her, take a placating stance, and ask that there are no hard feelings.
>>
No. 971884 ID: b1b4f3

Go introduce yourself properly.
>>
No. 971910 ID: ae9bd9

>>971879
Face the consequences. I mean, you don't have a subvocal comms system and you aren't that far away. She totally heard you say that.
>>
No. 972089 ID: ed041d
File 159464491624.png - (13.02KB , 193x98 , JQC2P5.png )
972089

Sivon steps over.

:Smile:: Hello there, fancy seeing you here.

:FifiSmile:: Do I know you?

:Smile:: That little bounty for Jackson Fist a few weeks ago.

:FifiSmile:: Ooooh that was you.

:Smile:: Yeah, just got to it faster, also took him out before he shot down your ship with a big rifle.

:FifiSmile:: Ammunition exploded?

:Smile:: Yep, bomber type terrorist so probably explosive rounds.

:FifiSmile:: Figures.

Seems this is going well.

:FifiSmile:: Well whatever the case, I'm certain I'll get the next big payout.

:Smile:: Whatever you say, what's your name?

:FifiSmile:: Fifi. Yours?

:Smile:: The name is Sivon.

:Fifismile:: And I see you've been probably staring at my ass.

:Embarrased:: Uhm.

:Fifismile:: Got ya. Not helping is the tight red voidglove I'm wearing huh?

:Embarrased:: I uh.... shit.

How shall Sivon try to direct this conversation?
>>
No. 972090 ID: b6c5d5

Uh... well, best keep it professional for now.

This many bounty hunters, the L.A.W.'s thinking it's important - so the score's bound to be big. Maybe even big enough for a split. Since you nabbed Jackson on her, you might be persuaded to make the reward lean a bit harder in her favor than yours if she's up for a bit of co-op and the contract deets are good for it. Jackson said she'd hounded him pretty hard and if she hadn't been there you wouldn't have gotten the drop on him so well.

Anyway, sometimes an extra body - or brain - is what'll get someone a leg up on the competition.

And there seems to be quite a lot of it this time 'round.
>>
No. 972091 ID: 4f51b2

Now now, don't blush like a teenager, you have experience. Mmm, oh! Sorry, I have to say is quite distracting but I'd lie if I told ya that you don't look good in it.
>>
No. 972093 ID: 9876c4

It's a pretty nice ass, and you're a pretty capable gal. Fist wasn't small potatoes, and he was almost yours.

If they brought us all here, it's something big. We should keep each other in mind if we need backup. I already like you more than half these yobs.
>>
No. 972098 ID: 44b1b5

"I mean, bold of you to assume there's only one target, with this many people called in. If we're going after a group, we could all be winners, assuming things go well. Say, what were you doing with that fabricator that you decided that searching for Jackson was less important? You forget to pack any heat?"
>>
No. 972101 ID: ae9bd9

>>972089
She is being a bit too casual about your gawking at her and it is coming across as fake. Something is up.

Either she is building up to the big reveal that she is actually a he (and is banking on you being straight), or (more likely) she is trying to play you. Watch yourself.
>>
No. 972545 ID: ed041d
File 159499530338.png - (17.22KB , 309x137 , JQC2P6.png )
972545

:Frown:: You're mocking me aren't you.

:Fifismile:: A little, you kinda deserve it.

:Frown:: Well it does look nice.

:Fifismile:: Maybe try something a little less direct lizard brain.

:Smile:: To redirect, what were you doing on that factory floor.

:Fifiangry:: I was looking for Jackson, I figured a terrorist like him might have made a spoof device to throw off trackers, so I entered the place that he would be most likely to go.

:Smile:: Factory floor where he could make himself more weapons and bombs, smart.

:Fifismile:: Thank you, as for this big gathering. Must be quite the payout.

:Smile:: I think the L.A.W General just entered.
>>
No. 972547 ID: ed041d
File 159499583403.png - (10.90KB , 186x171 , JQC2P7.png )
972547

Standing on the auditorium stage is General Thacker.

:general:: Thank you all for gathering, I know this is unusual considering the L.A.W's relationship with bounty hunting networks, but this is a time of crisis.

:Apexneutral:: It's always a time of crisis.

:Frown:: Shush.

:General:: The Kotyak is an enemy nation that has declared open war on our worlds for refusing to submit our territories to their expanding borders, we have enter wartime everyone. The L.A.W will have its work cut out for itself, however you all will be assisting the war effort in different ways!

:GeneriBountyBlue:: Oi! We getting paid for this?

:RabbitGuardJC:: QUIET.

:GeneriBountyBlue:: Make me ya piece of shit red shirt!

The Bounty Hunter seems ready to fight, but is quickly zapped by the Soldier's stun gun

:GeneriBountyBlue:: AAH!

:General:: Kotyak has numerous ace pilots and big names among their ranks, harboring former war criminals and so on in exchange for their services, your job is to collect them, each bounty will confer a double payout. There will also be jobs for evacuating planets and stations under attack by the Kotyak armies, we need every available hand and we know how you all feel about wartime.

:Frown:: It is bad for business.

:General:: This is a situation none of us wants, the situation is still currently cold thankfully, but could go hot at any moment. Any questions?
>>
No. 972549 ID: f56a2b

What are our salvage and hostage rights for captured Kotyak materiel and personnel, on these operations?
>>
No. 972551 ID: 4f51b2

>>972547
What's the standard prosedure in war times? Do we choose our targets?
>>
No. 972555 ID: 9876c4

By interstellar law is this strictly legal? I fully expect soldiers to defend themselves with force, but we can't afford lawsuits or system blacklists after the fact.
>>
No. 972562 ID: 44b1b5

"Will you update the "Dead vs. Alive" statuses on these guys accordingly, or have hunting protocol loosened somehow? With an entire country interested in protecting these guys, I imagine having to announce ourselves before the capture or kill is about to get a whole lot more dangerous."
>>
No. 972607 ID: ae9bd9

Will we have to deal with/work around spec ops spooks intermingling with targets or pmc fucks committing warcrimes so you don't have to?
>>
No. 972815 ID: ed041d
File 159525076721.png - (10.47KB , 142x162 , JQC2P8.png )
972815

:Smile:: What's the salvage rights on this job?

:JumpQuestGeneral:: If you take a bounty in, standard salvage procedures apply and it will be up to you to decide if you want the Bounty's salvage.

:FifiSmile:: What's the SOP? Do we choose our targets or are we assigned them?

:JumpQuestGeneral:: Bountys will be handed out at Bounty Boards as per usual.

:GeneriBountyRed:: Will you update the Dead Or Alive Procedures? I imagine with an entire interstellar state protecting these guys declaring ourselves will be harder.

:JumpQuestGeneral:: We are placing a moratorium for this for the time being, if you can do so, fantastic, if not, we cannot expect so.

:GeneriBountyYellow:: Is this all legal? I don't think we can arrest enemy soldiers without getting lawsuits or being arrested.

:JumpQuestGeneral:: Good thing you are not arresting enemy soldiers, you are arresting War Criminals that were under our jurisdiction who sought sanctuary. By all standards and practices this is legal, it is in the official terms of war with the Kotyak as well.

:GeneriBountyGreen:: Will we have to work with spec ops spooks and your own Mercs committing war crimes?

:JumpQuestGeneral:: You will be only recovering bounties that escaped our jurisdiction, anyone on our side found breaking the rules and terms will be assigned a Bounty to be Captured. The L.A.W is a organization dedicated to a common good, protecting its people, our worlds have agreed to work together. Anyone who decides to ignore the Miyamoto Conventions is not someone we want working for us.

:Smile:: What if we want to take part in the war effort more directly?

:JumpQuestGeneral:: Apply for a Mercenary License, any further questions?
>>
No. 972816 ID: df76b1

I'm informed. We look forward to assisting the defense of the system.
>>
No. 972817 ID: 4f51b2

>>972815
We are in.
>>
No. 972819 ID: 25d308

Alright, time to earn our keep.
>>
No. 972828 ID: ce39da

No further questions. Let's see those bounties! Ah- Maybe we should try cooperating with the others to A) Make sure there aren't any targets left unmolested, and B) That those who are doubling up can either work together or at least be aware of what competition they have.

(Also, try not to fist-pump too much at the moratorium announcement, considering we're built to snap necks and walk away with the bodies before anyone notices something amiss.)
>>
No. 973066 ID: ed041d
File 159559421960.png - (15.94KB , 265x113 , JQC2P9.png )
973066

:JumpQuestGeneral:: Alright, everyone dismissed!

The bounty hunters shuffle out, Sivon takes a moment to talk to Fifi.

:Smile:: Hey there, care to team up?

:Fifismile:: Really now? What do you have to offer for us working together?
>>
No. 973068 ID: 5995c8

>>973066
You make a fine meat-shield (tap chest).

And you’ll take the split 45/55 for the first three bounties or until the 50/split on the bounty you nabbed from her has been paid in, whichever comes first. Whatever she might think you’re not a (complete) asshat. You did save her ship a ding and if you weren’t a bit hard up for cash you’d have been more tempted to split the take back then.

If she doesn’t want to give it a shot, fair ‘nuff.
>>
No. 973070 ID: ce39da

"Not just you. I was thinking more of a cooperation between a bunch of us - nothing beyond telling each other who we're going after to minimize stepping on each other's toes as much as we could be. It would be kinda embarrassing if we all went after like two dudes in a giant clusterfuck and left everyone else unmolested, right? Security's only going to go up after each mission, so we wanna hit as many of them during the opening moves as possible.

"Oh, but if you're interested in something more between us, I should tell you that I specialize in stealth takedowns - you probably saw me do a little fist-pump at the announcement moratorium. I should mention that I'm not in as deep of a shit-pile as most stealth operatives if I get caught, and I can be pretty mean in melee whether they see me coming or not. Finally, my ship has some serious firepower, though I've been hoping to improve its speed and maneuvering to what I'd like it at with my next payday. Oh, and Apex here's got mad hacking and navigation skills - it's how we were able to find you and Jackson with neither of you being the wiser. You?"
>>
No. 973073 ID: 4f51b2

>>973066
"60/40 deal in your favor for the first mission, then 50/50, as a team we could deal with the objectives with a bigger bounty more easily, you would have acces to a Reptus B-Series Light Frigate too.
>>
No. 973076 ID: d186fc

>>973073
lets not brag about our ship until we are sure they don't have something better.
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No. 973084 ID: df76b1

Let's brag about our ship until it's conclusively proven we shouldn't!
Also mutual survivability and enhanced earning potential or something.
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No. 973318 ID: ed041d
File 159585911212.png - (14.10KB , 267x174 , JQC2P10.png )
973318

Sivon brings up his ship.

:Smile:: I have a Reptus B-Series Light Frigate on hand, you and I team up, maybe grab some others, and we can catch a lot of these guys a lot easier, add in the bigger payout and it's no skin off our back.

:FifiSmile:: Sounds useful, you sure it's that and not the obvious attraction?

:Smile:: I'm certain.

:FifiSmile:: Well, anything else you wanna offer? I'm gonna need more than just a ship, my pod fighter has a hyperdrive after all so.
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No. 973321 ID: 4f51b2

Tell her you have a pretty good A.I and that’s the reason you got Jackson before her.
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No. 973396 ID: 5dbf48

Don't tell them about the AI, that's your secret advantage. Instead challenge them to a contest to convince them, or at least prove your capabilities. Take similar bounties and see who can deliver them first.

If they need a wager. The winner gets the a 'triple' payment as the loser has to give up on the 'double' part of their payout.
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No. 973397 ID: f9512f

"Asides from my ship? Well, besides my obvious modifications I have AR Scanner, BANE Enhance, Sole Enhancers and Subdermal Armor to help us in any kind of situation, you have my back and I got yours. Oh! I also have a very capable A.I."
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No. 973433 ID: df76b1

You already know I'm a pro, and get jobs done. That's because I'm smart, and don't skimp on equipment.

Why should we let some amateur, or worse, some PMC, take money out of our pockets because we're shorthanded?
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No. 973437 ID: 8fab7a

>>973068
Repeat above.
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No. 973585 ID: ed041d
File 159620400685.png - (16.89KB , 244x118 , JQC2P11.png )
973585

Sivon smirks.

:Smile:: I make a fine meatshield, I'm loaded up with advanced cybernetics, as well as I have a excellent AI system.

Apex's hologram appears

:apexneutral: Hello.

:Fifismile:: Oh that's fancy.

:Smile:: This is how I caught Jackson before you did, Apex and I make quite the team.

:Fifiangry:: What?

:Smile:: What do you say? I'm willing to split 45/55 if you want.

Fifi looks deep in thought.

:Fifismile:: I'll have to admit, having a cybernetically enhanced meat shield sounds good, an a AI system that can run an entire ship is good. I'm in.
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No. 973587 ID: 4f51b2

>>973585
Glad you accept! I suggest to see the Bounty Boards and choose our objective.
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No. 973589 ID: d186fc

>>973585
Don't assume you are friends. She is just using you for her personal gain at the moment. While she definitely isn't hostile, your relationship is probably just ever so slightly better than neutral. You will have to work hard to make her a true friend and thus a dependable ally.
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No. 973599 ID: e09282

Better find out what Fifi and her ship can actually do, no? She's a pretty good investigator, it's a heavy pod fighter, what else?
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No. 973625 ID: 8fab7a

Sounds good. Want the agreement formalized and in writing? Apex can run us up a decent coop-contract and you can read it over for loopholes. One bounty or set of bounties at a time. If this works out, maybe look into something longer-term. If not, split the take, then just split.

>>973587
Off to the BB!

What's her preference in targets? Obviously with two of you the range of people you can capture has gone up a bit, but if she's got strengths to ply we might as well hear of them.
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No. 973870 ID: ed041d
File 159663559762.png - (10.92KB , 279x248 , JQC2P12.png )
973870

To the Bounty Board.

:Smile:: What is your preference on bounties, what can you do?

:Fifismile:: I'm a sneaky sort, I can squeeze in and out of spaces and generally keep quiet. My Pod fighter though is a heavy weapons design and can take a beating.

:Smile:: That's good, that's useful.

:Fifiangry:: Seems we only got one bounty today, apparently this is our starting bounty.

:Frown:: Alright let's see it.
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No. 973872 ID: ed041d
File 159663589651.png - (21.27KB , 460x198 , JQC2P13.png )
973872

> Bounty: Jax Modal
> Payout: 100k

> Jax is a cybernetically enhanced Fox from Vulpis III, a pirate, and Ace Pilot space fighter. Jax's last reported location is 2 jumps away from current Galactic Positioning.

> Cybernetic Enhancements include Implanted Rebreather, Adrenaline Regulator, AR Scanner, and the SLICK Series enhanced servomuscles.

:Frown:: So we got an ace fighter with mechanically enhanced reflexes.

:Apexneutral:: This should be fun.
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No. 973877 ID: 4f51b2

>>973872
Is there any extra information? Like if he works alone or if he is in a frighter. Regardless, this is probably going to be a combat between ships, good we have Fifi as a partner
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No. 973878 ID: 67a81f

I would see if we can get them when they aren't in their ship. Getting into a dogfight with an ace is pretty dangerous. See if apex can get some usefull info on what they've been doing and their general habits.
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No. 973879 ID: ce39da

It doesn't seem to state his Dead/Alive/Or status. Did we miss it? Also, is the 100k bounty before or after doubling up? (We'd like to know whether this guy is "Jackson" or "Alpha" levels of scary; there's a big difference, I think.)

"Guy sounds like a beast in open space. Even with our combined ship-to-ship firepower, I'd prefer if we approached him on land first. If he's being sheltered in hostile territory, no sweat; we're both kitted for stealth, among other things. His reaction time might pose a problem for stealth take-downs, though. If it turns into a street-fight, leave it to me - even with his lightning-fast moves and the ability to scan my strengths, he won't be able to do much against superhuman power and endurance. Just gotta hit him once. I won't stop you from trying to blast him in the back of the head while he's focused on me, of course."
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No. 973909 ID: df76b1

Seems like we track him from a safe distance, strike when he's getting the ship or himself serviced.

Gas is out of the question, and electric current is unreliable with all those enhancements. It may be time to revisit my plan of overwhelming blunt force trauma. Maybe Fifi should go in first and disable his ship.
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No. 973934 ID: b1b4f3

>>973909
Yeah it would be safest to strike when he's getting maintenance done on his cybernetics, but that may take too long. The faster we do the bounties, the faster we can take another one and get paid again.

That said, some information gathering is a good idea regardless. Can't just charge in guns blazing. Find out what his habits are, the places he frequents, what his ship can do and how it compares to ours, that sort of thing.
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No. 973940 ID: d186fc

>>973872
Bring EMPs for if we end up in a dogfight. That should stop his ship. Alternatively, we should try to get some anti-materiel railguns and snipe him. Both of you shooting from hidden locations that are perpendicular from each other. Dodging one hypersonic bullet is one thing, but dodging two with vastly different directions is virtually impossible.
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No. 973941 ID: d186fc

>>973940
Just make sure to time your shots so you shoot simultaneously.
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No. 974081 ID: ed041d
File 159680968779.png - (21.23KB , 327x278 , JQC2P14.png )
974081

Sivon boots up a info terminal, seems this guy has more info.

He pilots a XX-25 series Fighter, stripped of excess armor and modified with a artillery gun and a larger booster thruster. The XX-25 has autocannon blasters and the Artillery cannon, no directed projectiles.

:Frown:: Okay so he's speedy and likes to hit hard.

The Dead Or Alive status has been cleared out and just marked, "Dead", inspecting the bounty it seems he's worth 50k but is currently doubled due to the Kotyak bounties situation.

As for fighting him on the ground, seems he's a spacer and refuses to ever land on planets, preferring to always stick to his fighter.

:apexneutral:: So we're gonna have to fight him in open space combat.

:Smile:: Well the Jumpstar is a hell of a fighter, we can work around this.
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No. 974082 ID: df76b1

So we either hit him while he's refueling, or in a fight with somebody else. Anything else, and we're at a real disadvantage.

What do Fifi and Apex think about how to take it on?
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No. 974083 ID: ce39da

"Wait, so does he just live out of his ship? Shouldn't he at least have to stop to refuel somewhere? Groceries? Man, I was really hoping this wouldn't be a dogfight... even if we do have a similar advantage to him."
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No. 974084 ID: d186fc

>>974081
Use lots of missiles. Your fighters can hold a few, but our frigate could sit beyond this guy's engagement range and launch torpedos that would split into a dozen or so missiles when they get close enough to lock. Terminal guidance could be achieved through one of our fighters.
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No. 974087 ID: eac2c2

We should try to predict their movement so we can sabotage their next refueling (either the fuel or the ship's software or similar) and get them when there ship shuts down and they become standed.
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No. 974088 ID: 4f51b2

>>974081
We could follow him and wait for him to refuld, you could ask Apex of Fifi if they thought of something.
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