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File 166774987735.png - (299.46KB , 1000x1100 , p0.png )
1048560 No. 1048560 ID: 9ea24b

The final part of Germ’s story. Will update once a day and run until a good stopping point or the 25th.

Wiki: https://questden.org/wiki/Bold_Request
48 posts omitted. Last 100 shown. Expand all images
>>
No. 1049080 ID: ceaf93

next you have to inform the humans and gnolls, I'd say humans first, and when informing the Gnollls bring a bit of honey so they aren't slighted that they are last
>>
No. 1049109 ID: e51896

Go see Bark and see if he can help get the humans invited to our fest and for his food service skills
>>
No. 1049110 ID: 9ea24b
File 166829212747.png - (232.33KB , 1000x1100 , p13.png )
1049110

>Bark, for human wrangling
Better the traitor kobold than the shaman, who’s basically your only other human connection. Siraman doesn’t count because he’s a mysterious old wizard and therefore incapable of being useful.

You leave Worm with Weasel, who plans to supervise the den decorating to make sure no one paints anything inappropriate on the walls. It’s the usual lengthy walk around the mountain to the human village, where you recognize the tavern where Bark works from your visit in the summer.
>>
No. 1049111 ID: 9ea24b
File 166829213418.png - (241.63KB , 1000x1100 , p14.png )
1049111

>Bark availability check: Failure
The tavern is open and serving breakfast, but you don’t see any non-human employees.

-Ask the innkeeper (exchange gold for info)
-Walk around town to look for Bark
-Ask the assembled customers (exchange gossip for info)
>>
No. 1049113 ID: f28519

Ask the innkeeper, they're his boss they'll probably know where he is.
>>
No. 1049138 ID: e51896

Ask the assembled customers

"hey, did you all hear rumors that the dragon is planning a festival with maybe lots of food and is thinking of inviting the humans?"

There, that should entice them to get them interested enough when we do find Bark and save us gold. Who can say no to free food?
>>
No. 1049153 ID: a7a180

Ask the innkeeper, no need to be cheap.
>>
No. 1049164 ID: 629f2e

Innkeeper!
>>
No. 1049209 ID: 9ea24b
File 166839399178.png - (266.65KB , 1000x1100 , p15.png )
1049209

>Innkeeper, no need to be cheap
You have plenty of gold to spare, and you’d like to get straight to your task rather than be distracted by the townspeople. You march up to the tall wooden counter and stand on a stool so you can see over the edge.

Up close, you can see that the innkeeper is a raven haired woman, though you don’t find her beautiful at all. Perhaps this is Bark’s crush? At least that means she’s kind to kobolds.
>>
No. 1049210 ID: 9ea24b
File 166839400961.png - (131.46KB , 1000x1100 , p16.png )
1049210

You fish around your bag for your smallest nugget and hold it out in your red scaly paw. “Excuse me, I have an important message for Bark the kobold. Do you know where he is?”

The innkeeper’s eyes widen and she carefully accepts the payment. “Today’s his day off, he likes to walk through the markets and do his shopping around this time.”

You thank her and leave the tavern to go to the open air market, where you first met Siraman. Bark is shopping for candles at a rival booth to the spot you guarded for a silver piece last year.
>>
No. 1049211 ID: 9ea24b
File 166839402848.png - (286.75KB , 1000x1100 , p17.png )
1049211

He startles when you tap him on the shoulder. “Oh, hi Germ.”

“Hi Bark.” You push him over to a deserted alley and explain the situation with the final feast.

Bark scratches his left horn sheepishly. “Sounds like you already have food, do you want to buy some booze from the tavern? People will enjoy the party a lot more that way. I can tell the shaman so she can put together the available heads of households.”
>>
No. 1049226 ID: ceaf93

on one hand, yes they will enjoy the party more for at least a little while, on the other, this will be a LOT of drunk people in one place, which could get rowdy FAST, also it promotes bad decisions, a thing we do NOT want happening!
>>
No. 1049237 ID: a7a180

Yes to both of whatever those things are.
>>
No. 1049261 ID: fcd880

Booze is a great idea! It's social lubricant. Just have people around to help mitigate people that get a bit too rowdy before things get ugly, and know when to cut people off of drinking. You want people to be joyful and festive, and --given the right context and incentive-- alcohol can be a large part of that!
>>
No. 1049280 ID: 4eff28

Yeah, booze is good.

But It might be a good idea to hire a bouncer too, so that if anyone gets roudy while drunk, they can throw them outta there. Maybe a gnoll can do that if none of the humans are interested.
>>
No. 1049287 ID: 4ce61d

Yes, booze, additional snacks and a couple bouncers would be a intelligent way to spend some of that gold.
>>
No. 1049305 ID: 9ea24b
File 166847770166.png - (176.79KB , 1000x1100 , p18.png )
1049305

You know from personal experience that you have a low tolerance for alcohol, though you survived being drunk without embarrassing yourself. Ale would certainly be a novel addition to the feast and in moderation would help ease any awkwardness between species.

Hm…maybe if someone was hired to monitor the crowd, watching to make sure no one gets too drunk and causes a scene. Big tough lady gnolls would be perfect for the job!
>>
No. 1049306 ID: 9ea24b
File 166847773019.png - (274.80KB , 1000x1100 , p19.png )
1049306

After you interrogate Bark a bit more, you learn that it’ll be extra expensive to haul the barrels up to the mountain because of the transport costs. Once you pay for the beer and the gnolls, you’ll be out of cash.

You still agree to the purchase, and Bark hurries back to the tavern to put in the order. He promises he’ll be at the feast early this evening.

Anything you want to do while you’re in the human village? Once you leave you won’t have time to go back before you have to get ready for dinner. You can always choose to spend your remaining gold on something besides gnoll bouncers.
>>
No. 1049309 ID: a7a180

What else might we need? Ale, bouncers, and food are all taken care of. Perhaps you can hire a musician and pay them in food? You should be able to source anything else you need from the mountains and kobolds.
>>
No. 1049310 ID: 8483cf

Music! Yes!
>>
No. 1049328 ID: f28519

We can't really afford to pay for Musicians if we want big tough lady Gnoll bouncers, but we maybe can find someone who's willing to play for something else, Like honey maybe, we have that.
>>
No. 1049359 ID: 9ea24b
File 166855735704.png - (278.97KB , 1000x1100 , p20.png )
1049359

>Music
Yes, yes, you need extra merriment for such a grand occasion! It’ll augment the mood if you can get the musicians to play sad tunes during the dragon’s farewell and a happy jig for the feast. Kobolds aren’t terribly artistic but surely some human in town has wasted their life learning the flute or something like that.

The problem is money, which you have a limited amount of. Surely some human in town who has wasted their life learning music is also in dire financial condition and would be willing to play for a free meal and exposure.
>>
No. 1049360 ID: 9ea24b
File 166855736480.png - (311.85KB , 1000x1100 , p21.png )
1049360

You walk around the market square and see two performers playing for spare coin, one male and one female. The man is using some kind of string instrument propped on his shoulder while the woman has a proper hollow stick with holes cut in it.

Who do you recruit? If you try to get both musicians they’ll unionize and ask for money, though it’d be a better sound.
>>
No. 1049366 ID: 62ec4a

go for the person with the string instrument.
>>
No. 1049367 ID: a7a180

Hire the flute! That should sound neat in a cave.
>>
No. 1049378 ID: ceaf93

you could pay the musicians with some money, and the gnolls with the leftover money+honey
>>
No. 1049482 ID: 9ea24b
File 166863467358.png - (290.60KB , 1000x1100 , p22.png )
1049482

>Both, pay the gnolls with all of your honey
Worm will be most upset, as you won’t have any sweet treats for her until next summer. Hopefully she’ll understand the sacrifices her father made for the good of a legendary Thanks Meal when she’s older.

You get the attention of both musicians and explain the job, giving them half their pay upfront and instructions to go with the shaman so they don’t get lost on the way to the mountain. They’re skeptical at first, but the gold does wonders to assuage their doubts and you’re a bit embarrassed when they thank you profusely.
>>
No. 1049483 ID: 9ea24b
File 166863468662.png - (316.84KB , 1000x1100 , p23.png )
1049483

Ugh, humans. When someone has something they want, usually money, they sure act friendly. You haven’t forgotten the crass suggestions they gave you when you first came to town in search of a job. Even though Bark’s a sneaky traitor thief you trust him more to fulfill the order than these artists to actually show. With your business at the town complete, you walk back into the hills.

Your cave is empty, with Weasel and Worm presumably in the den, supervising. You pick up the valuable pot of raw honey that you keep in a small alcove and head towards Rhortra’s house.
>>
No. 1049484 ID: 9ea24b
File 166863469792.png - (281.17KB , 1000x1100 , p24.png )
1049484

One of Rhortra’s older children is working in the garden. Tasar, you think his name was.

>Rhortra availability check: Success
Tasar recognizes you and tells you that Rhortra is in the house. He brushes his dirty paws on his thighs and opens the door so you can go inside and present your bouncer idea to the head gnoll, who’s sitting at a table shelling nuts.

Rhortra nods along as you explain the feast and the dragon’s farewell. She agrees to the job along with her daughter Meli, in exchange for the honey.

“It’s curious that your dragon is dying. I thought they were immune to the effects of old age.” she grunts.
>>
No. 1049488 ID: de253f

Whatever's ailing her, it doesn't seem to be old age. It's also not entirely unlikely that those blue crystals may have played a part in the dragon's currently failing health.
>>
No. 1049490 ID: 6bc5d5

it doesn't seem like old age, and we were too busy to actually think of asking, well we can do so when we get back
>>
No. 1049491 ID: a7a180

They are? Well maybe we should tell her that so she stops worrying about it so much!
>>
No. 1049494 ID: 431a65

Tell her whatever is ailing the dragon, she didn't seem to want to get cured, at least from our interpretation... maybe she just feels like she lived a long enough life and it's time to go. But we'll be sure to ask the dragon about her condition.
>>
No. 1049543 ID: d4674b

So where do dragons come from, them being so mad powerful?
>>
No. 1049548 ID: 9ea24b
File 166874454202.png - (279.43KB , 1000x1100 , p25.png )
1049548

“I don’t think it’s old age.” you blurt out.

Rhortra shrugs. “What else could it be? She can completely alter her form. Such a powerful magical creature should not fall ill.”

“It’s…well I’m not really sure because I didn’t ask, but I think she wants this to happen? Like she lived a long life and it’s time to go.”

Rhortra snorts. “Then she is selfish.”
>>
No. 1049549 ID: 9ea24b
File 166874455844.png - (221.32KB , 1000x1100 , p26.png )
1049549

You leave the gnoll house, offended at Rhortra’s words. How dare she insult the great dragon over what must be a difficult and unpleasant situation! You trust that the dragon is trying her best, she’s been using her precious remaining time to appease the humans with her treasure after all.

It occurs to you that you know very little about dragons besides the fact that they’re cool and strong and magical and can make kobolds and kill humans.

You’re so lost in thought that on the way back to your cave that you don’t notice Siraman cleverly hidden behind a boulder until he leaps out at you.

You shriek and topple over. “Ahhh!”

“I’m happy to see you too, though I’m terribly offended that you rejected my quest, I thought I’d stop by and see if there was anything you needed for your dinner endeavor.”

-Ask Siraman one specific question about dragons
-Ask Siraman for something else
>>
No. 1049551 ID: 076ccd

Hmmm... well, we already spent our gold and got pretty much everyone prepared to do their parts, and anything we can ask him about the dragon can also be asked to the dragon, sooo... i dont know, i think we can tell him we are pretty much all set and dont need help, thanks...

But then again; I think Siraman has actually been giving us quests and wanting to help for the dinner because he is probably lonely and wants attention.

Soooo, if he's alright with doing it for free since we're out of gold, maybe he can be the story teller, during the party, he can just tell legends of what he knows about the dragon and her life to honor her legacy and history. He'll get attention, and people will get to know more about our dragon and respect her more. Siraman most likely has stories about her considering his age and his knowledge of dragons.
>>
No. 1049552 ID: 6302dd

Oh, wise and sexy wizard, what is the true nature of dragons? How did they come to be and why do they do the things they do?

Also, wanna bring in some fireworks for the evening? Or some cool show telling the story of the dragon and the kobold enclave? That'd be lit, mah dude!
>>
No. 1049560 ID: 629f2e

>>1049551

Full agreement here.
>>
No. 1049561 ID: b01382

>>1049549
I got an idea. What if we became a dragon? That way we could protect our friends and our community, and the humans won't try to pull some bullshit.
>>
No. 1049565 ID: e51896

Hehe, silly idea, we can turn the tables on him with a bit of irony by saying "Siraman, I have a quest for you"
>>
No. 1049572 ID: a7a180

Siraman, why is our dragon dying and nice when most dragons are selfish and immortal?
>>
No. 1049597 ID: 9ea24b
File 166883285946.png - (223.67KB , 1000x1100 , p27.png )
1049597

>Wise, sexy wizard
Only one of those words describe the old man who just scared you half to death.

>Ask him about the dragon
You kind of have everything you need for the party and since Siraman will presumably invite himself, entertainment value from wizard pranks is already inevitable. Getting a solid answer out of him about the great dragon is more important.

Speaking of, you need to check on the den and then get ready to receive guests. You’ll have to make this quick.
>>
No. 1049598 ID: 9ea24b
File 166883287457.png - (243.91KB , 1000x1100 , p28.png )
1049598

>Why is the matriarch dragon dying?

“Because she’s not eating.” Siraman says promptly. “We all have to eat, after all.”

“Why doesn’t she eat?” you ask.

“Because it’s bad for the surrounding ecosystem, generally. Dragons consume life energy, that’s why she destroyed the old human city and all its residents.” Siraman bends over you, somber. “I’d hoped that you would be able to help with her guilt complex, but now it’s too late. Let’s enjoy the feast, eh?”
>>
No. 1049605 ID: e51896

Tell him you don't need his guilt tripping right now, and that the situation is obviously more complex for us to fully understand. Other than that, yeah, agree to just enjoy the upcoming festival.

Lets go see how our family is doing now that our part is done. See if Weasel and Worm needs help (see if Worm wants to play to give Weasel a break from watching her, or help with any chores for the festival she might need help with with other kobolds)
>>
No. 1049607 ID: 8483cf

>>1049605
Time to make some life energy by helping out!
>>
No. 1049608 ID: 15c72a

We can just tell her to go fly to the ocean. The ecosystem far from shore is basically all the same, so having a big die-off in one spot out there won't affect it one bit-- the same fish from the surrounding area will just move in.
>>
No. 1049611 ID: b01382

>>1049598
....i mean, has the dragon considered raising a ton of crops and live stock to eat? Those count as life energy right? Chickens, cows, goats, they seem pretty lively.
>>
No. 1049613 ID: 823a1a

I assume if the wizard cared, he would have said something, or tried to do something about it himself. ALAS, he is a Wizard.
>>
No. 1049614 ID: 823a1a

Hell, Saruman could have said something about this instead of giving you Crystals!
>>
No. 1049667 ID: 9ea24b
File 166891751425.png - (241.94KB , 1000x1100 , p29.png )
1049667

>Several reasonable ideas
“Why doesn’t the great dragon fly out to the ocean and kill a bunch of fish if she’s worried about the ecological impacts?” you ask.

Siraman shrugs. “Who knows?”

“Or, or, just grow a bunch of crops and livestock here and eat that?”

“She certainly could.”

You glare at Siraman and stand up. “Why haven’t you done anything to help?”
>>
No. 1049668 ID: 9ea24b
File 166891752314.png - (238.02KB , 1000x1100 , p30.png )
1049668

“I did help, I gave her the crystals by request.” Siraman says mildly. You start walking towards your cave and Siraman follows.

You shake your head in frustration. Siraman makes it seem like the only thing hurting the dragon is the dragon herself.

Siraman has to crouch to get through the tunnels that lead to the center of the mountain. There you find a merry scene with many different colors of dye splattered everywhere as kobolds work to finish the decorations.
>>
No. 1049669 ID: 9ea24b
File 166891753296.png - (207.33KB , 1000x1100 , p31.png )
1049669

Worm notices your arrival and darts across the huge cave, weaving between legs until she can leap into your arms. You notice the kobolds have also attempted to bring in grass and other cushioning for seating.

-Go greet the human visitors at the south side of the mountain
-Stay here and arrange the musicians, food, and bouncers as they arrive
>>
No. 1049672 ID: 823a1a

you, sadly, are not the best at human relations, and also you at very least have one reason to stay here in telling Rhorta what the wizardly wizard had to say, not to mention that it gives time to Think, you can't very well go down there AND ask the dragon, as that is very much not the time nor place to do so
>>
No. 1049673 ID: e51896

Stay here and arrange. We can ask Siraman to greet the humans since he's human too. Kind of like a weird Kobold human ambassador kind of guy.
>>
No. 1049674 ID: a7a180

Stay here and arrange, this is going to be a great party! Even if a bittersweet one.
>>
No. 1049698 ID: 9ea24b
File 166898974613.png - (191.44KB , 1000x1100 , p32.png )
1049698

>Stay and supervise
You send Siraman with a group of kobolds to help at the south cave entrance while you reunite with Weasel. The first group of guests that are due are the other kobold families, who filter in through the other tunnels carrying covered pots filled with hot food.
>>
No. 1049699 ID: 9ea24b
File 166898975538.png - (275.86KB , 1000x1100 , p33.png )
1049699

Here’s a handy top-down diagram of the den. Where do you instruct the kobolds to place their food? What do you chat about with the guests?
>>
No. 1049701 ID: a7a180

Set up the food table next to where the kobolds congregate on the opposite side form the seating, to encourage mingling. Chat about... what a fancy party you've put on for guests and how much there is to enjoy. They'll think it's cute.
>>
No. 1049703 ID: e51896

looking at how the place is set up, I feel the musicians can perform where the dragon's hoard used to be like a stage since it is at a spot where the grassy seats are at and where they can be seen easily by everyone, especially those who are sitting and eating.

that said, the food can be placed on the painted boulders... as long as the paint isn't still wet. Otherwise, ignore me.

chat with the kobold families about how life is treating them and yourself, and tell the other kobolds that helped make this festival possible they did a great job! Maybe see if you can find Worm a kobold friend her age to play with too so she won't get bored while we partake in boring grown-up conversations.
>>
No. 1049781 ID: 9ea24b
File 166908191504.png - (330.46KB , 1000x1100 , p34.png )
1049781

>Table
Sadly, such a marvelous invention does not fit through narrow tunnels.

You point the incoming kobolds towards a relatively flat patch of stone floor between the grass seats and the resting decorators, on the west side of the den. Worm makes a bid for freedom and food, but you hold her slippery form firmly.

The general atmosphere seems cheerful and lighthearted due to the recent influx of gold. You chat with a few heads of households about the fancy party and their plans for winter. It sounds like some kobolds are planning to go to the human village to spend their new riches.
>>
No. 1049782 ID: 9ea24b
File 166908192560.png - (313.68KB , 1000x1100 , p35.png )
1049782

You’re a little offended that your kin aren’t more concerned about the dragon. Ah well, at least they seem excited about the feast.

>Have the musicians perform at the ex-hoard spot
Good idea, however the next attendees to arrive are…

>Bark and beer and bouncers
The traitor kobold struggles to roll a heavy barrel into the den from the south tunnel. You direct the hoard of idle kobolds to go help him and the other tavern employees. Rhortra and Meli bring up the rear, helping move the ale with their stout strength.

Where do you position the alcohol and gnolls?
>>
No. 1049833 ID: a7a180

Gnolls at the entrance, alcohol by the painted boulders. It's on the rocks, get it? ...No, you probably don't.
>>
No. 1049835 ID: e51896

Agreed on putting them on the painted stones so no minors get into them. plus keeping them seperated from the food won't easily compel people who are visiting just to eat to also drink something alcoholic too.

We don't really need the bouncers at the entrance, it's not like this party is reserved for club members since everyone is welcome to this party. the bouncers are here to just kick out any drunk and rowdy guests and stop fights before they start. I suggest placing the bouncers somewhere around the middle near the bonfire, so that they can keep a close eye on everything around them.
>>
No. 1049860 ID: 4cc90e

Yup, bouncers up front, booze at the back. Such is the circle of life.
>>
No. 1049906 ID: 823a1a

Bouncers either at the entrance or around the edges, or around the campfire looking outward but I doubt gnolls like that much heat. Bark might suggest on the rocks for the joke
>>
No. 1049933 ID: 9ea24b
File 166916773392.png - (271.00KB , 1000x1100 , p36.png )
1049933

>Alcohol on the rocks
Bark explains the joke to you after you instruct him to take the barrels over to the painted rocks. You stare him down until he slowly backs away.

>Gnolls around bonfire, one facing toward south entrance one facing towards ex-hoard
You want the gnolls to have good coverage of the den, so you have them circle the bonfire. Meli makes a small complaint about the heat but doesn’t argue.
>>
No. 1049934 ID: 9ea24b
File 166916775281.png - (233.20KB , 1000x1100 , p37.png )
1049934

With food and drink ready, the kobolds start to serve themselves while you wait for the other humans.

At last the old shaman pokes her head into the den, leading a procession of men and women, most middle-aged. You spot Gregory, the crack of dawn tree thwacker among them.

Time for the final placement, you’ve already decided the musicians should go on the ex-hoard, where do you place the shaman and head of households?
>>
No. 1049945 ID: a7a180

By the seats, to enjoy food and music and soft mossy floor cushions.
>>
No. 1049949 ID: 8f8464

On the big X painted on the center of the room. Right under the hanging boulder.
>>
No. 1049952 ID: e51896

>>1049945
this
>>
No. 1049991 ID: 629f2e

>>1049945
Sounds sensible to me!
>>
No. 1050024 ID: 9ea24b
File 166922509809.png - (210.55KB , 1000x1100 , p38.png )
1050024

>By the seats
You lead the humans to the grassy seats on the north side of the den so they can enjoy the music, food, and mingle with the kobolds. You finally lose your grip on your daughter and Worm escapes, darting into the crowd to steal food off of people’s plates.

The musicians both get a mug of ale then begin playing merry tunes. The sound echoes slightly in the den, but you’d say the overall acoustics are above average.
>>
No. 1050025 ID: 9ea24b
File 166922510802.png - (306.18KB , 1000x1100 , p39.png )
1050025

You finally get a chance to rest and grab some dinner for yourself. There are uncountable unique dishes besides the usual Thanks Meal fare of fowl and tubers. Baked trout, venison jerky, sour sauces made from wild berries, hot teas, little cakes made from foraged greens. You load up a wood slab with food and fill a small carved cup with rich ale before finding Weasel and eating by her side.
>>
No. 1050026 ID: 9ea24b
File 166922511794.png - (251.75KB , 1000x1100 , p40.png )
1050026

After you’re done, you assemble a few plates for the gnolls and the musicians. At this point you’re exhausted from all of your preparations. The party seems to be in a steady state so you take a moment to rest and listen to the flow of conversation.
>>
No. 1050027 ID: 9ea24b
File 166922512685.png - (287.84KB , 1000x1100 , p41.png )
1050027

After everyone is done feasting, the pots are cleared away and some kobolds start the ritual Thanks dance around the bonfire. The music picks up and a few humans join in, dancing in their own ungainly way. The dancing is a bit more exuberant than usual, probably due to the influence of the ale, but no one is so drunk they need to be removed.
>>
No. 1050028 ID: 9ea24b
File 166922513319.png - (254.48KB , 1000x1100 , p42.png )
1050028

You’re sitting peacefully when you spot a dark red shape with eyes of gold creeping into the den from one of the tunnels. The great dragon is lingering on the fringes, watching the party like you.
>>
No. 1050033 ID: 8f8464

Let's go talk to her about feelings, the origin of kobolds and her guilt.

Then gather everyone around in a circle around her and sing a song about the intrinsecal of value of life.
>>
No. 1050035 ID: 741cc9

>>1050028
Go talk to her.
>>
No. 1050037 ID: b01382

>>1050028
Go talk to her.
Considering she's the oldest person we know, and was pretty much always there since the beginning for however long Germ has been alive, seeing her and knowing she's gonna go is probably hurting him on the inside.
We're gonna miss you oh great dragon.
>>
No. 1050038 ID: b01382

>>1050028
Oh and ask the dragon why couldnt we grow crops and cattle for her, or why she cant go deplete fish in the oceans?
>>
No. 1050039 ID: d065eb

Invite her to sit next to you. You want some baked trout? A dragon’s gotta eat.
>>
No. 1050042 ID: 823a1a

go sit by her, simply ask "why?", She's the only one who knows and Siraman, being a Wizard, probably still left something out
>>
No. 1050043 ID: e51896

after you're done talking to her, ask her to join the party, everyone came for her after all.
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No. 1050046 ID: 9ea24b
File 166924212696.png - (225.34KB , 1000x1100 , p43.png )
1050046

>Go talk to her
You’re immediately alert and on your feet, hurrying to the great dragon. She still looks tired and sad, but seems at least a little more relaxed.

There’s a pain in your chest, hurt and resignation. The dragon is going to die. Siraman gave you an explanation for her death, but you want to hear it from the dragon.

“Why don’t you want to live anymore?” you ask.
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No. 1050047 ID: 9ea24b
File 166924213544.png - (311.08KB , 1000x1100 , p44.png )
1050047

The dragon blinks and averts her eyes. “What I did to those humans was unforgivable, Germ. I could have just flown to the ocean or worked a little harder for my energy, but instead I slaughtered a whole city.”

“Okay.” As someone who has recently grown to have a teensy bit more respect for humans you can kind of understand. “How long ago was this again?

“About two centuries, it’s been sustaining me until now.”

At eight years of age, you can’t comprehend such a long stretch of time. Humans must have a lot of juice in them, or the dragon really did kill a whole bunch.
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No. 1050048 ID: 9ea24b
File 166924214433.png - (283.49KB , 1000x1100 , p45.png )
1050048

“There’s still a little baked trout left, why don’t you come sit with me on the grassy seats? We can enjoy the music and the warmth from the fire.” you propose timidly.

She shakes her head, but you sense a moment of weakness.

“You don’t have to dance or talk to anyone. Come join the party.” you plead. You take her large paw and lead her back to your spot.

What would you like to do and say before the dragon bids her final farewell?
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No. 1050050 ID: a7a180

She’s changed as a person, and you will miss her.
Just hug.
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No. 1050051 ID: 15c72a

Tell her the wizard wanted to help her. She can be forgiven, by the very people she's wronged, and has already made steps to redeem herself by giving away her hoard.
Why not devote her life to helping humans and monsters live together in harmony, instead of simply dying? Like a sinner joining a convent.
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No. 1050053 ID: e51896

Tell her that she needs to forgive herself, as even if she can't forgive herself for what she did, you and all these people can and have forgiven her, as they all came all this way here to give her thanks for her gifts, and for protecting the kobolds, and for being the one to bring everyone together in a truce to the different species here for many years to come.
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No. 1050055 ID: b01382

>>1050048
Fuck man this is makes me tear up a bit. This is like saying good by to your mom/grandma when she's in bed.
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No. 1050056 ID: 629f2e

>>1050053

^ This and this v

>>1050050
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No. 1050065 ID: 9ea24b
File 166925565309.png - (229.17KB , 1000x1100 , p46.png )
1050065

You tear up as you sit next to the dragon. You hug her arm and sniffle pathetically. She’s so warm.

“Siraman wanted to help you.” you say.

“He’s a strange one.”

“He wanted to help his friend!” You tug on her arm. “He knew what you did and he still believed in you.”

“He wasn’t there. No living humans remember the destruction.”

“Y-you can still forgive yourself. You can still protect the kobolds.” you sob. “Please, please stay.”

She just shakes her head and smiles sadly.
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No. 1050066 ID: 9ea24b
File 166925566215.png - (298.70KB , 1000x1100 , p47.png )
1050066

After half an hour, the dragon stands and walks to the impromptu stage. The musicians shuffle to the side while she clears her throat. When she speaks, her voice is amplified to fill the den.

“Thank you humans, gnolls, and kobolds for this beautiful feast. Thank you especially to Germ the kobold for organizing this event and bringing everyone together. I hope that it has built bonds and goodwill between species.”

Her body flickers and the crowd gasps.

“Be kind to each other.”
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No. 1050067 ID: 9ea24b
File 166925567215.png - (330.04KB , 1000x1100 , p48.png )
1050067

The dragon dissolves into red mist that glows briefly before dispersing. You cry and cry.

Weasel finds you and holds your shaking shoulders. Worm even returns from where she was hiding after gorging herself and peeps in surprise at the sight of her father so upset.

“Papa, papa.” she squeaks. She shoves herself bodily against your chest. You cling to her.

The party disperses, with many kobolds bidding their new friends goodbye. You can’t bring yourself to talk to anyone. Weasel takes you home to the cave and your nest.

The feast was a success and everyone thinks you did a great job. Though the dragon may be gone, you’ve earned a good future for your family.
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No. 1050068 ID: 9ea24b
File 166925567945.png - (179.38KB , 1000x1100 , p49.png )
1050068

Thank you for reading Bold Request.
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No. 1050070 ID: b01382

>>1050067
fucking crying bro
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No. 1050071 ID: 823a1a

Perhaps talk to her with Rhorta, she seemed to have opinions on this, and also hug her
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No. 1050072 ID: 823a1a

man I just do NOT have good luck with my posts timing today
>>
No. 1050074 ID: de253f

It was a pleasure, folks.
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