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File 156897357699.png - (118.50KB , 800x600 , SeQ1.png )
945454 No. 945454 ID: 1c8cb2 hide watch expand quickreply [Reply]

18 posts and 4 images omitted. Click Reply to view.
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No. 945482 ID: 3a7feb

Success!
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No. 945509 ID: 8d4593

The real question now is: did this event cause you to miss The Price is Right?
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No. 945531 ID: 6f5c05

>>945473
Absolutely beautiful.

Sequel when?
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No. 945568 ID: 1ed92d

>>945473
Truly this is the greatest quest.
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No. 945570 ID: e51896

Dude, those kids graffiti the words END on your home. Now you have to go clean it. Shit.


File 154972469189.png - (3.85KB , 250x250 , title.png )
920476 No. 920476 ID: 97c6b2 hide watch expand quickreply [Reply] [Last 50 posts]

As stated in the so-very-recent previous thread, this is a quest thread with a game mechanic to make it a bit more /tg/(chan) related. Whenever you suggest an action that has a chance of failure or is important, roll a d20 (email field, 'dice 1d20'). Rolling under Driblis' (or whoever's) related stat of BODY, MIND, or TALK will make the action successful. Rolling over it will be a failure. Not all actions require rolls, but you may as well roll dice when you make a suggestion, in case it does. Probably going to be a bit more lax on requiring that on tgchan than I was back in the old country. Each attack in combat deals 1 HP damage, critical hits (nat 1) are GM-fiat.

This game is completely sandbox, so feel free to do whatever! Also it's been a short while since I've run a quest, so it's possible some recent conventions are not present here. Feel lucky there's no orb of infinite psyche.

Previous threads here, but not really required reading: https://1d4chan.org/wiki/Quest:Driblis_Quest
76 posts and 23 images omitted. Click Reply to view.
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No. 934105 ID: b1b4f3

rolled 20 = 20

>>934100
Start sneaking around, maybe the dwarf is distracted enough he won't see you.
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No. 934106 ID: b1b4f3

>>934105
Clearly I am cursed.
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No. 934168 ID: f3310b

rolled 4 = 4

>Driblis and Jibblet hold hands
2 lewd

Try sneaking. But hey, even if you don't sneak, they might not wake up. Considering they should be used to the loud snoring of other dorfs. See what other rooms are accessible.
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No. 945563 ID: 914c58
File 156916633079.jpg - (51.96KB , 640x480 , 22.jpg )
945563

>>934105
>>934168
>sneaking, critical failure!

Today isn't Driblis' lucky day. Driblis ends up tripping over nothing, and rolling through a pile of thin sticks! They go scattering everywhere!

This wakes up a dog that's nearby! The dog is immediately aggressive!

Driblis has 5 HP at the moment. The dog looks healthy!

The dog is barking angrily, and growling! This is certain to attract attention.

Driblis is armed with a bone spear!

Attempting to fight is a BODY roll. As is attempting to flee! There are other options too, probably!
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No. 945566 ID: a13082

rolled 5 = 5

We did have some dried meat, but I think we left it in our backpack. Hmm.

Here's the plan that I would go with. First, shove the bone spear in the dog's mouth so that it bites on that instead of you. While doing that, grab some of the thin sticks and light them in the fire. Then use the burning sticks to push away the dog.
If the dwarf woke up, then escape outside.
If the dwarf hasn't woken up yet, move past the dog and towards the passage that leads deeper into the adobe - I'm assuming there should be one. Drop the burning sticks to prevent the dog from following you.


File 146898276451.png - (16.55KB , 500x500 , 1.png )
737105 No. 737105 ID: 32d627 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Your name is SUPLEX, and you aren't really sure what you are.
1024 posts and 277 images omitted. Click Reply to view.
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No. 941916 ID: 53b212
File 156533917464.png - (35.53KB , 550x550 , 280.png )
941916

MAY: Well, if we don't make it, it sure isn’t going to be for nothing.
MAY: Dying free is better than staying here, and if I have to choose between getting killed and being thrown back into this hellhole- I'd rather be dead.
MAY: ...But I'd really rather we all make it out alive.
FULLER: And what about the lives of others? Are you going to keep taking those?
MAY: …I’m trying not to.
MAY: I’ll do what I have to to keep us safe, but…
MAY: I have good reason not to hurt people now.
MAY: So, I’ll lay low, do what I need to and not uh, lash out or whatever.
MAY: I’m doing whatever it takes to make this work.
MAY: That includes working with you.


Fuller takes in your answers, nodding to themself.
FULLER: You check out better than I expected you to. I’ll help.
FULLER: But!
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No. 941917 ID: 83bf07

Can you fight? If you have your back to the wall, can you protect the kids?
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No. 941924 ID: b5bc34

Uh, what do you do exactly? Like, medical stuff, but what have you really practiced and what aren't you so sure about? It'd help to know what we can rely on you for.
Then, how do you know so much about money if you were stuck here too?
And why do you now want to get out if you could have probably left whenever?

And Chance. It's come up a little before but I'm really glad we took a... That we gave you a shot. It wasn't for the best reason but you're a big part of why this is working and why I've worked to be better. Thanks.
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No. 942614 ID: a627e3

other then how to dismantle this place brick by brick so no one has to go through this crap ever again? other then how we can get the other Maybe-cats out of here? not really. what about Chance and the others?
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No. 945382 ID: 473826

>>941916
I think we should keep going by Suplex for now. We'll go by May once we've escaped, and, preferably, wiped the tiniest fragment of this Silent Hill Otherworld nightmare from all planes of existence. Suplex is who we are and were. When we escape, no longer her shall we be. Our name, and who we are, when we've freed ourselves of this place - it's gonna be May.


Anyway, as for questions,
-How long is the trek to Mockery?
-Got anything we could hide under/wear that matches the scenery for camouflage? Could be useful if we need to hunt for food or in case they've got scouts or drones that survey the land.
-Got any ranged weapons, or are we stuck with a couple of shock sticks and my teeth?
-Can I make this "money" using horniness, too?

Just a mild question - why'd Suplex's appearance change from "weird tooth goblin" at the beginning to "weird cat-dog" about halfway through?


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918745 No. 918745 ID: 15c122 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

You wake up cold and mad as hell.
99 posts and 37 images omitted. Click Reply to view.
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No. 944831 ID: 9c4f92

Do a push-up.

Stash the brain.
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No. 944856 ID: f2320a

>>944813
Lets find a jar for the brain so it does not die is that brain moving like us does it have spine how weak is it? Hmmmm should we in the future try to build our own fleshy body frank style?
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No. 944874 ID: 0a7f21

Eat the eggs and preserve the poor saps brain in the jar.
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No. 944901 ID: f2320a

>>944811
Wow we have big eyes can we blink?
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No. 945156 ID: 2fbf55

Egg is to Egg as Egg is to Egg.

Egg.


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929545 No. 929545 ID: 80c195 hide watch expand quickreply [Reply]

Sand, sand, and more fucking sand.

An endless, hellish landscape. Devoid of life. That's why you're here, after all.


You've been driving for three days straight, kept awake by nothing but black coffee and blacker nightmares. You're somewhere in the southwest, it's as close as you're going to get to your destination, which is to say, nowhere.


You're driving an old beaten-up economy car, in the back trunk sits a briefcase containing 50,000$. On your person, you have a small pocket knife, a burner flip-phone, a wallet containing 60$ or so, and an M1911 pistol with only one seven-round magazine. There's a backpack on the passenger seat next to you with a change of clothes, some toiletries, a half-empty bottle of absinthe, a small tin full of medical supplies, and an almost empty bottle of painkillers.

You're going to need more painkillers soon, your gut is starting to throb again, but you have to ration what you have left.


It's about seven PM, and starting to get dark out. You could either keep driving, to where you don't know. Or you could pull over and sleep in the car. Either way, you need to rest soon, much as you hate the thought of stopping.
9 posts omitted. Click Reply to view.
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No. 944776 ID: 688668

It occurs to you to check the car for damage, after that storm last night.


You stretch, awkwardly, to the extent you can without aggravating your side, and pop your door open.

You take a moment to prepare mentally for the pain that follows every time you stand up, then swing you feet out the door to get the whole process over with.

You stand; much faster than you should have. That was stupid. You hiss and brace yourself against the car. Pain lances up your back and joints, all horribly cramped from so long on the road, a headache immediately develops as blood rushes to your head, pins and needles shoot down your left leg, which must have had the circulation cut off while you slept. You're hungry, dehydrated, and now pretty much everything hurts. If you're lucky you might even have a heart attack and die out here. The world would be better off.


The car looks about the same as ever; crappy and cheap. The windshield is pretty busted up, but the damage is on the passenger side so you can drive just fine. Under the hood, you find the entire engine covered in sand; if you don't clean it, it'll be completely totaled in five-thousand miles. You just hope it still starts.

It does. You're almost disappointed.


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No. 944802 ID: 977456

Find a place to stay for the evening. Seriously, you couldn't be more wrecked if you tried. Get yourself outta that car and into a coma.
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No. 944899 ID: 3ce8ff

>>944802
yea as much as this is a quest and that probably means something is wrong with this town one way or another, that needs to be a later problem so the current exhaustion problem doesn't make all future problems that much worse.
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No. 944911 ID: 8bb2fa

>>944899
Oh god damnit. I suppose obvious tropes are obvious, then. Hmm... Very well. You may proceed completely spoiling my ingenuous and totally original, never before attempted, very organic plot arc.
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No. 944981 ID: 3ce8ff

>>944911
I mean you could just have this be a town (then have the NEXT town be different or whatevs =P)


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927735 No. 927735 ID: 66018e hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

(This quest may or may not be NSFW. Art style may be subject to some slight adjustments over time.)

I can feel it. I can feel it! A chill in the summer, a light in the dark!

A call from the physical realm!
123 posts and 38 images omitted. Click Reply to view.
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No. 944254 ID: b1b4f3

>>944249
Balls. Alright that's probably a large fire elemental at this point; how well could you fight fire with fire?
Would Fendas be able to use that water bolt scroll against it?
I say the summoning chamber is our next destination, unless you think you can't fight that thing. In that case we should stock up on anti-fire stuff, which are probably all in the water chamber. Fendas can go check that one out. You can probably find some relatively safe but useful things in the earth chamber.
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No. 944257 ID: 891b91

>>944251
I agree, but Nalene should go first. We cannot trust Fendas to go thrusting into holes blindly!
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No. 944264 ID: 977456

Why fight a fire elemental? It is probably just looking for a way home. Unless it is corrupted, but if the corruption got all the way here, then best to burn the whole complex to the ground. Just return with the ashes and assume that the toothrbrush's remains are in there somewhere...

Ugh, you know what? Go get that magazine back and match the figures to the hole in the wall. It stands to reason that this lab was summoning things from that book, for reasons best not thought about...
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No. 944274 ID: b3c4cf

Can you detect anything in that hole?

You should enter and probably light your way.
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No. 944650 ID: 203335

>>944253
She just needs some encouragement, is all. Like, Nalene is still scorching hot, I’d take her over some jumped-up sloshy water elemental, any day.

>>944249
We may want to get into that room for a closer look, if only to determine which direction the wall burned - inward or outward. It’s the difference between something in the room looking to escape, or something from elsewhere (possibly lower?) seeking the surface.


File 156442566798.png - (329.08KB , 1558x1256 , ChunkQuest.png )
940811 No. 940811 ID: a451fc hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

WIKI: https://tgchan.org/wiki/ChunkQuest
DISCUSSION: https://tgchan.org/kusaba/questdis/res/130468.html
256 posts and 57 images omitted. Click Reply to view.
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No. 943940 ID: 0fae41

>>943934
Works every time.
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No. 943941 ID: ad51b8

everyone tell of their proudest moment they had before coming to the chunk and their most embarrassing moment to even each other out.
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No. 943945 ID: 91ee5f

>>943912
I don’t think anyone is going to be willing to kiss people they’ve only known for a few days.

>>943930
Sounds good, let’s do this.

>>943934
As long as the effects aren’t permanent, like Vermilion’s scales, and we don’t use any resources we need to make healing potions, then I don’t see a problem with this.
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No. 944018 ID: 91ee5f

>>943945
Now that I think about it, what was everyone doing before they came to the Giga-Chunk?

Were they sleeping in their bed at home and then suddenly woke up here or did something else happen? I really want to know how people end up coming to the Giga-Chunk.
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No. 944094 ID: ce39da

If we have anything to write on (like the pages in the blank section of a Codex) we could pass the time trying to put together a map of what areas we've explored so far, including the locations of points of interest we've investigated. (We'll want something to help us decide a direction when we're finally out of the "finding our footing" phase of this new life.) I'd like to eventually complete the map of this chunk before moving on to any others. Have Vermillion and Jordy contribute what they traversed before we found them. Sprite, how does one tell the difference between a chunk border and a regular old biome transition? (We should use a colored line to represent the former, for clarity.)


File 155527531543.png - (645.24KB , 1024x768 , 01.png )
929723 No. 929723 ID: f442a4 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

You know that feeling when you hit your thumb with a hammer? Imagine that over your entire body. That's how you feel right now.Your head hurts and you feel nauseous on top of that and there's a coppery taste in your mouth.
All in all, you don't feel all that great.
106 posts and 10 images omitted. Click Reply to view.
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No. 943127 ID: 7fb87a

Go around the water. Head for the biplane. Taxi it in against the big ship's hull and blow it up with the keg!
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No. 943150 ID: 0fae41

Cross the water, sneak under the plane and up to the ship's hull. Use its profile to hide yourself from the guard.
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No. 943151 ID: b1b4f3

Got any diving equipment? You could sneak around to the rear underwater.
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No. 943452 ID: 3e9573

There seems to be a large blind spot where we could approach without being noticed. As long as the soldier doesn't move and we're quieter than the sound of waves, it should be doable.

Alternatively, the soldier seems to be close enough to shoot. If we could pull them out in the open, as long as we're a decent shot, we should be able to hit them.

So the plan would be a stealthy A, with one person covering us with a gun while we approach through the water. If the soldier notices the people below, they would likely take a more open position, which would allow the person covering us to shoot them. If they don't notice us then we simply get close and do a hitman job.
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No. 943535 ID: 15a025

A.


File 156143455998.png - (50.91KB , 673x407 , redo.png )
937139 No. 937139 ID: 9ed620 hide watch expand quickreply [Reply]

i bungled up my first pass at this quest quite a bit so i'm ditching it and starting over. disregard the original thread. i definitely probably have it sorted this time

warning: this quest may contain violence, body horror, animal death, and disturbing themes. also it's gonna be a minimum of Pretty Gay
30 posts and 10 images omitted. Click Reply to view.
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No. 941472 ID: 094652

ac) "A fateweaver recognized me from one of his visions. He says I'm going to get stabbed in the heart."
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No. 942775 ID: 9ed620
File 156599064052.png - (99.38KB , 500x284 , 15.png )
942775

she doesn't interrupt you as you tell her about what happened, but her brow furrows even though you skimmed over the supposed severity of your future actions. when you finish, she says what you knew she'd been thinking the whole time.

"they couldn't have been legitimate or they wouldn't have told you about this."

"but if they weren't, why would they bother? I can't imagine it would be easy or cheap to find someone willing to make you clothes to help impersonate an acolyte. why go to the trouble just to make a fake prophecy about one person? there would be better things to say to stir up trouble, if that's what they wanted."

"assuming you're the only one they're telling things to. eventually people would start to figure it out, but so far out here, it would cause some chaos before the lightwell could get it under control."

you shake your head slowly.

"even so, that doesn't explain why. it's just - it doesn't make sense. no matter how I try to think about it."

she looks at you contemplatively. it's unreasonable to expect her to have an answer, an easy solution that would put your life neatly back to where it was, but part of you had been hoping against hope, and you try not to let your disappointment show.

"so," she finally says. "what are you planning to do?"
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No. 942777 ID: 094652

G) Learn some self-defense. For extra safety, focus on using combat shields to mostly-block and sometimes stab.
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No. 942779 ID: d91ef0

>>942775
(g
we demand a training montage
>>
No. 943390 ID: 8eaf98

f. no reason to help this prophecy along.


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943014 No. 943014 ID: b214a3 hide watch expand quickreply [Reply]

This is a non-art comic, made up of images found online. Your goal is to take control inanimate objects, and use them explore the wild, stock photo world. Leading them to success (or danger!)
4 posts omitted. Click Reply to view.
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No. 943019 ID: 0efe8e

A Brick
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No. 943020 ID: b214a3
File 156620494165.jpg - (1.20MB , 1493x1140 , B9EB5036-8378-4E42-BD0C-B1A4E8CE6FD3.jpg )
943020

You’re a sock, standing in a messy room. Your owner constantly neglects you, and they’ve lost your matching partner because of this ignorance. You’re a lonely sock indeed.
>>
No. 943021 ID: 094652

Wait for someone to put you on
[2 Weeks Latair]
... Why is she putting you in her pants? There's nothing for you to hang - OH SNAP THERE IS
>>
No. 943304 ID: c9ca4d

Search for the missing sock, we must find our other half.
>>
No. 943327 ID: b1b4f3

>>943020
Search behind the dryer.


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